Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Pinecone69
Baron Samedi
Level 88
God Stats
0W - 1L
1,662 SR
Queue Stats
44W - 42L
1,593 Elo+
Party 2
Freya
Freya
Synister
Freya
Level 118
God Stats
3W - 3L
1,468 SR
Queue Stats
16W - 22L
1,569 Elo+
Solo
Mulan
Mulan
lawndestructor
Mulan
Level 66
God Stats
3W - 3L
1,582 SR
Queue Stats
43W - 43L
1,584 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
shankapotamuses
Ah Muzen Cab
Level 82
God Stats
2W - 1L
1,315 SR
Queue Stats
83W - 59L
1,585 Elo+
Solo
Team Averages
Level 102
1,505 SR
1,566 Elo+

VS

Team Averages
Level 111
1,506 SR
1,515 Elo+
Bastet
Bastet
Allllycaat19
Bastet
Level 123
God Stats
16W - 9L
1,688 SR
Queue Stats
129W - 144L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
DaveyMaguire
Guan Yu
Level 86
God Stats
6W - 7L
1,609 SR
Queue Stats
121W - 146L
1,489 Elo+
Party 1
Xbalanque
Xbalanque
Giofra
Xbalanque
Level 140
God Stats
14W - 5L
1,679 SR
Queue Stats
268W - 276L
1,547 Elo+
Solo
Zhong Kui
Zhong Kui
XLR8TI0N
Zhong Kui
Level 149
God Stats
3W - 6L
1,324 SR
Queue Stats
257W - 245L
1,546 Elo+
Party 1
Ymir
Ymir
XX4TWENTYXX42069
Ymir
Level 55
God Stats
1W - 2L
1,233 SR
Queue Stats
66W - 76L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
0 / 3 / 10
11,446
477
12,796
24,928
28,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Pinecone69
Baron Samedi
20
4 / 2 / 7
13,694
571
12,306
12,794
7,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Freya
Synister
Freya
19
4 / 7 / 4
11,870
495
8,532
21,499
6,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 5 / 3
13,607
567
22,765
23,150
22,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
shankapotamuses
Ah Muzen Cab
18
3 / 6 / 3
12,818
534
15,993
18,798
6,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
1 / 7 / 11
11,510
480
9,978
21,045
7,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
DaveyMaguire
Guan Yu
20
6 / 3 / 9
13,084
545
18,548
25,046
32,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
Giofra
Xbalanque
20
11 / 2 / 6
15,270
636
22,242
20,914
8,408
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
XLR8TI0N
Zhong Kui
20
3 / 5 / 8
12,714
530
16,121
20,925
14,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 3 / 15
11,824
493
6,928
22,177
26,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
72
20
Kills
23
23
Deaths
20
27
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
10
1.67
W
Bastet
1
7
11
0.93
W
Guan Yu
DaveyMaguire
Guan Yu
6
3
9
3.5
W
Xbalanque
Giofra
Xbalanque
11
2
6
7
L
Baron Samedi
Pinecone69
Baron Samedi
4
2
7
3.75
L
Freya
Synister
Freya
4
7
4
0.86
W
Zhong Kui
XLR8TI0N
Zhong Kui
3
5
8
1.4
W
2
3
15
3.17
L
9
5
3
2.1
L
Ah Muzen Cab
shankapotamuses
Ah Muzen Cab
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,392
Damage
73,817
101,169
Taken
110,107
70,734
Mitigated
89,338
33,832
Healing
43,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
12,796
703
0
5,095
24,928
28,012
0
6,848
17,787
51,602
0
W
Bastet
9,978
1,842
0
6,651
21,045
7,997
718
6,289
14,485
0
82,902
W
Guan Yu
DaveyMaguire
Guan Yu
18,548
2,825
4,925
9,549
25,046
32,195
1,111
5,159
19,013
0
70,041
W
Xbalanque
Giofra
Xbalanque
22,242
9,572
0
10,388
20,914
8,408
4,971
8,100
12,656
0
161,427
L
Baron Samedi
Pinecone69
Baron Samedi
12,306
444
583
3,739
12,794
7,567
162
5,381
7,413
113,666
0
L
Freya
Synister
Freya
8,532
2,185
0
6,925
21,499
6,866
1,200
3,894
17,369
81,294
0
W
Zhong Kui
XLR8TI0N
Zhong Kui
16,121
1,192
0
7,607
20,925
14,350
2,621
9,272
11,244
90,709
0
W
6,928
1,418
0
3,971
22,177
26,388
300
4,188
17,841
25,575
0
L
22,765
4,760
267
8,730
23,150
22,271
0
3,235
18,942
0
107,008
L
Ah Muzen Cab
shankapotamuses
Ah Muzen Cab
15,993
6,722
0
8,493
18,798
6,018
1,999
3,869
14,680
0
94,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,435
Gold Earned
64,402
769
Minions Killed
715
0
Camps Cleared
0
2,162,903
Distance Traveled
2,287,435
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,446
477
71
3
0
435,997
11
W
Bastet
11,510
480
123
5
0
477,677
7
W
Guan Yu
13,084
545
140
6
0
538,546
1
W
Xbalanque
15,270
636
263
11
0
436,434
0
L
Baron Samedi
13,694
571
208
9
0
470,742
4
L
Freya
11,870
495
121
5
0
420,102
8
W
Zhong Kui
12,714
530
156
7
0
398,276
7
W
Ymir
11,824
493
33
1
0
436,502
7
L
Mulan
13,607
567
171
7
0
427,537
3
L
Ah Muzen Cab
12,818
534
198
8
0
408,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role