Player Matchup

Chang'e
Chang'e
StarSample
Chang'e
Level 160
God Stats
2W - 0L
1,854 SR
Queue Stats
778W - 26L
2,576 Elo+
Party 1
Osiris
Osiris
cοdy
Osiris
Level 160
God Stats
113W - 4L
2,324 SR
Queue Stats
998W - 27L
2,584 Elo+
Party 1
Gilgamesh
Gilgamesh
Łiar
Gilgamesh
Level 160
God Stats
69W - 0L
2,375 SR
Queue Stats
899W - 13L
2,653 Elo+
Party 1
Team Averages
Level 160
2,184 SR
2,604 Elo+

VS

Team Averages
Level 26
1,606 SR
1,532 Elo+
Cthulhu
Cthulhu
Blu3N1ight
Cthulhu
Level 27
God Stats
5W - 4L
1,593 SR
Queue Stats
23W - 19L
1,561 Elo+
Party 2
Hel
Hel
P1ayer300
Hel
Level 36
God Stats
2W - 1L
1,726 SR
Queue Stats
24W - 19L
1,558 Elo+
Party 2
Achilles
Achilles
srbrick
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
StarSample
Chang'e
13
6 / 1 / 8
8,312
831
10,701
9,138
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
cοdy
Osiris
13
8 / 1 / 8
8,533
853
13,214
14,996
10,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Łiar
Gilgamesh
12
2 / 2 / 13
7,592
759
12,054
14,201
8,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blu3N1ight
Cthulhu
9
0 / 5 / 2
5,951
595
5,410
15,124
8,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
1 / 6 / 3
7,178
718
4,841
11,268
3,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
srbrick
Achilles
9
1 / 5 / 1
6,517
652
5,375
13,218
11,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
2
4
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blu3N1ight
Cthulhu
0
5
2
0.2
L
1
6
3
0.42
W
Chang'e
StarSample
Chang'e
6
1
8
10
W
Osiris
cοdy
Osiris
8
1
8
12
L
Achilles
srbrick
Achilles
1
5
1
0.3
W
Gilgamesh
Łiar
Gilgamesh
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,969
Damage
15,626
38,335
Taken
39,610
22,460
Mitigated
23,259
19,300
Healing
7,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blu3N1ight
Cthulhu
5,410
217
153
1,933
15,124
8,147
0
3,893
10,679
11,603
0
L
4,841
73
1,946
2,645
11,268
3,884
0
2,383
8,488
24,242
0
W
Chang'e
StarSample
Chang'e
10,701
1,930
4,776
6,477
9,138
3,093
1,029
3,961
4,904
36,411
0
W
Osiris
cοdy
Osiris
13,214
4,372
700
4,314
14,996
10,968
849
3,528
10,807
0
24,164
L
Achilles
srbrick
Achilles
5,375
766
0
504
13,218
11,228
0
4,111
8,531
0
9,840
W
Gilgamesh
Łiar
Gilgamesh
12,054
3,657
0
3,033
14,201
8,399
291
2,382
11,418
0
32,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,437
Gold Earned
19,646
128
Minions Killed
77
7
Camps Cleared
2
597,578
Distance Traveled
543,054
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,951
595
12
1
0
191,304
3
L
Hel
7,178
718
57
6
1
181,418
3
W
Chang'e
8,312
831
68
7
3
200,521
3
W
Osiris
8,533
853
34
3
1
198,088
1
L
Achilles
6,517
652
8
1
1
170,332
0
W
Gilgamesh
7,592
759
26
3
3
198,969
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role