Player Matchup

Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Brazenly
Guan Yu
Level 128
God Stats
2W - 0L
1,571 SR
Queue Stats
11W - 14L
1,408 Elo+
Solo
Horus
Horus
ChaosXblade
Horus
Level 108
God Stats
5W - 7L
1,430 SR
Queue Stats
68W - 77L
1,426 Elo+
Solo
Hou Yi
Hou Yi
escorpion14
Hou Yi
Level 108
God Stats
6W - 9L
1,399 SR
Queue Stats
211W - 229L
1,403 Elo+
Solo
Team Averages
Level 115
1,480 SR
1,447 Elo+

VS

Team Averages
Level 85
1,537 SR
1,467 Elo+
Chronos
Chronos
 
Chronos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Ardller
Ratatoskr
Level 65
God Stats
3W - 4L
1,530 SR
Queue Stats
192W - 210L
1,443 Elo+
Party 2
Sun Wukong
Sun Wukong
DIIMANEYVI
Sun Wukong
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 51L
1,485 Elo+
Party 2
Anhur
Anhur
FinnGamePro
Anhur
Level 109
God Stats
2W - 4L
1,565 SR
Queue Stats
21W - 16L
1,500 Elo+
Solo
Achilles
Achilles
IlIRemIlI
Achilles
Level 82
God Stats
0W - 1L
1,590 SR
Queue Stats
26W - 32L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
2 / 3 / 2
9,643
536
7,216
7,406
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
 
Bastet
15
4 / 2 / 5
9,521
529
11,121
13,033
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
Brazenly
Guan Yu
18
2 / 0 / 4
10,613
590
8,214
11,625
13,185
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 4 / 6
8,238
458
6,928
18,946
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
15
6 / 4 / 1
9,102
506
9,224
13,155
4,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 6 / 4
7,648
425
9,311
13,144
4,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ratatoskr
Ardller
Ratatoskr
16
6 / 4 / 2
9,440
524
6,632
15,555
5,458
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
DIIMANEYVI
Sun Wukong
16
3 / 2 / 3
9,431
524
11,561
11,754
9,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 3 / 5
8,287
460
7,065
11,879
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
IlIRemIlI
Achilles
11
1 / 1 / 4
7,605
423
6,078
11,823
9,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
16
Kills
12
13
Deaths
16
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
3
2
1
W
Bastet
 
Bastet
4
2
5
3.25
L
Chronos
 
Chronos
1
6
4
0.5
L
Ratatoskr
Ardller
Ratatoskr
6
4
2
1.75
W
Guan Yu
Brazenly
Guan Yu
2
0
4
4
W
2
4
6
1.25
L
Sun Wukong
DIIMANEYVI
Sun Wukong
3
2
3
2.25
L
1
3
5
1.17
L
Achilles
IlIRemIlI
Achilles
1
1
4
3
W
Hou Yi
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,703
Damage
40,647
64,165
Taken
64,155
34,071
Mitigated
32,388
21,939
Healing
18,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,216
136
0
1,250
7,406
2,475
523
0
7,406
68,028
0
W
Bastet
 
Bastet
11,121
2,680
0
5,820
13,033
3,846
0
1,338
11,695
0
48,062
L
Chronos
 
Chronos
9,311
2,936
0
2,767
13,144
4,430
1,170
73
13,071
45,868
5,554
L
Ratatoskr
Ardller
Ratatoskr
6,632
1,308
0
5,203
15,555
5,458
0
3,108
12,447
0
69,141
W
Guan Yu
Brazenly
Guan Yu
8,214
777
412
4,407
11,625
13,185
1,027
1,011
10,614
118
74,046
W
6,928
3,345
2,572
6,697
18,946
10,288
286
3,268
15,678
0
21,304
L
Sun Wukong
DIIMANEYVI
Sun Wukong
11,561
2,033
0
3,199
11,754
9,457
0
1,392
10,362
72
65,090
L
7,065
1,255
0
3,169
11,879
3,678
159
2,716
9,163
0
43,685
L
Achilles
IlIRemIlI
Achilles
6,078
1,049
116
4,003
11,823
9,365
0
15
11,808
0
19,259
W
Hou Yi
9,224
3,336
0
781
13,155
4,277
712
3,074
10,081
0
58,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,117
Gold Earned
42,411
466
Minions Killed
467
0
Camps Cleared
0
1,784,732
Distance Traveled
1,775,183
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,643
536
117
7
0
337,585
10
W
Bastet
9,521
529
72
4
0
395,378
0
L
Chronos
7,648
425
92
5
0
317,688
6
L
Ratatoskr
9,440
524
125
7
0
401,152
1
W
Guan Yu
10,613
590
146
8
0
378,601
1
W
Horus
8,238
458
23
1
0
353,714
4
L
Sun Wukong
9,431
524
137
8
0
377,269
2
L
Anhur
8,287
460
85
5
0
343,560
2
L
Achilles
7,605
423
28
2
0
335,514
2
W
Hou Yi
9,102
506
108
6
0
319,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role