Player Matchup

Tsukuyomi
Tsukuyomi
MAMBA24LIFE8
Tsukuyomi
Level 125
God Stats
8W - 8L
1,557 SR
Queue Stats
685W - 709L
1,467 Elo+
Solo
Hachiman
Hachiman
SvpremeLvcid
Hachiman
Level 64
God Stats
0W - 1L
1,366 SR
Queue Stats
12W - 16L
1,468 Elo+
Solo
Janus
Janus
bonecaliber15
Janus
Level 143
God Stats
0W - 1L
1,748 SR
Queue Stats
86W - 93L
1,451 Elo+
Solo
Cerberus
Cerberus
xATHENRAGEx
Cerberus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 81L
1,440 Elo+
Party 2
Zeus
Zeus
xSHOELESS HOBOx
Zeus
Level 122
God Stats
1W - 1L
1,746 SR
Queue Stats
17W - 24L
1,389 Elo+
Party 2
Team Averages
Level 115
1,583 SR
1,443 Elo+

VS

Team Averages
Level 98
1,582 SR
1,495 Elo+
Ganesha
Ganesha
AMurder0fCrows
Ganesha
Level 103
God Stats
10W - 2L
1,712 SR
Queue Stats
350W - 326L
1,487 Elo+
Solo
Kukulkan
Kukulkan
DemonKingofLanka
Kukulkan
Level 88
God Stats
9W - 6L
1,604 SR
Queue Stats
217W - 171L
1,544 Elo+
Party 1
Vulcan
Vulcan
JUICYVANGUARD
Vulcan
Level 114
God Stats
6W - 0L
1,798 SR
Queue Stats
85W - 77L
1,520 Elo+
Party 1
Nox
Nox
SlaystationBambi
Nox
Level 96
God Stats
1W - 1L
1,294 SR
Queue Stats
26W - 28L
1,483 Elo+
Party 1
Ymir
Ymir
YoSoyRey17
Ymir
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MAMBA24LIFE8
Tsukuyomi
16
2 / 5 / 7
9,427
673
12,760
12,599
5,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
SvpremeLvcid
Hachiman
18
8 / 8 / 2
11,717
837
12,348
17,616
7,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 7 / 4
10,067
719
7,491
11,094
3,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
xATHENRAGEx
Cerberus
14
1 / 8 / 12
9,293
664
5,304
19,344
27,855
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 6 / 7
9,117
651
8,931
9,961
3,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 27
10,519
751
7,170
17,882
21,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
8 / 2 / 20
11,901
850
17,709
10,696
5,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
16 / 4 / 12
12,189
871
23,911
8,363
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 4 / 16
11,128
795
8,282
9,754
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 2 / 20
11,647
832
5,531
18,822
22,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
129
15
Kills
34
34
Deaths
16
32
Assists
95
Player
Kills
Deaths
Assists
KDA
W
0
4
27
3.38
W
8
2
20
9
W
16
4
12
5.5
L
Tsukuyomi
MAMBA24LIFE8
Tsukuyomi
2
5
7
1.1
W
5
4
16
3.25
L
Hachiman
SvpremeLvcid
Hachiman
8
8
2
1.13
W
5
2
20
7.5
L
3
7
4
0.71
L
Cerberus
xATHENRAGEx
Cerberus
1
8
12
0.88
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,834
Damage
62,603
70,614
Taken
65,517
48,292
Mitigated
56,566
19,337
Healing
24,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,170
581
2,189
3,690
17,882
21,060
567
5,304
12,270
15,767
0
W
17,709
2,481
1,555
2,559
10,696
5,753
1,667
4,008
6,397
47,806
0
W
23,911
9,384
1,871
918
8,363
3,140
1,596
2,963
3,617
31,959
0
L
Tsukuyomi
MAMBA24LIFE8
Tsukuyomi
12,760
1,535
1,208
3,450
12,599
5,201
604
11,917
682
0
23,771
W
8,282
941
2,520
2,013
9,754
4,393
298
3,568
6,048
21,525
0
L
Hachiman
SvpremeLvcid
Hachiman
12,348
7,695
1,203
5,398
17,616
7,906
0
13,701
3,915
0
22,852
W
5,531
164
3,001
4,361
18,822
22,220
372
5,883
12,355
17,982
0
L
7,491
192
905
1,315
11,094
3,422
0
10,371
723
26,677
0
L
Cerberus
xATHENRAGEx
Cerberus
5,304
205
999
3,442
19,344
27,855
0
17,240
2,104
9,608
0
L
8,931
497
277
1,140
9,961
3,908
623
9,374
587
24,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,621
Gold Earned
57,384
122
Minions Killed
147
0
Camps Cleared
0
971,313
Distance Traveled
1,317,951
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,519
751
0
0
0
252,338
1
W
Kukulkan
11,901
850
83
6
0
276,766
1
W
Vulcan
12,189
871
22
2
0
267,697
0
L
Tsukuyomi
9,427
673
17
1
0
231,222
0
W
Nox
11,128
795
23
2
0
265,981
2
L
Hachiman
11,717
837
17
1
0
191,454
0
W
Ymir
11,647
832
19
1
0
255,169
0
L
Janus
10,067
719
51
4
0
193,171
0
L
Cerberus
9,293
664
3
0
0
186,613
0
L
Zeus
9,117
651
34
2
0
168,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role