Player Matchup

Hercules
Hercules
LokiHungry
Hercules
Level 29
God Stats
1W - 2L
1,446 SR
Queue Stats
53W - 68L
1,436 Elo+
Party 1
Chiron
Chiron
Rainier96
Chiron
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,503 Elo+
Party 1
Hades
Hades
georginaelise
Hades
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,129 Elo+
Party 1
Team Averages
Level 49
1,482 SR
1,356 Elo+

VS

Team Averages
Level 46
1,239 SR
1,207 Elo+
Ra
Ra
Protag-kun_
Ra
Level 15
God Stats
1W - 5L
1,063 SR
Queue Stats
4W - 10L
1,159 Elo+
Party 2
Ares
Ares
l3s9d7
Ares
Level 76
God Stats
2W - 2L
1,406 SR
Queue Stats
6W - 11L
1,263 Elo+
Party 2
Da Ji
Da Ji
strangeapple
Da Ji
Level 47
God Stats
1W - 2L
1,247 SR
Queue Stats
5W - 11L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LokiHungry
Hercules
15
2 / 8 / 9
11,489
605
15,231
24,610
24,286
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Chiron
Rainier96
Chiron
14
5 / 10 / 5
11,375
599
13,867
21,629
8,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 11 / 5
11,801
621
12,348
20,799
11,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 21
12,903
679
13,021
15,065
7,842
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
l3s9d7
Ares
17
5 / 3 / 21
13,046
687
13,906
20,009
22,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
20 / 5 / 9
15,395
810
30,670
19,123
13,156
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
11
Kills
29
29
Deaths
11
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hercules
LokiHungry
Hercules
2
8
9
0.81
W
4
3
21
4.83
L
Chiron
Rainier96
Chiron
5
10
5
0.75
L
4
11
5
0.59
W
Ares
l3s9d7
Ares
5
3
21
5.17
W
20
5
9
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,446
Damage
57,597
67,038
Taken
54,197
45,074
Mitigated
43,359
10,387
Healing
21,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
LokiHungry
Hercules
15,231
3,896
0
2,537
24,610
24,286
0
10,148
14,462
8,855
25,968
W
13,021
1,907
4,478
5,443
15,065
7,842
416
5,008
9,721
57,155
0
L
Chiron
Rainier96
Chiron
13,867
5,864
828
4,752
21,629
8,984
605
7,666
13,894
0
45,619
L
12,348
1,225
265
2,005
20,799
11,804
0
9,666
11,133
25,141
0
W
Ares
l3s9d7
Ares
13,906
1,870
0
6,066
20,009
22,361
231
5,379
14,170
24,478
0
W
30,670
12,072
0
5,270
19,123
13,156
1,653
5,372
13,487
0
56,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,665
Gold Earned
41,344
155
Minions Killed
159
7
Camps Cleared
4
793,136
Distance Traveled
1,007,955
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,489
605
53
3
1
295,108
1
W
Ra
12,903
679
98
5
1
362,204
0
L
Chiron
11,375
599
67
4
5
232,657
2
L
Hades
11,801
621
35
2
1
265,371
0
W
Ares
13,046
687
23
1
1
341,055
4
W
Da Ji
15,395
810
38
2
2
304,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role