Player Matchup

Ymir
Ymir
DrDepression537
Ymir
Level 18
God Stats
2W - 3L
1,575 SR
Queue Stats
7W - 5L
1,351 Elo+
Party 2
Olorun
Olorun
I Fatal sT I
Olorun
Level 149
God Stats
1W - 1L
1,690 SR
Queue Stats
24W - 15L
1,566 Elo+
Party 2
Agni
Agni
MAFlAN666
Agni
Level 39
God Stats
2W - 1L
1,485 SR
Queue Stats
39W - 18L
1,638 Elo+
Party 2
Neith
Neith
S Maass
Neith
Level 31
God Stats
6W - 2L
1,319 SR
Queue Stats
7W - 5L
1,351 Elo+
Party 2
Achilles
Achilles
Vacacecina
Achilles
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,668 Elo+
Party 2
Team Averages
Level 52
1,514 SR
1,515 Elo+

VS

Team Averages
Level 76
1,524 SR
1,500 Elo+
Hel
Hel
ChrisBeMadXD
Hel
Level 85
God Stats
5W - 1L
1,920 SR
Queue Stats
369W - 398L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
LeonX3
Kukulkan
Level 125
God Stats
8W - 8L
1,549 SR
Queue Stats
354W - 332L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
RunYo_Pockets5
Gilgamesh
Level 67
God Stats
32W - 33L
1,506 SR
Queue Stats
212W - 244L
1,480 Elo+
Party 1
Artemis
Artemis
SkillPointsSRR
Artemis
Level 66
God Stats
6W - 10L
1,394 SR
Queue Stats
189W - 205L
1,489 Elo+
Party 1
Ares
Ares
UncleMushi
Ares
Level 37
God Stats
1W - 6L
1,250 SR
Queue Stats
70W - 53L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
8,122
427
3,234
11,411
9,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
19
10 / 3 / 3
11,803
621
11,751
14,233
5,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
18
3 / 4 / 7
10,420
548
14,152
13,667
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
S Maass
Neith
13
2 / 2 / 5
8,557
450
8,040
6,613
2,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Vacacecina
Achilles
17
6 / 1 / 5
10,876
572
13,598
13,468
9,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
9,315
490
6,410
13,768
13,946
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
LeonX3
Kukulkan
17
2 / 5 / 1
10,328
544
5,936
10,510
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
RunYo_Pockets5
Gilgamesh
14
0 / 4 / 0
7,854
413
2,976
16,017
9,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 5 / 7
9,178
483
9,796
12,201
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 5 / 4
9,093
479
11,580
16,277
11,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
22
Kills
11
11
Deaths
22
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
W
1
1
5
3.5
W
Olorun
10
3
3
3.83
L
Kukulkan
LeonX3
Kukulkan
2
5
1
0.5
W
Agni
3
4
7
1.63
L
Gilgamesh
RunYo_Pockets5
Gilgamesh
0
4
0
0
W
Neith
S Maass
Neith
2
2
5
2.25
L
2
5
7
1.1
L
3
5
4
1
W
Achilles
Vacacecina
Achilles
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,775
Damage
36,698
59,392
Taken
68,773
31,973
Mitigated
45,523
24,565
Healing
20,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,410
536
2,344
6,377
13,768
13,946
0
7,391
6,232
38,010
0
W
3,234
463
44
3,162
11,411
9,738
0
4,403
6,962
16,049
0
W
Olorun
11,751
7,256
964
7,999
14,233
5,506
1,250
7,160
6,823
88,907
0
L
Kukulkan
LeonX3
Kukulkan
5,936
633
279
2,274
10,510
4,340
527
5,926
4,488
75,988
0
W
Agni
14,152
1,409
0
6,051
13,667
5,103
412
4,985
8,616
88,169
0
L
Gilgamesh
RunYo_Pockets5
Gilgamesh
2,976
683
0
2,594
16,017
9,978
174
4,244
10,981
0
41,110
W
Neith
S Maass
Neith
8,040
2,585
0
3,114
6,613
2,003
0
1,393
5,220
0
56,402
L
9,796
4,168
434
2,177
12,201
5,440
736
6,758
5,397
0
50,529
L
11,580
1,087
0
3,528
16,277
11,819
0
6,867
9,076
48,637
0
W
Achilles
Vacacecina
Achilles
13,598
3,292
0
3,231
13,468
9,623
490
5,557
7,845
8,306
54,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,778
Gold Earned
45,768
529
Minions Killed
471
0
Camps Cleared
0
1,813,326
Distance Traveled
1,660,400
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,315
490
58
3
0
311,586
0
W
Ymir
8,122
427
18
1
0
373,428
0
W
Olorun
11,803
621
149
8
0
347,268
3
L
Kukulkan
10,328
544
161
8
0
343,353
11
W
Agni
10,420
548
138
7
0
361,148
0
L
Gilgamesh
7,854
413
82
4
0
340,518
0
W
Neith
8,557
450
109
6
0
324,395
1
L
Artemis
9,178
483
100
5
0
289,825
1
L
Ares
9,093
479
70
4
0
375,118
6
W
Achilles
10,876
572
115
6
0
407,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role