Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
MTF-EpsilonNine
Fenrir
Level 148
God Stats
2W - 0L
1,732 SR
Queue Stats
168W - 139L
1,651 Elo+
Party 1
Ares
Ares
Mártinez
Ares
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 38L
1,698 Elo+
Solo
Vulcan
Vulcan
Stingbasş
Vulcan
Level 157
God Stats
3W - 2L
1,704 SR
Queue Stats
348W - 244L
1,581 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xReptarTheKing
Ah Muzen Cab
Level 145
God Stats
4W - 5L
1,708 SR
Queue Stats
213W - 143L
1,611 Elo+
Party 3
Team Averages
Level 144
1,629 SR
1,608 Elo+

VS

Team Averages
Level 133
1,648 SR
1,582 Elo+
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
PanSquatch
Fafnir
Level 129
God Stats
3W - 3L
1,788 SR
Queue Stats
165W - 148L
1,617 Elo+
Solo
Agni
Agni
PunchWrap
Agni
Level 64
God Stats
1W - 2L
1,854 SR
Queue Stats
59W - 27L
1,741 Elo+
Solo
Zeus
Zeus
hammet938
Zeus
Level 157
God Stats
140W - 106L
1,599 SR
Queue Stats
922W - 880L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
0 / 2 / 6
7,189
719
3,794
4,584
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 5
8,391
839
6,656
11,092
8,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
15
5 / 0 / 8
9,206
921
9,251
12,232
15,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Stingbasş
Vulcan
15
1 / 1 / 10
8,141
814
7,105
4,205
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
xReptarTheKing
Ah Muzen Cab
15
4 / 0 / 7
8,517
852
8,198
6,722
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
3 / 3 / 1
7,415
742
8,051
9,978
4,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
 
Fenrir
12
0 / 6 / 2
6,312
631
4,838
12,334
4,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
PanSquatch
Fafnir
12
1 / 2 / 2
7,442
744
3,396
7,973
7,430
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
13
0 / 3 / 4
6,873
687
6,317
6,699
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
14
1 / 1 / 1
7,354
735
6,011
3,817
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
15
Kills
5
5
Deaths
15
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
2
6
1.5
L
Thor
 
Thor
3
3
1
1.17
L
Fenrir
 
Fenrir
0
6
2
0.17
W
5
2
5
3.75
W
Ares
5
0
8
9
L
Fafnir
PanSquatch
Fafnir
1
2
2
1
L
Agni
0
3
4
0.67
W
Vulcan
Stingbasş
Vulcan
1
1
10
6
L
Zeus
1
1
1
1.5
W
Ah Muzen Cab
xReptarTheKing
Ah Muzen Cab
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,004
Damage
28,613
38,835
Taken
40,801
29,276
Mitigated
20,201
12,803
Healing
4,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,794
108
2,620
1,104
4,584
1,584
0
1,401
3,101
29,193
0
L
Thor
 
Thor
8,051
1,669
0
755
9,978
4,605
0
5,428
4,550
0
19,550
L
Fenrir
 
Fenrir
4,838
2,439
0
1,062
12,334
4,865
0
6,027
6,307
0
17,004
W
6,656
1,733
0
1,586
11,092
8,586
120
5,536
5,453
70
19,598
W
Ares
9,251
556
0
3,169
12,232
15,261
0
4,308
7,731
20,224
0
L
Fafnir
PanSquatch
Fafnir
3,396
293
0
1,585
7,973
7,430
0
5,486
2,487
7,298
0
L
Agni
6,317
377
0
1,351
6,699
2,059
1
1,535
5,164
25,691
0
W
Vulcan
Stingbasş
Vulcan
7,105
1,162
0
808
4,205
1,301
1
1,415
2,680
30,970
0
L
Zeus
6,011
498
0
0
3,817
1,242
0
2,055
1,762
37,886
0
W
Ah Muzen Cab
xReptarTheKing
Ah Muzen Cab
8,198
3,299
0
3,516
6,722
2,544
1,495
3,491
3,121
0
28,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,444
Gold Earned
35,396
254
Minions Killed
242
10
Camps Cleared
7
1,065,444
Distance Traveled
950,284
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,189
719
74
7
2
186,771
3
L
Thor
7,415
742
32
3
2
190,082
2
L
Fenrir
6,312
631
35
4
4
169,542
2
W
Fenrir
8,391
839
30
3
4
202,757
3
W
Ares
9,206
921
8
1
0
218,825
2
L
Fafnir
7,442
744
10
1
0
206,569
3
L
Agni
6,873
687
68
7
0
177,774
1
W
Vulcan
8,141
814
76
8
2
227,550
2
L
Zeus
7,354
735
97
10
1
206,317
1
W
Ah Muzen Cab
8,517
852
66
7
2
229,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role