Player Matchup

Charybdis
Charybdis
EricDaMC
Charybdis
Level 132
God Stats
5W - 6L
1,499 SR
Queue Stats
40W - 44L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
JustBeacon
Gilgamesh
Level 155
God Stats
2W - 1L
1,645 SR
Queue Stats
36W - 42L
1,476 Elo+
Party 1
Jormungandr
Jormungandr
Psychosis-silen1
Jormungandr
Level 128
God Stats
1W - 0L
1,311 SR
Queue Stats
3W - 7L
1,310 Elo+
Party 1
Amaterasu
Amaterasu
akiriyama667
Amaterasu
Level 141
God Stats
17W - 14L
1,503 SR
Queue Stats
27W - 34L
1,449 Elo+
Solo
Zeus
Zeus
antkiller351
Zeus
Level 123
God Stats
5W - 1L
1,742 SR
Queue Stats
24W - 26L
1,495 Elo+
Solo
Team Averages
Level 136
1,540 SR
1,437 Elo+

VS

Team Averages
Level 117
1,500 SR
1,480 Elo+
Cu Chulainn
Cu Chulainn
BurningLegion23
Cu Chulainn
Level 127
God Stats
1W - 4L
1,423 SR
Queue Stats
43W - 53L
1,474 Elo+
Party 2
Khepri
Khepri
Endo6Legion
Khepri
Level 71
God Stats
1W - 3L
1,498 SR
Queue Stats
5W - 10L
1,420 Elo+
Party 2
Raijin
Raijin
KingKalamity_
Raijin
Level 121
God Stats
10W - 10L
1,525 SR
Queue Stats
96W - 79L
1,519 Elo+
Solo
Jing Wei
Jing Wei
Seth4790
Jing Wei
Level 145
God Stats
3W - 7L
1,431 SR
Queue Stats
93W - 89L
1,507 Elo+
Party 2
Cliodhna
Cliodhna
o Legendary2Cup
Cliodhna
Level 120
God Stats
0W - 1L
1,620 SR
Queue Stats
25W - 28L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EricDaMC
Charybdis
15
3 / 1 / 9
8,940
813
12,161
9,221
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
JustBeacon
Gilgamesh
15
4 / 3 / 10
8,932
812
13,500
12,437
7,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Psychosis-silen1
Jormungandr
14
1 / 2 / 7
7,904
719
7,814
8,864
5,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
akiriyama667
Amaterasu
15
2 / 0 / 9
8,293
754
4,878
10,547
8,862
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
6 / 0 / 6
9,290
845
12,617
3,704
1,273
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BurningLegion23
Cu Chulainn
13
1 / 2 / 4
7,262
660
7,862
12,406
10,498
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Khepri
12
2 / 4 / 2
7,791
708
3,640
15,172
18,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
2 / 3 / 2
7,518
683
10,135
11,063
4,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Seth4790
Jing Wei
14
0 / 1 / 4
7,229
657
5,729
8,428
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
13
1 / 6 / 4
7,176
652
5,114
10,808
5,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
16
Kills
6
6
Deaths
16
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BurningLegion23
Cu Chulainn
1
2
4
1.5
L
Khepri
2
4
2
0.75
W
Charybdis
EricDaMC
Charybdis
3
1
9
7.5
W
Gilgamesh
JustBeacon
Gilgamesh
4
3
10
3
L
2
3
2
1
W
Jormungandr
Psychosis-silen1
Jormungandr
1
2
7
2.25
L
Jing Wei
Seth4790
Jing Wei
0
1
4
2
W
Amaterasu
akiriyama667
Amaterasu
2
0
9
6.5
W
6
0
6
9
L
Cliodhna
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,970
Damage
32,480
44,773
Taken
57,877
26,796
Mitigated
42,374
10,480
Healing
7,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BurningLegion23
Cu Chulainn
7,862
666
215
405
12,406
10,498
0
5,213
6,952
3,138
19,792
L
Khepri
3,640
505
0
671
15,172
18,226
0
5,837
8,966
9,496
0
W
Charybdis
EricDaMC
Charybdis
12,161
6,093
0
2,371
9,221
3,248
2,291
3,189
5,581
0
32,542
W
Gilgamesh
JustBeacon
Gilgamesh
13,500
4,651
0
1,161
12,437
7,576
0
4,088
8,009
0
25,947
L
10,135
1,061
0
2,920
11,063
4,589
0
3,132
7,774
27,026
0
W
Jormungandr
Psychosis-silen1
Jormungandr
7,814
1,450
0
1,585
8,864
5,837
1
3,193
5,439
27,214
0
L
Jing Wei
Seth4790
Jing Wei
5,729
3,839
0
1,830
8,428
3,654
0
3,774
4,479
0
29,090
W
Amaterasu
akiriyama667
Amaterasu
4,878
1,018
0
3,778
10,547
8,862
249
2,811
7,346
7,213
17,005
W
12,617
824
255
1,330
3,704
1,273
570
1,425
2,148
29,530
0
L
Cliodhna
5,114
246
453
1,316
10,808
5,407
0
4,033
6,653
0
23,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,359
Gold Earned
36,976
255
Minions Killed
223
7
Camps Cleared
9
1,080,626
Distance Traveled
1,010,606
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,262
660
46
4
2
209,258
0
L
Khepri
7,791
708
20
2
1
191,248
0
W
Charybdis
8,940
813
66
6
2
201,506
1
W
Gilgamesh
8,932
812
27
2
2
217,831
2
L
Raijin
7,518
683
56
5
1
197,521
2
W
Jormungandr
7,904
719
47
4
1
207,268
0
L
Jing Wei
7,229
657
64
6
2
215,412
3
W
Amaterasu
8,293
754
60
5
0
249,329
4
W
Zeus
9,290
845
55
5
2
204,692
3
L
Cliodhna
7,176
652
37
3
3
197,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role