Player Matchup

Kukulkan
Kukulkan
Platinum IV
DakSucksA552022
Kukulkan
Platinum IV
Level 139
God Stats
35W - 27L
1,693 SR
Queue Stats
330W - 316L
1,539 MMR
Party 1
Bastet
Bastet
Platinum V
Siepher72
Bastet
Platinum V
Level 124
God Stats
39W - 19L
1,701 SR
Queue Stats
533W - 570L
1,618 MMR
Party 1
Cerberus
Cerberus
Platinum II
coolduke112
Cerberus
Platinum II
Level 149
God Stats
13W - 14L
1,559 SR
Queue Stats
235W - 207L
1,438 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,651 SR
1,531 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,457 SR
1,468 MMR
Achilles
Achilles
Bronze III
Come Stop Me x
Achilles
Bronze III
Level 99
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 2L
1,444 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
Quartle
Morgan Le Fay
Bronze III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,515 MMR
Party 2
Medusa
Medusa
Bronze III
xSOLAR SPADEx
Medusa
Bronze III
Level 103
God Stats
0W - 2L
1,370 SR
Queue Stats
0W - 2L
1,444 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
9 / 2 / 13
14,816
706
19,466
11,052
5,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Siepher72
Bastet
18
7 / 3 / 13
13,889
661
24,551
20,511
10,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
coolduke112
Cerberus
18
10 / 1 / 14
14,437
687
19,046
25,440
28,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GebArtioFenrirHeimdallrGilgamesh

VS

Bans
AphroditeMulanYemojaAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
2 / 5 / 4
12,396
590
14,933
24,494
33,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Quartle
Morgan Le Fay
16
2 / 9 / 2
12,299
586
16,059
22,040
6,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 12 / 1
11,885
566
8,583
20,901
5,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
26
Kills
6
6
Deaths
26
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
5
4
0.8
W
Kukulkan
9
2
13
7.75
L
Morgan Le Fay
Quartle
Morgan Le Fay
2
9
2
0.33
W
Bastet
Siepher72
Bastet
7
3
13
4.5
W
Cerberus
coolduke112
Cerberus
10
1
14
17
L
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,063
Damage
39,575
57,003
Taken
67,435
44,107
Mitigated
45,758
19,606
Healing
11,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
14,933
3,105
581
4,233
24,494
33,884
0
13,045
9,970
0
25,610
W
Kukulkan
19,466
1,179
0
1,604
11,052
5,066
1,624
4,731
6,016
83,029
0
L
Morgan Le Fay
Quartle
Morgan Le Fay
16,059
772
192
3,859
22,040
6,118
0
11,468
9,683
57,504
0
W
Bastet
Siepher72
Bastet
24,551
3,613
0
9,824
20,511
10,404
481
4,885
14,936
0
63,032
W
Cerberus
coolduke112
Cerberus
19,046
897
0
8,178
25,440
28,637
664
7,309
17,223
57,660
0
L
8,583
2,831
0
2,494
20,901
5,756
0
12,388
7,675
0
35,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,142
Gold Earned
36,580
318
Minions Killed
205
14
Camps Cleared
4
1,237,973
Distance Traveled
1,057,689
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,396
590
41
2
0
394,872
7
W
Kukulkan
14,816
706
156
7
2
397,768
2
L
Morgan Le Fay
12,299
586
86
4
2
328,125
5
W
Bastet
13,889
661
62
3
4
427,703
1
W
Cerberus
14,437
687
100
5
8
412,502
4
L
Medusa
11,885
566
78
4
2
334,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role