Player Matchup

Jormungandr
Jormungandr
FORBOWDEN
Jormungandr
Level 159
God Stats
14W - 19L
1,454 SR
Queue Stats
733W - 618L
1,536 Elo+
Party 1
Hachiman
Hachiman
Oldirty737420
Hachiman
Level 19
God Stats
3W - 2L
1,397 SR
Queue Stats
12W - 28L
1,247 Elo+
Party 1
Thoth
Thoth
Shooter1Jay
Thoth
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,217 Elo+
Party 1
Team Averages
Level 64
1,450 SR
1,333 Elo+

VS

Team Averages
Level 60
1,576 SR
1,372 Elo+
Thoth
Thoth
BrutalPhallus
Thoth
Level 21
God Stats
1W - 2L
1,268 SR
Queue Stats
2W - 6L
966 Elo+
Party 2
Pele
Pele
TragicNARUTO
Pele
Level 29
God Stats
16W - 4L
1,820 SR
Queue Stats
70W - 29L
1,607 Elo+
Party 2
Ymir
Ymir
vincent81
Ymir
Level 129
God Stats
15W - 11L
1,639 SR
Queue Stats
150W - 129L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FORBOWDEN
Jormungandr
11
3 / 5 / 0
7,388
672
5,986
10,920
7,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Oldirty737420
Hachiman
11
0 / 8 / 2
6,671
606
6,265
11,233
2,576
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 8 / 0
5,793
527
1,578
7,544
1,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 10
7,617
692
5,565
4,420
1,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
17 / 1 / 4
9,831
894
14,396
8,335
4,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
13
1 / 0 / 18
8,619
784
4,415
8,222
8,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
3
Kills
21
21
Deaths
3
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
Jormungandr
FORBOWDEN
Jormungandr
3
5
0
0.6
L
Hachiman
Oldirty737420
Hachiman
0
8
2
0.13
L
0
8
0
0
W
17
1
4
19
W
Ymir
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,829
Damage
24,376
29,697
Taken
20,977
10,869
Mitigated
13,961
1,399
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,565
764
0
214
4,420
1,486
342
2,551
1,869
15,984
0
L
Jormungandr
FORBOWDEN
Jormungandr
5,986
987
0
610
10,920
7,269
18
4,744
5,747
18,257
0
L
Hachiman
Oldirty737420
Hachiman
6,265
2,951
0
789
11,233
2,576
90
2,811
7,906
0
20,696
L
1,578
867
0
0
7,544
1,024
0
1,993
5,186
5,247
0
W
14,396
4,914
64
3,446
8,335
4,438
636
2,738
5,597
0
28,926
W
Ymir
4,415
1,248
468
1,476
8,222
8,037
156
2,861
5,361
18,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,852
Gold Earned
26,067
67
Minions Killed
93
2
Camps Cleared
6
439,593
Distance Traveled
561,120
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,617
692
32
3
0
196,072
2
L
Jormungandr
7,388
672
27
2
1
163,873
0
L
Hachiman
6,671
606
35
3
1
148,968
0
L
Thoth
5,793
527
5
0
0
126,752
0
W
Pele
9,831
894
33
3
3
207,107
0
W
Ymir
8,619
784
28
3
3
157,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role