Player Matchup

Loki
Loki
Brandini7
Loki
Level 127
God Stats
1W - 1L
1,454 SR
Queue Stats
66W - 83L
1,384 Elo+
Party 1
Nu Wa
Nu Wa
Ms_CalQLated
Nu Wa
Level 49
God Stats
27W - 19L
1,549 SR
Queue Stats
65W - 81L
1,370 Elo+
Party 1
Cu Chulainn
Cu Chulainn
devil shark 96
Cu Chulainn
Level 129
God Stats
1W - 2L
1,257 SR
Queue Stats
435W - 562L
1,384 Elo+
Solo
Team Averages
Level 102
1,420 SR
1,379 Elo+

VS

Team Averages
Level 117
1,461 SR
1,379 Elo+
Geb
Geb
The_Happy_Mask
Geb
Level 127
God Stats
11W - 11L
1,476 SR
Queue Stats
287W - 375L
1,360 Elo+
Party 2
Chang'e
Chang'e
The_SaltyGrundle
Chang'e
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,449 Elo+
Party 2
Danzaburou
Danzaburou
microxesq
Danzaburou
Level 109
God Stats
17W - 23L
1,407 SR
Queue Stats
58W - 82L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
15 / 2 / 4
13,554
753
21,231
15,403
6,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 1 / 15
12,014
667
20,294
12,619
4,658
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
devil shark 96
Cu Chulainn
14
1 / 2 / 16
10,820
601
11,148
27,087
13,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
11,041
613
17,797
27,785
20,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 7 / 4
9,687
538
13,957
16,785
7,800
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
microxesq
Danzaburou
13
1 / 9 / 4
9,921
551
11,582
15,951
4,323
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
20
Kills
5
5
Deaths
20
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
15
2
4
8.5
W
4
1
15
11.5
L
3
4
2
1
L
1
7
4
0.43
W
Cu Chulainn
devil shark 96
Cu Chulainn
1
2
16
4.5
L
Danzaburou
microxesq
Danzaburou
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,673
Damage
43,336
55,109
Taken
60,521
23,969
Mitigated
32,185
19,221
Healing
20,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
21,231
2,467
0
1,748
15,403
6,082
424
9,309
6,094
0
46,731
W
20,294
5,061
1,332
3,687
12,619
4,658
1,327
9,262
3,357
56,741
0
L
17,797
1,043
567
8,045
27,785
20,062
0
10,754
17,031
51,201
0
L
13,957
1,526
4,913
5,216
16,785
7,800
259
7,465
9,320
41,157
0
W
Cu Chulainn
devil shark 96
Cu Chulainn
11,148
2,017
1,398
11,056
27,087
13,229
19
14,039
13,048
2,926
24,060
L
Danzaburou
microxesq
Danzaburou
11,582
3,715
0
1,822
15,951
4,323
360
3,923
12,028
0
46,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,388
Gold Earned
30,649
171
Minions Killed
190
7
Camps Cleared
7
972,298
Distance Traveled
864,909
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,554
753
58
3
2
349,972
0
W
Nu Wa
12,014
667
75
4
5
291,197
0
L
Geb
11,041
613
62
3
0
315,429
5
L
Chang'e
9,687
538
53
3
2
291,488
0
W
Cu Chulainn
10,820
601
38
2
0
331,129
1
L
Danzaburou
9,921
551
75
4
5
257,992
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role