Player Matchup

Tiamat
Tiamat
Doressu
Tiamat
Level 113
God Stats
0W - 3L
1,564 SR
Queue Stats
46W - 26L
1,601 Elo+
Party 1
Charybdis
Charybdis
PoacherTy97
Charybdis
Level 109
God Stats
3W - 4L
1,409 SR
Queue Stats
484W - 496L
1,533 Elo+
Solo
Olorun
Olorun
RedSkullXXX007
Olorun
Level 97
God Stats
1W - 1L
1,386 SR
Queue Stats
27W - 14L
1,626 Elo+
Party 1
Ravana
Ravana
SuckingTiddies
Ravana
Level 105
God Stats
0W - 1L
1,658 SR
Queue Stats
92W - 55L
1,608 Elo+
Party 1
Ymir
Ymir
ruusta
Ymir
Level 159
God Stats
3W - 2L
1,729 SR
Queue Stats
73W - 97L
1,423 Elo+
Solo
Team Averages
Level 117
1,549 SR
1,558 Elo+

VS

Team Averages
Level 136
1,543 SR
1,521 Elo+
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
GAMEDAY730
Olorun
Level 88
God Stats
1W - 1L
1,318 SR
Queue Stats
36W - 31L
1,547 Elo+
Solo
Fafnir
Fafnir
PREISSER
Fafnir
Level 152
God Stats
1W - 1L
1,618 SR
Queue Stats
148W - 128L
1,547 Elo+
Party 2
Kukulkan
Kukulkan
TheMachineJGv2
Kukulkan
Level 157
God Stats
1W - 1L
1,777 SR
Queue Stats
74W - 78L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Doressu
Tiamat
16
8 / 3 / 5
9,535
954
13,016
8,376
5,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
PoacherTy97
Charybdis
15
5 / 4 / 7
8,645
865
10,563
9,627
4,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 5 / 6
6,928
693
6,381
10,484
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 6 / 9
7,207
721
5,508
10,206
4,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
ruusta
Ymir
14
1 / 5 / 5
7,651
765
4,716
12,662
12,917
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
7 / 4 / 12
10,207
1,021
12,755
13,121
10,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
 
Bacchus
15
4 / 2 / 14
9,539
954
5,758
13,766
16,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Olorun
GAMEDAY730
Olorun
13
4 / 5 / 12
8,856
886
7,106
10,684
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
PREISSER
Fafnir
15
1 / 2 / 15
9,463
946
7,257
12,551
15,147
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
17
7 / 2 / 9
10,161
1,016
12,405
5,706
2,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
85
14
Kills
23
23
Deaths
15
32
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
4
12
3.25
W
Bacchus
 
Bacchus
4
2
14
5.5
L
Tiamat
Doressu
Tiamat
8
3
5
3.5
W
Olorun
GAMEDAY730
Olorun
4
5
12
2
W
Fafnir
PREISSER
Fafnir
1
2
15
4.25
L
Charybdis
PoacherTy97
Charybdis
5
4
7
2.13
L
0
5
6
0.6
L
0
6
9
0.75
W
Kukulkan
7
2
9
5.75
L
Ymir
ruusta
Ymir
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,184
Damage
45,281
51,355
Taken
55,828
31,221
Mitigated
50,269
14,968
Healing
24,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,755
6,055
1,427
3,913
13,121
10,433
994
6,525
6,596
0
18,158
W
Bacchus
 
Bacchus
5,758
487
1,860
2,493
13,766
16,731
129
4,259
9,027
8,413
0
L
Tiamat
Doressu
Tiamat
13,016
811
1,650
2,962
8,376
5,320
0
5,937
2,439
22,971
0
W
Olorun
GAMEDAY730
Olorun
7,106
3,894
3,015
3,263
10,684
5,078
1,906
6,185
4,499
16,717
0
W
Fafnir
PREISSER
Fafnir
7,257
2,059
2,298
3,824
12,551
15,147
542
4,398
8,153
12,368
0
L
Charybdis
PoacherTy97
Charybdis
10,563
4,236
1,033
2,003
9,627
4,290
0
6,884
2,743
0
21,717
L
6,381
3,021
1,554
2,573
10,484
4,161
0
6,341
4,143
18,632
0
L
5,508
1,049
1,237
877
10,206
4,533
0
7,327
2,879
0
7,973
W
Kukulkan
12,405
706
1,223
1,358
5,706
2,880
1,012
2,746
2,960
40,817
0
L
Ymir
ruusta
Ymir
4,716
995
547
532
12,662
12,917
0
6,037
6,625
11,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,966
Gold Earned
48,226
94
Minions Killed
100
0
Camps Cleared
0
836,837
Distance Traveled
931,392
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,207
1,021
7
1
0
184,115
1
W
Bacchus
9,539
954
1
0
0
205,374
0
L
Tiamat
9,535
954
24
2
0
183,675
1
W
Olorun
8,856
886
23
2
0
162,320
1
W
Fafnir
9,463
946
4
0
0
205,392
2
L
Charybdis
8,645
865
28
3
0
180,330
3
L
Olorun
6,928
693
24
2
0
158,657
0
L
Ravana
7,207
721
8
1
0
177,414
0
W
Kukulkan
10,161
1,016
65
7
0
174,191
0
L
Ymir
7,651
765
10
1
0
136,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role