Player Matchup

Geb
Geb
AnthraxGas
Geb
Level 79
God Stats
4W - 4L
1,383 SR
Queue Stats
159W - 181L
1,363 Elo+
Party 1
Medusa
Medusa
Baph66
Medusa
Level 57
God Stats
3W - 0L
1,855 SR
Queue Stats
44W - 49L
1,381 Elo+
Party 1
Chaac
Chaac
DomEnator13
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,397 Elo+
Party 1
Anhur
Anhur
Pwnninja221
Anhur
Level 42
God Stats
1W - 2L
1,197 SR
Queue Stats
100W - 111L
1,410 Elo+
Party 1
Raijin
Raijin
WalmartWarlock
Raijin
Level 108
God Stats
16W - 12L
1,443 SR
Queue Stats
230W - 233L
1,389 Elo+
Party 1
Team Averages
Level 63
1,476 SR
1,388 Elo+

VS

Team Averages
Level 74
1,492 SR
1,341 Elo+
Scylla
Scylla
FUJx101
Scylla
Level 46
God Stats
1W - 1L
1,743 SR
Queue Stats
41W - 63L
1,275 Elo+
Party 2
Hou Yi
Hou Yi
FaytMaster
Hou Yi
Level 153
God Stats
3W - 3L
1,403 SR
Queue Stats
181W - 184L
1,418 Elo+
Party 2
Set
Set
Lord Celbon
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,200 Elo+
Party 2
Nox
Nox
XzEddiexZ
Nox
Level 67
God Stats
0W - 1L
1,396 SR
Queue Stats
31W - 33L
1,410 Elo+
Solo
Chaac
Chaac
t24ktayana
Chaac
Level 88
God Stats
4W - 6L
1,416 SR
Queue Stats
348W - 407L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 13
8,795
977
5,690
14,725
10,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Baph66
Medusa
14
3 / 3 / 13
8,356
928
5,123
7,916
2,708
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 1 / 8
8,282
920
12,836
8,555
4,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 1 / 12
8,523
947
3,837
5,719
2,015
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
9 / 2 / 7
8,783
976
6,595
6,494
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FUJx101
Scylla
10
0 / 6 / 3
6,163
685
3,036
6,553
1,745
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
FaytMaster
Hou Yi
15
6 / 2 / 1
7,896
877
7,537
6,324
2,165
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 2
6,358
706
4,118
8,609
4,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 4 / 5
7,535
837
7,066
7,184
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
10
0 / 5 / 3
6,272
697
7,000
8,937
5,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
21
Kills
9
9
Deaths
21
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
W
Medusa
Baph66
Medusa
3
3
13
3.17
W
4
1
8
8
L
Scylla
FUJx101
Scylla
0
6
3
0.25
L
Hou Yi
FaytMaster
Hou Yi
6
2
1
3.25
L
0
4
2
0.25
W
3
1
12
9
W
9
2
7
6.25
L
3
4
5
1.38
L
Chaac
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,081
Damage
28,757
43,409
Taken
37,607
22,775
Mitigated
16,188
22,269
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,690
355
1,989
6,131
14,725
10,861
181
3,788
10,570
13,549
0
W
Medusa
Baph66
Medusa
5,123
2,104
1,681
1,140
7,916
2,708
1,499
2,757
5,016
0
14,364
W
12,836
1,223
1,344
4,199
8,555
4,964
624
1,691
6,648
0
22,631
L
Scylla
FUJx101
Scylla
3,036
218
0
0
6,553
1,745
0
2,361
4,029
6,382
0
L
Hou Yi
FaytMaster
Hou Yi
7,537
1,205
875
1,617
6,324
2,165
0
1,558
4,527
0
14,984
L
4,118
1,225
0
1,134
8,609
4,001
0
3,071
5,347
0
8,704
W
3,837
817
1,176
422
5,719
2,015
1,708
543
5,060
0
13,276
W
6,595
249
2,483
1,704
6,494
2,227
920
1,323
5,026
17,319
0
L
7,066
931
681
1,471
7,184
2,627
0
3,036
4,086
20,184
0
L
Chaac
7,000
351
799
2,035
8,937
5,650
0
2,259
6,477
0
11,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,739
Gold Earned
34,224
89
Minions Killed
69
0
Camps Cleared
0
849,263
Distance Traveled
654,998
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,795
977
12
1
0
191,170
0
W
Medusa
8,356
928
23
3
0
164,935
1
W
Chaac
8,282
920
14
2
0
171,502
0
L
Scylla
6,163
685
9
1
0
129,999
0
L
Hou Yi
7,896
877
22
2
0
141,182
0
L
Set
6,358
706
13
1
0
142,144
0
W
Anhur
8,523
947
22
2
0
152,413
0
W
Raijin
8,783
976
18
2
0
169,243
0
L
Nox
7,535
837
19
2
0
145,691
0
L
Chaac
6,272
697
6
1
0
95,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role