Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CaliTuesdays
Ah Muzen Cab
Level 129
God Stats
2W - 0L
1,750 SR
Queue Stats
11W - 5L
1,723 Elo+
Party 1
Scylla
Scylla
CrossFade222
Scylla
Level 122
God Stats
1W - 0L
1,721 SR
Queue Stats
16W - 8L
1,718 Elo+
Party 1
Achilles
Achilles
EliteBaseball6
Achilles
Level 137
God Stats
1W - 0L
1,596 SR
Queue Stats
10W - 9L
1,594 Elo+
Party 1
Team Averages
Level 129
1,689 SR
1,678 Elo+

VS

Team Averages
Level 51
1,414 SR
1,199 Elo+
Agni
Agni
Citruslfa
Agni
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,236 Elo+
Party 2
Fenrir
Fenrir
Zaine
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,181 Elo+
Party 2
Sun Wukong
Sun Wukong
juniden
Sun Wukong
Level 29
God Stats
0W - 2L
1,241 SR
Queue Stats
7W - 11L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CaliTuesdays
Ah Muzen Cab
13
11 / 2 / 8
9,496
863
12,727
8,562
3,177
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
13
5 / 2 / 12
8,762
797
8,468
7,009
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
12
4 / 3 / 14
8,720
793
9,294
14,513
12,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
2 / 6 / 2
7,548
686
6,109
6,888
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Zaine
Fenrir
11
3 / 6 / 3
8,113
738
5,089
16,641
7,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
juniden
Sun Wukong
10
2 / 8 / 3
7,307
664
4,885
11,803
8,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
20
Kills
7
7
Deaths
20
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CaliTuesdays
Ah Muzen Cab
11
2
8
7.5
L
Agni
2
6
2
0.5
W
Scylla
5
2
12
5.5
W
Achilles
4
3
14
3.67
L
Fenrir
Zaine
Fenrir
3
6
3
0.75
L
Sun Wukong
juniden
Sun Wukong
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,489
Damage
16,083
30,084
Taken
35,332
18,031
Mitigated
18,331
7,363
Healing
4,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CaliTuesdays
Ah Muzen Cab
12,727
3,542
0
2,136
8,562
3,177
2,198
2,134
6,428
0
44,815
L
Agni
6,109
538
0
0
6,888
1,725
52
2,331
4,422
21,904
0
W
Scylla
8,468
517
0
1,291
7,009
2,346
521
1,259
5,750
31,115
0
W
Achilles
9,294
2,349
165
3,771
14,513
12,508
317
2,880
11,633
5,464
20,250
L
Fenrir
Zaine
Fenrir
5,089
1,535
0
2,605
16,641
7,653
0
4,406
11,930
0
11,912
L
Sun Wukong
juniden
Sun Wukong
4,885
529
0
1,772
11,803
8,953
24
3,414
7,924
0
12,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,978
Gold Earned
22,968
145
Minions Killed
77
8
Camps Cleared
3
602,503
Distance Traveled
546,625
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,496
863
51
5
3
198,030
0
L
Agni
7,548
686
43
4
1
170,855
3
W
Scylla
8,762
797
57
5
3
195,782
3
W
Achilles
8,720
793
37
3
2
208,691
2
L
Fenrir
8,113
738
17
2
2
186,881
1
L
Sun Wukong
7,307
664
17
2
0
188,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role