Player Matchup

Gilgamesh
Gilgamesh
A_STONED_PANDA
Gilgamesh
Level 88
God Stats
4W - 3L
1,384 SR
Queue Stats
117W - 132L
1,221 Elo+
Solo
Sun Wukong
Sun Wukong
Becckah
Sun Wukong
Level 94
God Stats
27W - 26L
1,488 SR
Queue Stats
109W - 147L
1,341 Elo+
Solo
Janus
Janus
Robznm
Janus
Level 131
God Stats
5W - 3L
1,527 SR
Queue Stats
15W - 16L
1,377 Elo+
Solo
Bakasura
Bakasura
YABOKUSAMA
Bakasura
Level 65
God Stats
1W - 1L
1,269 SR
Queue Stats
42W - 53L
1,346 Elo+
Solo
Hou Yi
Hou Yi
xRolo36
Hou Yi
Level 53
God Stats
2W - 2L
1,441 SR
Queue Stats
4W - 11L
1,049 Elo+
Solo
Team Averages
Level 86
1,422 SR
1,267 Elo+

VS

Team Averages
Level 62
1,440 SR
1,349 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Mangler789
Cabrakan
Level 89
God Stats
1W - 5L
1,290 SR
Queue Stats
35W - 46L
1,307 Elo+
Solo
Ne Zha
Ne Zha
Purple_Mango87
Ne Zha
Level 109
God Stats
15W - 21L
1,440 SR
Queue Stats
94W - 103L
1,376 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SirPapa22
Ah Muzen Cab
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,267 Elo+
Party 1
Merlin
Merlin
brubaker529
Merlin
Level 40
God Stats
1W - 2L
1,469 SR
Queue Stats
5W - 9L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A_STONED_PANDA
Gilgamesh
17
1 / 0 / 10
11,603
483
9,502
20,115
20,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Becckah
Sun Wukong
19
9 / 2 / 4
13,013
542
19,548
25,784
23,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
Robznm
Janus
19
3 / 1 / 2
12,623
526
6,397
13,940
7,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
YABOKUSAMA
Bakasura
20
11 / 2 / 5
14,280
595
13,925
21,632
12,531
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
xRolo36
Hou Yi
17
4 / 0 / 5
11,414
476
14,670
12,189
5,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 4 / 1
8,222
343
6,080
16,087
20,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
Mangler789
Cabrakan
15
1 / 6 / 1
9,859
411
15,467
25,813
20,470
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 5 / 0
10,147
423
8,388
14,433
5,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
SirPapa22
Ah Muzen Cab
13
0 / 5 / 1
8,149
340
9,202
10,960
3,849
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
17
0 / 8 / 2
11,066
461
6,474
18,059
7,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
28
Kills
4
5
Deaths
28
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
1
0.13
W
Gilgamesh
A_STONED_PANDA
Gilgamesh
1
0
10
6
W
Sun Wukong
Becckah
Sun Wukong
9
2
4
5.5
L
Cabrakan
Mangler789
Cabrakan
1
6
1
0.25
L
3
5
0
0.6
W
Janus
Robznm
Janus
3
1
2
4
L
Ah Muzen Cab
SirPapa22
Ah Muzen Cab
0
5
1
0.1
W
Bakasura
YABOKUSAMA
Bakasura
11
2
5
6.75
L
Merlin
0
8
2
0.13
W
Hou Yi
xRolo36
Hou Yi
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,042
Damage
45,611
93,660
Taken
85,352
69,038
Mitigated
57,576
40,341
Healing
27,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,080
1,630
1,412
4,523
16,087
20,225
256
1,435
14,372
31,141
0
W
Gilgamesh
A_STONED_PANDA
Gilgamesh
9,502
2,009
1,175
5,190
20,115
20,398
1,542
6,590
13,491
8,123
35,659
W
Sun Wukong
Becckah
Sun Wukong
19,548
3,565
0
9,108
25,784
23,602
2,193
9,845
15,839
7,676
69,199
L
Cabrakan
Mangler789
Cabrakan
15,467
2,875
26
9,619
25,813
20,470
806
2,180
23,341
54,835
0
L
8,388
2,930
0
5,178
14,433
5,593
0
2,116
12,040
0
46,771
W
Janus
Robznm
Janus
6,397
63
1,087
6,881
13,940
7,092
4,538
2,799
10,637
94,194
0
L
Ah Muzen Cab
SirPapa22
Ah Muzen Cab
9,202
4,052
690
2,809
10,960
3,849
854
611
10,320
0
54,840
W
Bakasura
YABOKUSAMA
Bakasura
13,925
9,457
0
11,808
21,632
12,531
5,545
5,511
16,027
0
116,700
L
Merlin
6,474
1,067
63
2,920
18,059
7,439
1,638
4,832
12,852
75,066
0
W
Hou Yi
xRolo36
Hou Yi
14,670
6,725
754
4,338
12,189
5,415
2,746
2,817
9,346
0
89,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,933
Gold Earned
47,443
721
Minions Killed
448
0
Camps Cleared
0
2,309,668
Distance Traveled
1,746,161
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,222
343
42
2
0
352,513
4
W
Gilgamesh
11,603
483
65
3
0
470,546
3
W
Sun Wukong
13,013
542
128
5
0
442,305
2
L
Cabrakan
9,859
411
108
5
0
330,175
1
L
Ne Zha
10,147
423
68
3
0
305,718
3
W
Janus
12,623
526
176
7
0
419,839
0
L
Ah Muzen Cab
8,149
340
82
3
0
430,890
0
W
Bakasura
14,280
595
207
9
0
535,162
3
L
Merlin
11,066
461
148
6
0
326,865
0
W
Hou Yi
11,414
476
145
6
0
441,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role