Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Kidnios
Eset
Level 120
God Stats
1W - 1L
1,182 SR
Queue Stats
153W - 163L
1,498 Elo+
Solo
Medusa
Medusa
danichen
Medusa
Level 104
God Stats
2W - 1L
1,698 SR
Queue Stats
52W - 53L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
falko33
Ah Muzen Cab
Level 146
God Stats
8W - 4L
1,630 SR
Queue Stats
155W - 184L
1,435 Elo+
Solo
Neith
Neith
khefafa
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,550 Elo+
Solo
Team Averages
Level 101
1,502 SR
1,501 Elo+

VS

Team Averages
Level 101
1,573 SR
1,472 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Dark19side86
Geb
Level 159
God Stats
1W - 1L
1,712 SR
Queue Stats
54W - 50L
1,497 Elo+
Solo
Nemesis
Nemesis
Juuraaa
Nemesis
Level 127
God Stats
0W - 1L
1,555 SR
Queue Stats
41W - 42L
1,527 Elo+
Solo
Janus
Janus
Tom3679
Janus
Level 66
God Stats
2W - 1L
1,746 SR
Queue Stats
101W - 107L
1,415 Elo+
Solo
Charybdis
Charybdis
Ultxma__
Charybdis
Level 29
God Stats
0W - 1L
1,352 SR
Queue Stats
11W - 17L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 6 / 15
11,635
727
8,358
15,346
7,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eset
Kidnios
Eset
18
6 / 4 / 10
11,320
708
8,136
15,827
7,700
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
danichen
Medusa
19
9 / 4 / 12
11,996
750
21,043
18,884
8,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
falko33
Ah Muzen Cab
20
7 / 3 / 17
13,540
846
18,455
13,575
6,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
khefafa
Neith
18
2 / 4 / 22
11,338
709
22,394
22,509
10,344
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
7 / 3 / 9
11,981
749
25,469
12,681
6,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 9 / 8
10,567
660
11,853
26,323
32,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Juuraaa
Nemesis
18
5 / 5 / 9
10,819
676
15,471
19,348
15,739
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Tom3679
Janus
16
2 / 9 / 4
9,791
612
11,431
14,672
3,694
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Ultxma__
Charybdis
18
2 / 3 / 10
10,191
637
6,740
12,249
5,096
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
60
29
Kills
20
21
Deaths
29
76
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
6
15
2.08
L
Kukulkan
 
Kukulkan
7
3
9
3.83
L
4
9
8
0.89
L
Nemesis
Juuraaa
Nemesis
5
5
9
1.9
W
Eset
Kidnios
Eset
6
4
10
2.75
L
Janus
Tom3679
Janus
2
9
4
0.44
L
Charybdis
Ultxma__
Charybdis
2
3
10
2.33
W
Medusa
danichen
Medusa
9
4
12
3.75
W
Ah Muzen Cab
falko33
Ah Muzen Cab
7
3
17
5.17
W
Neith
khefafa
Neith
2
4
22
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,386
Damage
70,964
86,141
Taken
85,273
40,895
Mitigated
62,743
39,041
Healing
25,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,358
2,339
1,085
2,830
15,346
7,485
693
9,100
6,112
0
9,704
L
Kukulkan
 
Kukulkan
25,469
420
3,707
4,873
12,681
6,197
0
467
12,214
54,997
0
L
11,853
439
1,663
2,477
26,323
32,017
14
2,872
23,451
20,817
0
L
Nemesis
Juuraaa
Nemesis
15,471
4,079
693
5,453
19,348
15,739
0
2,625
16,723
3,495
17,453
W
Eset
Kidnios
Eset
8,136
410
6,771
3,818
15,827
7,700
452
10,020
5,616
14,566
0
L
Janus
Tom3679
Janus
11,431
155
1,172
1,717
14,672
3,694
166
1,004
13,668
21,557
0
L
Charybdis
Ultxma__
Charybdis
6,740
1,677
1,309
2,614
12,249
5,096
414
1,168
11,081
0
26,242
W
Medusa
danichen
Medusa
21,043
9,653
2,538
5,589
18,884
8,926
2,323
11,782
6,966
0
43,603
W
Ah Muzen Cab
falko33
Ah Muzen Cab
18,455
5,307
2,656
4,887
13,575
6,440
1,818
8,147
5,312
0
49,638
W
Neith
khefafa
Neith
22,394
8,070
1,164
7,703
22,509
10,344
1,891
10,835
11,506
0
49,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,829
Gold Earned
53,349
176
Minions Killed
171
0
Camps Cleared
0
1,537,341
Distance Traveled
1,441,058
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,635
727
4
0
0
310,012
1
L
Kukulkan
11,981
749
71
4
0
304,572
3
L
Geb
10,567
660
10
1
0
262,610
1
L
Nemesis
10,819
676
20
1
0
318,425
0
W
Eset
11,320
708
8
1
0
303,489
2
L
Janus
9,791
612
20
1
0
247,953
0
L
Charybdis
10,191
637
50
3
0
307,498
1
W
Medusa
11,996
750
34
2
0
336,928
2
W
Ah Muzen Cab
13,540
846
69
4
0
329,010
3
W
Neith
11,338
709
61
4
0
257,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role