Player Matchup

Neith
Neith
BalefireQueen
Neith
Level 141
God Stats
0W - 8L
1,034 SR
Queue Stats
161W - 137L
1,535 Elo+
Solo
Merlin
Merlin
Druid4565
Merlin
Level 69
God Stats
17W - 24L
1,539 SR
Queue Stats
354W - 330L
1,539 Elo+
Solo
Erlang Shen
Erlang Shen
N7_Jaeger_
Erlang Shen
Level 138
God Stats
0W - 4L
1,158 SR
Queue Stats
466W - 444L
1,578 Elo+
Solo
Nemesis
Nemesis
THICKESTWeeb
Nemesis
Level 108
God Stats
10W - 9L
1,604 SR
Queue Stats
364W - 344L
1,556 Elo+
Solo
Chronos
Chronos
remotejupiter
Chronos
Level 145
God Stats
0W - 2L
1,719 SR
Queue Stats
114W - 91L
1,578 Elo+
Solo
Team Averages
Level 120
1,411 SR
1,557 Elo+

VS

Team Averages
Level 117
1,594 SR
1,598 Elo+
Ganesha
Ganesha
HEROxVENOM
Ganesha
Level 145
God Stats
1W - 0L
1,586 SR
Queue Stats
21W - 13L
1,595 Elo+
Party 1
Sol
Sol
WarmandGushy
Sol
Level 141
God Stats
3W - 1L
1,786 SR
Queue Stats
18W - 10L
1,623 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dentedsquare
Ah Muzen Cab
Level 144
God Stats
7W - 3L
1,379 SR
Queue Stats
242W - 216L
1,588 Elo+
Solo
Mulan
Mulan
lechedemota
Mulan
Level 68
God Stats
5W - 2L
1,750 SR
Queue Stats
17W - 11L
1,592 Elo+
Party 1
Ne Zha
Ne Zha
sananahae
Ne Zha
Level 87
God Stats
1W - 1L
1,472 SR
Queue Stats
17W - 11L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 2
10,121
422
9,019
17,256
6,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Druid4565
Merlin
17
0 / 6 / 2
10,852
452
13,224
15,514
6,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
N7_Jaeger_
Erlang Shen
15
1 / 5 / 1
9,928
414
8,546
21,236
17,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
THICKESTWeeb
Nemesis
19
3 / 4 / 1
12,137
506
10,448
17,000
6,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
15
0 / 9 / 0
9,475
395
14,266
26,549
10,941
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HEROxVENOM
Ganesha
18
0 / 0 / 17
12,692
529
7,451
21,966
31,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 0 / 8
13,578
566
15,346
13,093
6,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
dentedsquare
Ah Muzen Cab
20
11 / 2 / 2
15,552
648
19,883
20,409
7,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
12 / 1 / 8
15,150
631
23,537
21,842
26,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
sananahae
Ne Zha
20
5 / 1 / 4
14,426
601
12,373
20,999
8,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
4
Kills
32
32
Deaths
4
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Merlin
Druid4565
Merlin
0
6
2
0.17
W
Ganesha
HEROxVENOM
Ganesha
0
0
17
8.5
L
Erlang Shen
N7_Jaeger_
Erlang Shen
1
5
1
0.3
L
Nemesis
THICKESTWeeb
Nemesis
3
4
1
0.88
W
4
0
8
8
W
Ah Muzen Cab
dentedsquare
Ah Muzen Cab
11
2
2
6
W
12
1
8
16
L
Chronos
0
9
0
0
W
Ne Zha
sananahae
Ne Zha
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,503
Damage
78,590
97,555
Taken
98,309
47,010
Mitigated
80,643
21,183
Healing
56,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,019
2,606
0
4,303
17,256
6,090
0
1,572
15,528
0
70,267
L
Merlin
Druid4565
Merlin
13,224
405
0
2,616
15,514
6,017
0
5,994
9,276
95,495
0
W
Ganesha
HEROxVENOM
Ganesha
7,451
763
948
7,427
21,966
31,168
329
7,872
14,094
33,554
0
L
Erlang Shen
N7_Jaeger_
Erlang Shen
8,546
2,166
0
6,502
21,236
17,702
0
7,175
13,919
16,059
36,836
L
Nemesis
THICKESTWeeb
Nemesis
10,448
5,163
0
2,505
17,000
6,260
0
2,710
14,199
0
82,060
W
15,346
3,713
0
8,207
13,093
6,947
9,249
5,585
7,508
102,896
8,106
W
Ah Muzen Cab
dentedsquare
Ah Muzen Cab
19,883
10,388
0
13,154
20,409
7,430
4,912
1,798
18,611
0
138,137
W
23,537
2,771
0
10,545
21,842
26,208
3,486
8,546
13,296
687
94,104
L
Chronos
14,266
4,356
40
5,217
26,549
10,941
905
4,927
20,868
66,708
0
W
Ne Zha
sananahae
Ne Zha
12,373
5,570
0
16,371
20,999
8,890
1,565
6,354
14,645
0
115,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,513
Gold Earned
71,398
660
Minions Killed
792
0
Camps Cleared
0
2,105,429
Distance Traveled
2,381,172
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,121
422
145
6
0
337,627
1
L
Merlin
10,852
452
177
7
0
430,817
5
W
Ganesha
12,692
529
11
0
0
504,677
6
L
Erlang Shen
9,928
414
84
4
0
418,550
6
L
Nemesis
12,137
506
141
6
0
529,752
2
W
Sol
13,578
566
209
9
0
458,559
11
W
Ah Muzen Cab
15,552
648
212
9
0
460,117
5
W
Mulan
15,150
631
186
8
0
462,553
7
L
Chronos
9,475
395
113
5
0
388,683
8
W
Ne Zha
14,426
601
174
7
0
495,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role