Player Matchup

Mercury
Mercury
Platinum V
 
Mercury
Platinum V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Gold IV
AntarticMonster
Skadi
Gold IV
Level 124
God Stats
33W - 24L
1,621 SR
Queue Stats
376W - 391L
1,477 MMR
Solo
Bacchus
Bacchus
Gold III
DavidBryan_3
Bacchus
Gold III
Level 146
God Stats
10W - 3L
1,698 SR
Queue Stats
170W - 167L
1,398 MMR
Solo
Jormungandr
Jormungandr
Gold III
LUrielP
Jormungandr
Gold III
Level 120
God Stats
7W - 7L
1,554 SR
Queue Stats
98W - 102L
1,440 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,575 SR
1,463 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,484 SR
1,429 MMR
Awilix
Awilix
Gold IV
ConCanWolfing
Awilix
Gold IV
Level 125
God Stats
1W - 2L
1,441 SR
Queue Stats
141W - 148L
1,424 MMR
Solo
Hachiman
Hachiman
Gold IV
DupaYash12
Hachiman
Gold IV
Level 65
God Stats
1W - 1L
1,404 SR
Queue Stats
81W - 89L
1,431 MMR
Solo
Tyr
Tyr
Silver II
NinjaSoul4
Tyr
Silver II
Level 131
God Stats
1W - 1L
1,652 SR
Queue Stats
13W - 15L
1,435 MMR
Solo
Xing Tian
Xing Tian
Gold IV
kcuFbmuDuoYhO
Xing Tian
Gold IV
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,388 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
porklomaine
Baron Samedi
Gold IV
Level 160
God Stats
1W - 1L
1,422 SR
Queue Stats
252W - 245L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
6 / 4 / 5
11,330
540
4,289
13,134
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
 
Nu Wa
16
2 / 7 / 11
10,525
501
14,993
11,690
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 5 / 2
12,001
571
12,226
14,328
5,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
DavidBryan_3
Bacchus
14
3 / 1 / 8
10,167
484
8,591
17,764
23,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
LUrielP
Jormungandr
17
4 / 0 / 8
11,422
544
19,224
13,674
18,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
CharybdisBastetThanatosBakasuraSol

VS

Bans
AthenaZeusGilgameshMulanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 1
8,571
408
7,333
11,605
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
DupaYash12
Hachiman
17
3 / 4 / 3
10,434
497
10,572
16,120
6,036
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 4 / 2
9,494
452
4,969
20,692
14,797
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
kcuFbmuDuoYhO
Xing Tian
14
3 / 3 / 7
9,650
460
10,529
22,059
21,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
porklomaine
Baron Samedi
18
4 / 4 / 2
10,873
518
9,211
13,257
7,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
19
Kills
16
17
Deaths
19
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
4
5
2.13
W
Nu Wa
 
Nu Wa
2
7
11
1.07
W
4
5
2
1
L
4
4
1
1.13
W
Bacchus
DavidBryan_3
Bacchus
3
1
8
7
L
Hachiman
DupaYash12
Hachiman
3
4
3
1.13
W
Jormungandr
LUrielP
Jormungandr
4
0
8
8
L
2
4
2
0.75
L
Xing Tian
kcuFbmuDuoYhO
Xing Tian
3
3
7
2.17
L
Baron Samedi
porklomaine
Baron Samedi
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,323
Damage
42,614
70,590
Taken
83,733
56,575
Mitigated
55,188
18,066
Healing
28,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,289
2,552
0
4,972
13,134
5,280
350
1,756
11,378
0
68,282
W
Nu Wa
 
Nu Wa
14,993
3,233
0
3,489
11,690
3,929
304
5,816
5,874
63,216
0
W
12,226
7,364
0
672
14,328
5,413
3,880
4,990
9,338
0
113,160
L
7,333
3,066
0
2,402
11,605
4,635
0
5,044
6,359
0
49,830
W
Bacchus
DavidBryan_3
Bacchus
8,591
1,241
873
5,730
17,764
23,071
16
4,160
13,604
28,712
0
L
Hachiman
DupaYash12
Hachiman
10,572
6,226
0
8,470
16,120
6,036
318
8,256
7,642
0
91,309
W
Jormungandr
LUrielP
Jormungandr
19,224
4,787
0
2,330
13,674
18,882
309
3,086
10,588
77,339
0
L
4,969
820
11
5,950
20,692
14,797
411
10,042
10,474
0
58,858
L
Xing Tian
kcuFbmuDuoYhO
Xing Tian
10,529
1,417
0
6,063
22,059
21,751
0
11,568
10,069
32,542
0
L
Baron Samedi
porklomaine
Baron Samedi
9,211
300
1,173
4,569
13,257
7,969
0
6,765
6,191
81,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,445
Gold Earned
49,022
588
Minions Killed
550
0
Camps Cleared
0
2,085,011
Distance Traveled
1,770,596
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,330
540
126
6
0
510,501
5
W
Nu Wa
10,525
501
96
5
0
363,003
11
W
Skadi
12,001
571
176
8
0
379,505
1
L
Awilix
8,571
408
85
4
0
288,223
2
W
Bacchus
10,167
484
43
2
0
428,698
6
L
Hachiman
10,434
497
166
8
0
356,899
4
W
Jormungandr
11,422
544
147
7
0
403,304
3
L
Tyr
9,494
452
126
6
0
350,965
2
L
Xing Tian
9,650
460
24
1
0
414,615
3
L
Baron Samedi
10,873
518
149
7
0
359,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role