Player Matchup

Nike
Nike
LegacyBaller
Nike
Level 45
God Stats
0W - 3L
1,570 SR
Queue Stats
11W - 13L
1,425 Elo+
Party 2
Zeus
Zeus
LittleSpirit_
Zeus
Level 45
God Stats
2W - 3L
1,472 SR
Queue Stats
36W - 46L
1,297 Elo+
Party 2
Medusa
Medusa
VASTIX-
Medusa
Level 67
God Stats
3W - 3L
1,484 SR
Queue Stats
50W - 63L
1,395 Elo+
Party 2
Team Averages
Level 52
1,509 SR
1,372 Elo+

VS

Team Averages
Level 67
1,619 SR
1,511 Elo+
Mulan
Mulan
Chris4583
Mulan
Level 38
God Stats
19W - 30L
1,412 SR
Queue Stats
23W - 38L
1,384 Elo+
Solo
Zeus
Zeus
DatCookieDoe123
Zeus
Level 95
God Stats
5W - 2L
1,753 SR
Queue Stats
242W - 184L
1,574 Elo+
Party 1
Bastet
Bastet
Diamondking379
Bastet
Level 67
God Stats
5W - 1L
1,693 SR
Queue Stats
120W - 96L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,474
589
4,026
11,098
6,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 5 / 2
7,075
643
3,264
8,819
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
VASTIX-
Medusa
10
2 / 5 / 0
6,892
627
3,051
8,640
2,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chris4583
Mulan
12
2 / 0 / 7
7,562
687
3,175
5,099
3,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 0 / 5
9,099
827
13,489
4,963
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 3 / 8
8,439
767
9,460
8,176
2,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
15
15
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
Chris4583
Mulan
2
0
7
5.5
W
8
0
5
10.5
W
5
3
8
3
L
0
5
2
0.2
L
1
5
2
0.4
L
Medusa
VASTIX-
Medusa
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,341
Damage
26,124
28,557
Taken
18,238
11,390
Mitigated
7,777
2,337
Healing
4,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Chris4583
Mulan
3,175
365
0
623
5,099
3,457
0
976
3,839
0
15,586
W
13,489
1,985
0
2,034
4,963
1,689
0
1,288
3,599
41,368
0
W
9,460
1,978
0
1,492
8,176
2,631
510
1,173
6,617
0
23,846
L
4,026
228
0
810
11,098
6,981
0
4,268
6,475
0
10,085
L
3,264
322
0
650
8,819
2,101
0
5,464
2,965
16,872
0
L
Medusa
VASTIX-
Medusa
3,051
911
0
877
8,640
2,308
0
3,379
4,998
0
18,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,441
Gold Earned
25,100
98
Minions Killed
145
2
Camps Cleared
8
607,965
Distance Traveled
690,290
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,562
687
29
3
2
226,256
4
W
Zeus
9,099
827
91
8
4
211,454
3
W
Bastet
8,439
767
25
2
2
252,580
1
L
Nike
6,474
589
15
1
1
192,278
4
L
Zeus
7,075
643
39
4
0
190,747
1
L
Medusa
6,892
627
44
4
1
224,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role