Player Matchup

Bellona
Bellona
Drapzilla
Bellona
Level 114
God Stats
5W - 9L
1,419 SR
Queue Stats
201W - 231L
1,411 Elo+
Solo
Cthulhu
Cthulhu
FUJx101
Cthulhu
Level 46
God Stats
1W - 2L
1,304 SR
Queue Stats
41W - 63L
1,267 Elo+
Party 2
Discordia
Discordia
FaytMaster
Discordia
Level 153
God Stats
4W - 1L
1,806 SR
Queue Stats
181W - 184L
1,406 Elo+
Party 2
Freya
Freya
Lord Celbon
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,186 Elo+
Party 2
Yemoja
Yemoja
t24ktayana
Yemoja
Level 88
God Stats
10W - 10L
1,430 SR
Queue Stats
348W - 407L
1,391 Elo+
Party 2
Team Averages
Level 84
1,492 SR
1,332 Elo+

VS

Team Averages
Level 94
1,434 SR
1,359 Elo+
Osiris
Osiris
EraticWizard311
Osiris
Level 82
God Stats
3W - 1L
1,369 SR
Queue Stats
37W - 38L
1,386 Elo+
Solo
Athena
Athena
LazyMudkip5450
Athena
Level 100
God Stats
17W - 18L
1,480 SR
Queue Stats
447W - 480L
1,343 Elo+
Party 1
Ah Puch
Ah Puch
Lyrix69
Ah Puch
Level 114
God Stats
4W - 7L
1,255 SR
Queue Stats
255W - 288L
1,368 Elo+
Party 3
Hel
Hel
RIZEGREYMON408
Hel
Level 145
God Stats
14W - 6L
1,567 SR
Queue Stats
443W - 471L
1,341 Elo+
Party 1
Da Ji
Da Ji
pnw_virgo
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drapzilla
Bellona
19
7 / 9 / 2
11,911
701
23,130
21,852
18,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
FUJx101
Cthulhu
17
1 / 5 / 5
9,913
583
10,633
17,869
7,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
FaytMaster
Discordia
19
3 / 3 / 5
11,058
650
26,411
7,387
2,735
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 6 / 5
9,149
538
5,420
14,755
5,755
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
t24ktayana
Yemoja
17
1 / 6 / 7
10,076
593
15,669
17,955
11,003
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 14
12,777
752
18,826
28,964
33,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 1 / 14
11,409
671
6,369
17,258
19,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Lyrix69
Ah Puch
20
13 / 2 / 14
14,168
833
32,728
18,559
9,480
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
3 / 0 / 17
12,213
718
4,379
15,758
8,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
pnw_virgo
Da Ji
16
2 / 5 / 8
10,666
627
8,414
18,091
8,576
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
96
12
Kills
29
29
Deaths
12
24
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Bellona
Drapzilla
Bellona
7
9
2
0.89
W
9
4
14
4
L
Cthulhu
FUJx101
Cthulhu
1
5
5
0.7
L
Discordia
FaytMaster
Discordia
3
3
5
1.83
W
2
1
14
9
L
0
6
5
0.42
W
Ah Puch
Lyrix69
Ah Puch
13
2
14
10
W
3
0
17
11.5
W
Da Ji
pnw_virgo
Da Ji
2
5
8
1.2
L
Yemoja
t24ktayana
Yemoja
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,263
Damage
70,716
79,818
Taken
98,630
45,497
Mitigated
79,670
19,993
Healing
63,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Drapzilla
Bellona
23,130
7,823
593
3,513
21,852
18,716
0
11,292
10,068
0
36,085
W
18,826
4,698
1,723
7,734
28,964
33,093
254
11,694
17,270
3,033
26,229
L
Cthulhu
FUJx101
Cthulhu
10,633
634
0
2,356
17,869
7,288
0
11,569
5,902
24,069
0
L
Discordia
FaytMaster
Discordia
26,411
674
2,327
1,284
7,387
2,735
0
3,191
3,864
50,115
0
W
6,369
1,222
4,509
2,257
17,258
19,561
654
10,411
6,847
16,346
0
L
5,420
1,770
450
2,014
14,755
5,755
0
7,830
6,488
12,430
0
W
Ah Puch
Lyrix69
Ah Puch
32,728
2,114
1,910
5,371
18,559
9,480
1,397
13,069
5,490
69,803
0
W
4,379
245
23,946
12,577
15,758
8,960
1,175
11,445
4,313
21,847
0
W
Da Ji
pnw_virgo
Da Ji
8,414
1,310
1,988
1,087
18,091
8,576
1,983
11,514
6,577
0
16,530
L
Yemoja
t24ktayana
Yemoja
15,669
1,213
4,171
3,285
17,955
11,003
0
11,322
6,514
35,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,107
Gold Earned
61,233
187
Minions Killed
175
0
Camps Cleared
0
1,313,191
Distance Traveled
1,655,979
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,911
701
44
3
0
266,703
0
W
Osiris
12,777
752
24
1
0
360,905
0
L
Cthulhu
9,913
583
26
2
0
267,405
0
L
Discordia
11,058
650
50
3
0
335,079
1
W
Athena
11,409
671
18
1
0
360,566
0
L
Freya
9,149
538
25
1
0
226,386
0
W
Ah Puch
14,168
833
81
5
0
299,069
0
W
Hel
12,213
718
38
2
0
349,183
0
W
Da Ji
10,666
627
14
1
0
286,256
0
L
Yemoja
10,076
593
42
2
0
217,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role