Player Matchup

Chang'e
Chang'e
Blackcobble
Chang'e
Level 45
God Stats
10W - 11L
1,461 SR
Queue Stats
69W - 92L
1,457 Elo+
Party 2
Thanatos
Thanatos
IronStone
Thanatos
Level 45
God Stats
11W - 13L
1,402 SR
Queue Stats
66W - 89L
1,454 Elo+
Party 2
Kali
Kali
JaxNegão
Kali
Level 15
God Stats
3W - 5L
1,234 SR
Queue Stats
10W - 18L
1,316 Elo+
Party 3
King Arthur
King Arthur
Miguelrib
King Arthur
Level 44
God Stats
1W - 4L
1,143 SR
Queue Stats
15W - 24L
1,355 Elo+
Party 3
Merlin
Merlin
byNeeach
Merlin
Level 10
God Stats
2W - 3L
1,283 SR
Queue Stats
9W - 15L
1,332 Elo+
Party 3
Team Averages
Level 32
1,305 SR
1,383 Elo+

VS

Team Averages
Level 49
1,468 SR
1,441 Elo+
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
NoRunPlease
Jormungandr
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,421 Elo+
Party 1
Hou Yi
Hou Yi
flameburn93
Hou Yi
Level 27
God Stats
1W - 2L
1,516 SR
Queue Stats
5W - 6L
1,450 Elo+
Party 1
Ra
Ra
kimiroto
Ra
Level 23
God Stats
2W - 3L
1,450 SR
Queue Stats
7W - 10L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
lukazvd
Kukulkan
Level 16
God Stats
7W - 13L
1,375 SR
Queue Stats
18W - 27L
1,395 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blackcobble
Chang'e
19
3 / 3 / 19
11,554
1,050
8,966
12,486
4,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
IronStone
Thanatos
19
10 / 2 / 10
13,064
1,188
17,317
16,387
6,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
19
3 / 2 / 16
11,513
1,047
13,507
13,632
6,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Miguelrib
King Arthur
19
6 / 2 / 17
11,797
1,072
14,155
13,702
14,261
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
byNeeach
Merlin
18
5 / 5 / 16
11,923
1,084
17,369
10,545
4,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

194

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
6 / 2 / 6
12,191
1,108
16,268
9,640
3,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
NoRunPlease
Jormungandr
17
2 / 10 / 10
10,948
995
14,648
25,854
28,842
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
17
1 / 5 / 6
9,912
901
6,726
13,831
4,391
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
0 / 7 / 7
9,762
887
7,038
14,998
5,339
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
lukazvd
Kukulkan
17
5 / 3 / 7
11,811
1,074
12,253
10,037
3,904
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
50
27
Kills
14
14
Deaths
27
78
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
2
6
4.5
W
Chang'e
Blackcobble
Chang'e
3
3
19
4.17
W
Thanatos
IronStone
Thanatos
10
2
10
7.5
W
Kali
3
2
16
5.5
W
King Arthur
Miguelrib
King Arthur
6
2
17
7.25
L
Jormungandr
NoRunPlease
Jormungandr
2
10
10
0.7
W
Merlin
byNeeach
Merlin
5
5
16
2.6
L
Hou Yi
1
5
6
0.8
L
0
7
7
0.5
L
Kukulkan
lukazvd
Kukulkan
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,314
Damage
56,933
66,752
Taken
74,360
37,261
Mitigated
45,578
29,809
Healing
2,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,268
5,494
0
1,027
9,640
3,102
0
1,548
8,092
0
49,440
W
Chang'e
Blackcobble
Chang'e
8,966
922
6,629
4,569
12,486
4,908
0
7,306
5,180
40,054
0
W
Thanatos
IronStone
Thanatos
17,317
4,830
0
13,174
16,387
6,952
0
6,209
10,178
0
44,330
W
Kali
13,507
5,786
0
4,560
13,632
6,596
0
5,706
7,926
0
30,059
W
King Arthur
Miguelrib
King Arthur
14,155
2,162
0
125
13,702
14,261
0
7,788
5,914
3,185
27,185
L
Jormungandr
NoRunPlease
Jormungandr
14,648
3,646
0
315
25,854
28,842
0
10,108
15,746
29,661
0
W
Merlin
byNeeach
Merlin
17,369
1,262
0
752
10,545
4,544
0
6,930
3,615
33,565
0
L
Hou Yi
6,726
4,436
0
0
13,831
4,391
0
7,630
6,201
0
18,309
L
7,038
1,772
581
770
14,998
5,339
0
4,187
10,811
21,850
0
L
Kukulkan
lukazvd
Kukulkan
12,253
1,403
0
0
10,037
3,904
0
4,848
5,189
38,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,851
Gold Earned
54,624
235
Minions Killed
230
12
Camps Cleared
5
1,153,548
Distance Traveled
1,037,392
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,191
1,108
70
6
0
209,026
0
W
Chang'e
11,554
1,050
64
6
1
222,663
2
W
Thanatos
13,064
1,188
60
5
3
249,542
0
W
Kali
11,513
1,047
29
3
4
240,489
2
W
King Arthur
11,797
1,072
38
3
0
227,905
0
L
Jormungandr
10,948
995
31
3
1
208,871
0
W
Merlin
11,923
1,084
44
4
4
212,949
1
L
Hou Yi
9,912
901
25
2
2
190,524
2
L
Ra
9,762
887
41
4
1
198,178
0
L
Kukulkan
11,811
1,074
63
6
1
230,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role