Player Matchup

Mulan
Mulan
DrivingTerror63
Mulan
Level 109
God Stats
7W - 6L
1,594 SR
Queue Stats
516W - 493L
1,535 Elo+
Party 2
Erlang Shen
Erlang Shen
PHARANTINO
Erlang Shen
Level 87
God Stats
7W - 7L
1,550 SR
Queue Stats
183W - 184L
1,444 Elo+
Solo
Sol
Sol
RST Dkero24
Sol
Level 97
God Stats
7W - 16L
1,398 SR
Queue Stats
313W - 369L
1,368 Elo+
Party 2
Artemis
Artemis
RST Killer2605
Artemis
Level 52
God Stats
2W - 2L
1,589 SR
Queue Stats
49W - 49L
1,436 Elo+
Party 2
Loki
Loki
lverson3-_-
Loki
Level 69
God Stats
28W - 25L
1,591 SR
Queue Stats
133W - 130L
1,459 Elo+
Solo
Team Averages
Level 83
1,544 SR
1,449 Elo+

VS

Team Averages
Level 123
1,511 SR
1,425 Elo+
Ah Puch
Ah Puch
CLBLycan
Ah Puch
Level 157
God Stats
247W - 267L
1,461 SR
Queue Stats
275W - 316L
1,413 Elo+
Party 1
Zhong Kui
Zhong Kui
CLBpoet3
Zhong Kui
Level 126
God Stats
3W - 3L
1,400 SR
Queue Stats
358W - 407L
1,398 Elo+
Party 1
Horus
Horus
KingpinWumkins
Horus
Level 105
God Stats
18W - 18L
1,517 SR
Queue Stats
85W - 116L
1,425 Elo+
Party 1
Sol
Sol
Legna0079
Sol
Level 100
God Stats
19W - 11L
1,684 SR
Queue Stats
330W - 293L
1,494 Elo+
Solo
Ares
Ares
elrocky4567
Ares
Level 129
God Stats
21W - 20L
1,493 SR
Queue Stats
179W - 229L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 8
7,989
470
9,155
13,303
9,584
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
PHARANTINO
Erlang Shen
14
2 / 2 / 5
8,183
481
6,575
12,429
10,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 4 / 5
8,162
480
9,483
10,532
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
5,888
346
1,291
3,929
1,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
9 / 4 / 7
9,434
555
14,249
12,754
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CLBLycan
Ah Puch
13
3 / 6 / 3
8,650
509
11,889
10,459
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
CLBpoet3
Zhong Kui
16
4 / 3 / 2
9,939
585
8,540
12,937
13,178
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 4 / 1
8,548
503
7,830
14,290
8,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 0
8,751
515
5,199
11,385
4,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 2 / 6
8,443
497
4,333
10,966
11,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
18
Kills
14
14
Deaths
18
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CLBLycan
Ah Puch
3
6
3
0.75
W
Zhong Kui
CLBpoet3
Zhong Kui
4
3
2
1.67
L
3
2
8
3.5
W
4
4
1
1.13
W
2
3
0
0.67
L
Erlang Shen
PHARANTINO
Erlang Shen
2
2
5
2.25
L
4
4
5
1.63
L
0
2
0
0
W
1
2
6
2
L
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,753
Damage
37,791
52,947
Taken
60,037
29,211
Mitigated
40,888
16,595
Healing
20,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CLBLycan
Ah Puch
11,889
445
0
2,795
10,459
3,934
316
3,109
7,350
46,866
0
W
Zhong Kui
CLBpoet3
Zhong Kui
8,540
1,461
330
6,328
12,937
13,178
851
1,288
11,649
58,899
0
L
9,155
1,349
0
4,056
13,303
9,584
0
6,585
6,718
0
46,651
W
7,830
4,114
978
4,369
14,290
8,118
242
1,777
12,513
0
43,467
W
5,199
1,520
0
4,538
11,385
4,174
934
1,108
10,277
70,389
10,713
L
Erlang Shen
PHARANTINO
Erlang Shen
6,575
3,531
114
3,919
12,429
10,662
0
8,027
4,402
0
47,432
L
9,483
3,326
0
4,421
10,532
3,640
1,288
6,776
3,756
41,887
4,762
L
1,291
412
107
1,127
3,929
1,081
0
1,935
1,994
0
15,077
W
4,333
247
276
1,229
10,966
11,484
204
1,702
9,264
20,861
0
L
14,249
4,722
0
2,851
12,754
4,244
0
6,264
6,490
0
56,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,656
Gold Earned
44,331
376
Minions Killed
447
0
Camps Cleared
0
1,463,315
Distance Traveled
1,547,483
6
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,650
509
78
5
0
300,859
8
W
Zhong Kui
9,939
585
132
8
0
286,828
10
L
Mulan
7,989
470
84
5
0
336,514
2
W
Horus
8,548
503
74
4
0
337,613
7
W
Sol
8,751
515
134
8
0
317,465
1
L
Erlang Shen
8,183
481
88
5
0
346,030
1
L
Sol
8,162
480
86
5
0
288,849
3
L
Artemis
5,888
346
36
2
0
139,218
0
W
Ares
8,443
497
29
2
0
304,718
4
L
Loki
9,434
555
82
5
0
352,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role