Player Matchup

Nu Wa
Nu Wa
II ZxJoKeRxZ II
Nu Wa
Level 109
God Stats
3W - 5L
1,448 SR
Queue Stats
449W - 500L
1,514 Elo+
Party 1
Athena
Athena
MuriloLuiz
Athena
Level 152
God Stats
1W - 2L
1,610 SR
Queue Stats
27W - 26L
1,503 Elo+
Party 3
Mercury
Mercury
OlhaBait
Mercury
Level 122
God Stats
0W - 1L
1,657 SR
Queue Stats
1W - 2L
1,484 Elo+
Party 3
Guan Yu
Guan Yu
mirokisan
Guan Yu
Level 127
God Stats
12W - 7L
1,660 SR
Queue Stats
676W - 715L
1,539 Elo+
Party 1
Jing Wei
Jing Wei
pipoucabr
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,486 Elo+
Party 3
Team Averages
Level 120
1,575 SR
1,505 Elo+

VS

Team Averages
Level 144
1,621 SR
1,557 Elo+
Bastet
Bastet
JayLeonx
Bastet
Level 160
God Stats
36W - 18L
1,572 SR
Queue Stats
298W - 267L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
Mackenzzy
Kukulkan
Level 154
God Stats
4W - 0L
1,899 SR
Queue Stats
519W - 470L
1,581 Elo+
Party 2
Xbalanque
Xbalanque
Robisomen
Xbalanque
Level 158
God Stats
2W - 1L
1,571 SR
Queue Stats
224W - 195L
1,589 Elo+
Party 2
Cliodhna
Cliodhna
SrSt4ser
Cliodhna
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 34L
1,548 Elo+
Solo
Khepri
Khepri
limmigrant
Khepri
Level 158
God Stats
5W - 4L
1,562 SR
Queue Stats
191W - 169L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 0
9,353
407
10,920
12,618
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
MuriloLuiz
Athena
14
1 / 5 / 4
9,486
412
6,346
18,516
19,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
OlhaBait
Mercury
17
0 / 6 / 1
9,827
427
8,226
23,661
7,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
mirokisan
Guan Yu
13
2 / 10 / 3
9,086
395
12,828
29,679
26,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
pipoucabr
Jing Wei
17
2 / 7 / 0
10,532
458
11,375
18,839
5,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JayLeonx
Bastet
20
10 / 2 / 4
13,510
587
19,149
17,612
8,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Mackenzzy
Kukulkan
20
11 / 0 / 10
14,093
613
18,793
14,371
7,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Robisomen
Xbalanque
20
8 / 2 / 8
15,073
655
21,000
20,801
8,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
SrSt4ser
Cliodhna
20
5 / 3 / 11
12,872
560
14,779
18,224
7,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
limmigrant
Khepri
18
2 / 0 / 16
12,817
557
7,054
18,232
24,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
85
7
Kills
36
36
Deaths
7
8
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
Bastet
JayLeonx
Bastet
10
2
4
6
W
Kukulkan
Mackenzzy
Kukulkan
11
0
10
16
L
Athena
MuriloLuiz
Athena
1
5
4
0.6
L
Mercury
OlhaBait
Mercury
0
6
1
0.08
W
Xbalanque
Robisomen
Xbalanque
8
2
8
6
W
Cliodhna
SrSt4ser
Cliodhna
5
3
11
3.5
W
Khepri
limmigrant
Khepri
2
0
16
10
L
Guan Yu
mirokisan
Guan Yu
2
10
3
0.35
L
Jing Wei
pipoucabr
Jing Wei
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,695
Damage
80,775
103,313
Taken
89,240
61,065
Mitigated
57,897
21,447
Healing
39,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,920
1,254
0
644
12,618
3,075
0
4,519
7,910
46,592
0
W
Bastet
JayLeonx
Bastet
19,149
4,765
0
7,845
17,612
8,903
2,122
4,029
12,262
0
79,669
W
Kukulkan
Mackenzzy
Kukulkan
18,793
2,460
233
4,481
14,371
7,728
1,824
4,557
9,509
102,745
0
L
Athena
MuriloLuiz
Athena
6,346
1,636
0
1,461
18,516
19,020
0
7,489
10,931
36,212
0
L
Mercury
OlhaBait
Mercury
8,226
3,614
0
6,022
23,661
7,617
0
5,385
18,125
0
81,444
W
Xbalanque
Robisomen
Xbalanque
21,000
13,927
0
12,503
20,801
8,686
10,885
3,552
16,922
0
140,173
W
Cliodhna
SrSt4ser
Cliodhna
14,779
1,826
0
7,720
18,224
7,583
942
4,348
13,465
0
94,276
W
Khepri
limmigrant
Khepri
7,054
1,758
0
6,724
18,232
24,997
604
3,861
13,893
40,853
0
L
Guan Yu
mirokisan
Guan Yu
12,828
2,425
891
8,205
29,679
26,053
0
6,958
21,864
493
52,572
L
Jing Wei
pipoucabr
Jing Wei
11,375
8,901
0
4,224
18,839
5,300
0
1,496
17,290
0
74,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,284
Gold Earned
68,365
516
Minions Killed
684
0
Camps Cleared
0
2,034,007
Distance Traveled
2,254,445
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,353
407
104
5
0
295,789
3
W
Bastet
13,510
587
124
5
0
474,423
9
W
Kukulkan
14,093
613
191
8
0
465,436
3
L
Athena
9,486
412
63
3
0
428,338
4
L
Mercury
9,827
427
118
5
0
473,935
2
W
Xbalanque
15,073
655
206
9
0
438,667
3
W
Cliodhna
12,872
560
121
5
0
460,719
1
W
Khepri
12,817
557
42
2
0
415,200
2
L
Guan Yu
9,086
395
78
3
0
408,433
4
L
Jing Wei
10,532
458
153
7
0
427,512
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role