Player Matchup

Medusa
Medusa
AcridSolution1
Medusa
Level 43
God Stats
4W - 7L
1,454 SR
Queue Stats
7W - 16L
1,248 Elo+
Party 1
Serqet
Serqet
Fiddle45
Serqet
Level 156
God Stats
3W - 2L
1,644 SR
Queue Stats
60W - 66L
1,391 Elo+
Party 3
Hachiman
Hachiman
HeartlessNebula
Hachiman
Level 44
God Stats
0W - 1L
1,334 SR
Queue Stats
60W - 65L
1,385 Elo+
Party 3
Scylla
Scylla
Onii Sama AI
Scylla
Level 109
God Stats
0W - 1L
1,589 SR
Queue Stats
7W - 10L
1,336 Elo+
Party 1
Bakasura
Bakasura
SupremeCream61
Bakasura
Level 42
God Stats
2W - 2L
1,586 SR
Queue Stats
7W - 13L
1,279 Elo+
Party 1
Team Averages
Level 79
1,521 SR
1,328 Elo+

VS

Team Averages
Level 82
1,448 SR
1,331 Elo+
Thanatos
Thanatos
BigshotLocket80
Thanatos
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 74L
1,357 Elo+
Party 2
Neith
Neith
DeftTube
Neith
Level 66
God Stats
3W - 4L
1,214 SR
Queue Stats
100W - 126L
1,261 Elo+
Party 2
Athena
Athena
Omardavid05
Athena
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 252L
1,311 Elo+
Party 2
Baron Samedi
Baron Samedi
UHD530
Baron Samedi
Level 88
God Stats
5W - 6L
1,429 SR
Queue Stats
114W - 121L
1,387 Elo+
Solo
Medusa
Medusa
perforateEel100
Medusa
Level 145
God Stats
3W - 1L
1,597 SR
Queue Stats
185W - 273L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
4,981
498
2,979
5,221
1,094
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Fiddle45
Serqet
6
0 / 1 / 2
4,688
469
1,441
8,295
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Hachiman
9
3 / 5 / 0
5,438
544
3,214
8,032
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
8
0 / 5 / 1
4,758
476
1,030
5,407
1,325
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
8
2 / 1 / 0
5,242
524
2,785
6,165
1,599
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
4 / 3 / 2
5,841
584
3,832
6,218
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
DeftTube
Neith
10
3 / 0 / 3
6,026
603
3,783
2,925
1,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
12
2 / 0 / 0
6,454
645
2,113
3,837
2,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
UHD530
Baron Samedi
11
3 / 1 / 3
6,711
671
6,968
4,494
1,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 2
6,220
622
5,811
6,881
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
16
17
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Thanatos
4
3
2
1.67
W
Neith
DeftTube
Neith
3
0
3
4.5
L
Serqet
Fiddle45
Serqet
0
1
2
1
L
Hachiman
3
5
0
0.6
W
Athena
2
0
0
2
L
Scylla
0
5
1
0.1
L
Bakasura
2
1
0
2
W
Baron Samedi
UHD530
Baron Samedi
3
1
3
4.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,449
Damage
22,507
33,120
Taken
24,355
10,752
Mitigated
9,643
6,603
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,979
1,138
0
408
5,221
1,094
0
0
5,221
0
28,462
W
Thanatos
3,832
1,782
0
3,734
6,218
1,509
0
145
5,829
0
18,967
W
Neith
DeftTube
Neith
3,783
614
0
1,485
2,925
1,099
765
0
2,841
0
24,747
L
Serqet
Fiddle45
Serqet
1,441
277
212
2,944
8,295
4,357
0
999
7,296
0
5,786
L
Hachiman
3,214
2,090
89
1,850
8,032
2,377
269
5,257
2,775
0
18,896
W
Athena
2,113
743
0
1,147
3,837
2,880
608
885
2,952
30,305
0
L
Scylla
1,030
113
0
0
5,407
1,325
0
1,897
3,294
19,254
0
L
Bakasura
2,785
1,886
0
1,100
6,165
1,599
0
712
5,453
0
11,140
W
Baron Samedi
UHD530
Baron Samedi
6,968
656
247
1,660
4,494
1,600
1,129
0
4,410
38,169
0
W
5,811
2,488
0
1,602
6,881
2,555
493
0
6,648
0
36,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,107
Gold Earned
31,252
172
Minions Killed
306
0
Camps Cleared
0
1,010,746
Distance Traveled
1,014,483
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,981
498
59
6
0
201,774
0
W
Thanatos
5,841
584
38
4
0
220,988
0
W
Neith
6,026
603
53
5
0
207,004
2
L
Serqet
4,688
469
8
1
0
218,163
0
L
Hachiman
5,438
544
39
4
0
154,188
0
W
Athena
6,454
645
77
8
0
222,652
2
L
Scylla
4,758
476
35
4
0
174,582
0
L
Bakasura
5,242
524
31
3
0
262,039
1
W
Baron Samedi
6,711
671
75
8
0
186,408
1
W
Medusa
6,220
622
63
6
0
177,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role