Player Matchup

Gilgamesh
Gilgamesh
Automatic818
Gilgamesh
Level 47
God Stats
3W - 5L
1,025 SR
Queue Stats
135W - 130L
1,374 Elo+
Party 1
Izanami
Izanami
FourthChris4589
Izanami
Level 56
God Stats
3W - 7L
1,321 SR
Queue Stats
155W - 174L
1,373 Elo+
Party 1
Mulan
Mulan
Pichu Uchiha
Mulan
Level 160
God Stats
39W - 36L
1,527 SR
Queue Stats
942W - 972L
1,382 Elo+
Solo
Cliodhna
Cliodhna
madmaxsmacks
Cliodhna
Level 62
God Stats
6W - 6L
1,439 SR
Queue Stats
201W - 217L
1,392 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mr0d1045
Morgan Le Fay
Level 53
God Stats
10W - 21L
1,297 SR
Queue Stats
165W - 172L
1,363 Elo+
Party 1
Team Averages
Level 76
1,321 SR
1,377 Elo+

VS

Team Averages
Level 93
1,616 SR
1,434 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Dropdong7037
Athena
Level 57
God Stats
21W - 16L
1,503 SR
Queue Stats
173W - 172L
1,417 Elo+
Solo
Danzaburou
Danzaburou
NandoWayne221B
Danzaburou
Level 105
God Stats
29W - 22L
1,543 SR
Queue Stats
204W - 192L
1,435 Elo+
Solo
Fenrir
Fenrir
PopeZepp
Fenrir
Level 63
God Stats
5W - 0L
1,956 SR
Queue Stats
250W - 240L
1,413 Elo+
Solo
Ra
Ra
xxassassinxx840
Ra
Level 112
God Stats
11W - 4L
1,576 SR
Queue Stats
134W - 148L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Automatic818
Gilgamesh
14
0 / 7 / 1
8,011
381
8,077
23,859
14,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 3 / 5
10,965
522
13,200
16,335
6,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 4 / 5
8,948
426
9,338
17,469
14,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
madmaxsmacks
Cliodhna
14
1 / 6 / 3
8,710
415
5,409
14,415
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
mr0d1045
Morgan Le Fay
15
4 / 10 / 1
9,559
455
11,281
17,587
6,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
9 / 1 / 4
12,753
607
17,494
11,103
5,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
17
3 / 3 / 10
11,008
524
7,529
20,214
22,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
NandoWayne221B
Danzaburou
17
2 / 3 / 3
11,010
524
8,542
12,620
3,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
PopeZepp
Fenrir
18
7 / 3 / 7
11,435
545
11,377
16,685
7,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 3 / 4
12,187
580
13,484
13,055
5,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
13
Kills
28
30
Deaths
13
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
1
4
11
L
Gilgamesh
Automatic818
Gilgamesh
0
7
1
0.07
W
Athena
3
3
10
2.67
L
5
3
5
2.5
W
Danzaburou
NandoWayne221B
Danzaburou
2
3
3
1.17
L
3
4
5
1.38
W
Fenrir
PopeZepp
Fenrir
7
3
7
3.5
L
Cliodhna
madmaxsmacks
Cliodhna
1
6
3
0.42
L
Morgan Le Fay
mr0d1045
Morgan Le Fay
4
10
1
0.45
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,305
Damage
58,426
89,665
Taken
73,677
46,690
Mitigated
44,955
24,306
Healing
22,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,494
5,420
0
5,107
11,103
5,772
2,576
1,747
8,773
0
105,398
L
Gilgamesh
Automatic818
Gilgamesh
8,077
1,116
84
6,464
23,859
14,679
0
4,429
19,362
5,059
43,208
W
Athena
7,529
1,726
468
3,360
20,214
22,535
33
3,054
17,071
36,441
0
L
13,200
9,076
0
6,901
16,335
6,073
579
2,470
13,853
0
88,978
W
Danzaburou
NandoWayne221B
Danzaburou
8,542
3,668
0
2,584
12,620
3,657
795
1,043
11,577
0
71,320
L
9,338
952
0
4,378
17,469
14,221
141
2,982
14,429
11,223
30,021
W
Fenrir
PopeZepp
Fenrir
11,377
2,306
0
6,076
16,685
7,822
0
3,023
13,545
0
75,683
L
Cliodhna
madmaxsmacks
Cliodhna
5,409
191
0
4,950
14,415
5,174
25
1,044
13,359
0
56,075
L
Morgan Le Fay
mr0d1045
Morgan Le Fay
11,281
1,161
80
1,449
17,587
6,543
18
9,641
7,649
49,981
0
W
13,484
976
1,323
3,979
13,055
5,169
504
5,437
7,489
84,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,193
Gold Earned
58,393
469
Minions Killed
626
0
Camps Cleared
0
1,781,535
Distance Traveled
1,962,919
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,753
607
186
9
0
358,647
1
L
Gilgamesh
8,011
381
72
3
0
376,837
0
W
Athena
11,008
524
54
3
0
414,614
3
L
Izanami
10,965
522
155
7
0
371,964
10
W
Danzaburou
11,010
524
132
6
0
341,924
0
L
Mulan
8,948
426
65
3
0
309,096
0
W
Fenrir
11,435
545
101
5
0
436,121
5
L
Cliodhna
8,710
415
103
5
0
382,050
3
L
Morgan Le Fay
9,559
455
74
4
0
341,588
3
W
Ra
12,187
580
153
7
0
411,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role