Player Matchup

Sobek
Sobek
Awilix
Sobek
Level 146
God Stats
1W - 1L
1,669 SR
Queue Stats
42W - 26L
1,639 Elo+
Party 2
Anhur
Anhur
Medùsa
Anhur
Level 141
God Stats
0W - 1L
1,606 SR
Queue Stats
50W - 35L
1,650 Elo+
Party 2
Hera
Hera
ThèDM
Hera
Level 66
God Stats
0W - 1L
1,583 SR
Queue Stats
30W - 11L
1,719 Elo+
Party 2
Team Averages
Level 118
1,619 SR
1,669 Elo+

VS

Team Averages
Level 85
1,644 SR
1,616 Elo+
Sylvanus
Sylvanus
FATdolph1n
Sylvanus
Level 106
God Stats
35W - 11L
1,724 SR
Queue Stats
123W - 64L
1,612 Elo+
Party 1
Ne Zha
Ne Zha
Ghost7985
Ne Zha
Level 43
God Stats
6W - 3L
1,605 SR
Queue Stats
92W - 39L
1,612 Elo+
Party 1
Vulcan
Vulcan
Imasausagefreak
Vulcan
Level 106
God Stats
5W - 3L
1,603 SR
Queue Stats
232W - 152L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Awilix
Sobek
15
1 / 3 / 8
11,482
675
10,404
25,668
35,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Medùsa
Anhur
15
5 / 4 / 5
11,299
665
14,606
16,639
6,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
ThèDM
Hera
15
4 / 10 / 3
10,700
629
14,666
12,158
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FATdolph1n
Sylvanus
15
4 / 2 / 9
12,399
729
11,439
21,488
23,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Ghost7985
Ne Zha
14
3 / 5 / 8
10,999
647
12,859
18,765
7,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
10 / 3 / 5
12,445
732
20,821
9,415
4,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
10
Kills
17
17
Deaths
10
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sobek
Awilix
Sobek
1
3
8
1.67
W
Sylvanus
FATdolph1n
Sylvanus
4
2
9
4.25
W
Ne Zha
Ghost7985
Ne Zha
3
5
8
1.4
W
10
3
5
4.17
L
Anhur
Medùsa
Anhur
5
4
5
1.88
L
Hera
ThèDM
Hera
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,676
Damage
45,119
54,465
Taken
49,668
46,313
Mitigated
35,622
10,487
Healing
23,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Awilix
Sobek
10,404
576
0
7,259
25,668
35,073
0
14,959
10,709
33,102
0
W
Sylvanus
FATdolph1n
Sylvanus
11,439
916
6,834
10,155
21,488
23,861
576
12,071
9,417
19,855
0
W
Ne Zha
Ghost7985
Ne Zha
12,859
2,274
0
5,111
18,765
7,588
1,051
8,621
10,144
0
37,748
W
20,821
7,524
0
1,038
9,415
4,173
662
4,625
4,790
67,655
0
L
Anhur
Medùsa
Anhur
14,606
8,160
0
2,898
16,639
6,587
861
9,562
7,077
0
54,760
L
Hera
ThèDM
Hera
14,666
3,698
0
330
12,158
4,653
379
8,313
3,845
47,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,481
Gold Earned
35,843
206
Minions Killed
176
8
Camps Cleared
5
872,481
Distance Traveled
954,782
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,482
675
59
3
2
329,737
3
W
Sylvanus
12,399
729
17
1
0
306,693
0
W
Ne Zha
10,999
647
52
3
3
325,398
1
W
Vulcan
12,445
732
107
6
2
322,691
1
L
Anhur
11,299
665
81
5
4
290,629
6
L
Hera
10,700
629
66
4
2
252,115
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role