Player Matchup

Bastet
Bastet
 
Bastet
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
BadTeamatesOnly
Bellona
Level 15
God Stats
4W - 0L
1,904 SR
Queue Stats
59W - 9L
1,819 Elo+
Party 1
Bacchus
Bacchus
DirtyShield
Bacchus
Level 24
God Stats
44W - 4L
1,993 SR
Queue Stats
106W - 10L
2,046 Elo+
Party 1
Kukulkan
Kukulkan
bigflouger
Kukulkan
Level 47
God Stats
4W - 1L
1,539 SR
Queue Stats
133W - 119L
1,546 Elo+
Party 3
Charybdis
Charybdis
huhyouexist
Charybdis
Level 104
God Stats
1W - 0L
1,298 SR
Queue Stats
814W - 546L
1,796 Elo+
Party 1
Team Averages
Level 55
1,647 SR
1,741 Elo+

VS

Team Averages
Level 80
1,627 SR
1,547 Elo+
Chronos
Chronos
Ghumo
Chronos
Level 119
God Stats
6W - 2L
1,837 SR
Queue Stats
523W - 484L
1,598 Elo+
Party 2
Cthulhu
Cthulhu
Gruguuns
Cthulhu
Level 49
God Stats
57W - 41L
1,649 SR
Queue Stats
90W - 67L
1,619 Elo+
Party 2
Bellona
Bellona
Impopster
Bellona
Level 36
God Stats
3W - 7L
1,333 SR
Queue Stats
27W - 52L
1,365 Elo+
Solo
Izanami
Izanami
Tannaray
Izanami
Level 97
God Stats
11W - 8L
1,695 SR
Queue Stats
549W - 491L
1,587 Elo+
Party 2
Olorun
Olorun
Zappydeer
Olorun
Level 98
God Stats
49W - 36L
1,618 SR
Queue Stats
371W - 346L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 0 / 0
7,180
718
4,959
4,641
1,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 0 / 4
6,599
660
6,263
7,090
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bacchus
DirtyShield
Bacchus
9
2 / 1 / 3
5,643
564
2,462
6,429
5,008
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
bigflouger
Kukulkan
10
2 / 0 / 0
6,268
627
1,005
2,442
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
huhyouexist
Charybdis
10
1 / 1 / 1
5,937
594
2,530
4,005
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ghumo
Chronos
10
1 / 3 / 0
5,461
546
1,459
6,811
2,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Gruguuns
Cthulhu
8
1 / 0 / 1
4,935
494
3,049
3,724
1,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Impopster
Bellona
8
0 / 5 / 0
4,786
479
1,868
8,005
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Tannaray
Izanami
9
0 / 2 / 1
5,175
518
1,782
3,843
804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Zappydeer
Olorun
8
0 / 3 / 0
4,757
476
1,551
2,949
940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
13
Kills
2
2
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
0
5
W
3
0
4
5
W
Bacchus
DirtyShield
Bacchus
2
1
3
3.5
L
Chronos
Ghumo
Chronos
1
3
0
0.33
L
Cthulhu
Gruguuns
Cthulhu
1
0
1
1.5
L
Bellona
Impopster
Bellona
0
5
0
0
L
Izanami
Tannaray
Izanami
0
2
1
0.25
L
Olorun
Zappydeer
Olorun
0
3
0
0
W
Kukulkan
bigflouger
Kukulkan
2
0
0
2
W
Charybdis
huhyouexist
Charybdis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,219
Damage
9,709
24,607
Taken
25,332
12,703
Mitigated
10,114
8,735
Healing
6,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,959
1,314
0
2,111
4,641
1,902
309
0
4,641
1,764
37,366
W
6,263
2,379
0
1,598
7,090
3,897
44
2,088
5,002
0
42,857
W
Bacchus
DirtyShield
Bacchus
2,462
447
201
1,809
6,429
5,008
42
1,425
5,004
10,525
0
L
Chronos
Ghumo
Chronos
1,459
326
0
1,341
6,811
2,184
0
697
6,114
26,228
5,303
L
Cthulhu
Gruguuns
Cthulhu
3,049
116
347
1,607
3,724
1,516
0
793
2,931
14,632
0
L
Bellona
Impopster
Bellona
1,868
685
0
1,580
8,005
4,670
0
165
7,456
0
19,255
L
Izanami
Tannaray
Izanami
1,782
1,188
0
715
3,843
804
0
1,144
2,699
0
27,641
L
Olorun
Zappydeer
Olorun
1,551
638
0
552
2,949
940
0
694
2,255
21,282
1,898
W
Kukulkan
bigflouger
Kukulkan
1,005
142
0
800
2,442
824
720
878
1,564
38,469
0
W
Charybdis
huhyouexist
Charybdis
2,530
1,379
0
2,216
4,005
1,072
0
1,322
2,683
0
42,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,627
Gold Earned
25,114
336
Minions Killed
261
0
Camps Cleared
0
1,044,967
Distance Traveled
965,646
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,180
718
85
9
0
214,407
4
W
Bellona
6,599
660
78
8
0
237,805
4
W
Bacchus
5,643
564
15
2
0
226,015
6
L
Chronos
5,461
546
76
8
0
208,762
0
L
Cthulhu
4,935
494
16
2
0
211,172
1
L
Bellona
4,786
479
45
5
0
180,630
6
L
Izanami
5,175
518
71
7
0
176,361
4
L
Olorun
4,757
476
53
5
0
188,721
0
W
Kukulkan
6,268
627
80
8
0
192,147
1
W
Charybdis
5,937
594
78
8
0
174,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role