Player Matchup

Yemoja
Yemoja
AHEROKILLER
Yemoja
Level 49
God Stats
2W - 3L
1,592 SR
Queue Stats
87W - 110L
1,317 Elo+
Solo
Heimdallr
Heimdallr
BusinessTime524
Heimdallr
Level 86
God Stats
4W - 4L
1,449 SR
Queue Stats
364W - 436L
1,340 Elo+
Solo
Nemesis
Nemesis
S1MPSOUDA
Nemesis
Level 48
God Stats
5W - 4L
1,489 SR
Queue Stats
62W - 95L
1,356 Elo+
Solo
Artio
Artio
Sasuke3095
Artio
Level 65
God Stats
4W - 3L
1,674 SR
Queue Stats
12W - 11L
1,325 Elo+
Solo
Tiamat
Tiamat
j11ninja1
Tiamat
Level 61
God Stats
0W - 4L
1,057 SR
Queue Stats
166W - 202L
1,346 Elo+
Solo
Team Averages
Level 62
1,452 SR
1,337 Elo+

VS

Team Averages
Level 94
1,462 SR
1,365 Elo+
Tsukuyomi
Tsukuyomi
BadGamer7
Tsukuyomi
Level 106
God Stats
2W - 2L
1,323 SR
Queue Stats
53W - 46L
1,408 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cybersports8
Cu Chulainn
Level 63
God Stats
3W - 5L
1,494 SR
Queue Stats
70W - 83L
1,310 Elo+
Solo
Olorun
Olorun
Dday131301
Olorun
Level 98
God Stats
14W - 10L
1,531 SR
Queue Stats
34W - 37L
1,355 Elo+
Solo
Artemis
Artemis
JetTech_James97
Artemis
Level 109
God Stats
3W - 0L
1,602 SR
Queue Stats
146W - 151L
1,366 Elo+
Solo
Cthulhu
Cthulhu
Wolfxie
Cthulhu
Level 95
God Stats
9W - 11L
1,359 SR
Queue Stats
324W - 473L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
4 / 2 / 11
11,544
481
13,253
26,104
28,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
BusinessTime524
Heimdallr
17
3 / 6 / 9
10,581
441
15,198
22,796
9,352
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
S1MPSOUDA
Nemesis
17
5 / 6 / 6
10,954
456
11,287
22,150
11,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
16
3 / 8 / 7
10,519
438
10,224
28,433
25,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
j11ninja1
Tiamat
19
6 / 7 / 6
12,270
511
14,765
20,795
11,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BadGamer7
Tsukuyomi
20
10 / 3 / 5
13,109
546
19,190
18,149
7,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Cybersports8
Cu Chulainn
20
6 / 4 / 6
13,116
547
16,001
22,053
15,283
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
Dday131301
Olorun
19
6 / 2 / 11
13,091
545
22,405
18,248
9,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 6 / 9
12,259
511
23,782
19,918
7,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Wolfxie
Cthulhu
15
1 / 6 / 12
9,874
411
12,932
21,514
22,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
72
21
Kills
29
29
Deaths
21
39
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Yemoja
4
2
11
4.75
W
Tsukuyomi
BadGamer7
Tsukuyomi
10
3
5
4.17
L
Heimdallr
BusinessTime524
Heimdallr
3
6
9
1.25
W
Cu Chulainn
Cybersports8
Cu Chulainn
6
4
6
2.25
W
Olorun
Dday131301
Olorun
6
2
11
5.75
W
6
6
9
1.75
L
Nemesis
S1MPSOUDA
Nemesis
5
6
6
1.33
L
Artio
3
8
7
0.81
W
Cthulhu
Wolfxie
Cthulhu
1
6
12
1.17
L
Tiamat
j11ninja1
Tiamat
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,727
Damage
94,310
120,278
Taken
99,882
85,615
Mitigated
61,334
26,241
Healing
35,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
13,253
1,733
2,155
5,073
26,104
28,884
407
11,675
14,429
44,075
0
W
Tsukuyomi
BadGamer7
Tsukuyomi
19,190
4,693
0
7,704
18,149
7,211
61
3,944
14,080
0
95,065
L
Heimdallr
BusinessTime524
Heimdallr
15,198
9,556
0
4,897
22,796
9,352
0
4,799
17,997
0
81,670
W
Cu Chulainn
Cybersports8
Cu Chulainn
16,001
3,095
0
2,071
22,053
15,283
602
8,138
13,304
0
84,458
W
Olorun
Dday131301
Olorun
22,405
13,959
2,927
10,597
18,248
9,172
8,687
9,408
8,560
102,156
0
W
23,782
14,227
0
7,357
19,918
7,432
2,910
8,820
11,049
0
90,726
L
Nemesis
S1MPSOUDA
Nemesis
11,287
4,571
0
3,228
22,150
11,089
794
6,542
15,608
0
59,000
L
Artio
10,224
1,541
472
5,846
28,433
25,246
181
5,834
22,599
54,197
0
W
Cthulhu
Wolfxie
Cthulhu
12,932
600
1,399
3,189
21,514
22,236
845
6,737
14,643
35,524
0
L
Tiamat
j11ninja1
Tiamat
14,765
301
0
4,570
20,795
11,044
0
6,760
14,035
74,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,868
Gold Earned
61,449
451
Minions Killed
642
0
Camps Cleared
0
2,213,839
Distance Traveled
2,345,080
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,544
481
67
3
0
446,097
0
W
Tsukuyomi
13,109
546
125
5
0
586,647
1
L
Heimdallr
10,581
441
112
5
0
403,590
2
W
Cu Chulainn
13,116
547
182
8
0
461,304
0
W
Olorun
13,091
545
175
7
0
445,750
0
W
Artemis
12,259
511
120
5
0
399,115
0
L
Nemesis
10,954
456
89
4
0
527,791
1
L
Artio
10,519
438
70
3
0
422,868
1
W
Cthulhu
9,874
411
40
2
0
452,264
4
L
Tiamat
12,270
511
113
5
0
413,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role