Player Matchup

Athena
Athena
Bruno_UNI28
Athena
Level 59
God Stats
19W - 23L
1,489 SR
Queue Stats
153W - 243L
1,375 Elo+
Party 1
Kali
Kali
GGBOY_Luisinho
Kali
Level 45
God Stats
4W - 5L
1,479 SR
Queue Stats
105W - 162L
1,262 Elo+
Party 2
Cthulhu
Cthulhu
aleffefifa
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,289 Elo+
Party 2
Artemis
Artemis
bleix023
Artemis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
460W - 534L
1,423 Elo+
Party 1
Merlin
Merlin
rafacrafter03
Merlin
Level 44
God Stats
0W - 3L
1,341 SR
Queue Stats
95W - 129L
1,282 Elo+
Party 2
Team Averages
Level 49
1,462 SR
1,326 Elo+

VS

Team Averages
Level 68
1,545 SR
1,415 Elo+
Poseidon
Poseidon
 
Poseidon
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Fedebann
Neith
Level 45
God Stats
4W - 1L
1,624 SR
Queue Stats
47W - 36L
1,497 Elo+
Solo
Horus
Horus
dogadordobrasil
Horus
Level 60
God Stats
2W - 0L
1,543 SR
Queue Stats
5W - 5L
1,347 Elo+
Solo
Mulan
Mulan
emi_braso17
Mulan
Level 103
God Stats
8W - 5L
1,581 SR
Queue Stats
444W - 500L
1,325 Elo+
Solo
Mercury
Mercury
fabrigus2015
Mercury
Level 67
God Stats
30W - 29L
1,475 SR
Queue Stats
168W - 231L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
1 / 2 / 0
5,333
381
2,119
10,782
4,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 0
5,642
403
5,779
10,352
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
aleffefifa
Cthulhu
10
1 / 2 / 0
5,835
417
3,918
6,450
3,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
bleix023
Artemis
11
0 / 5 / 0
6,403
457
3,940
9,158
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 0
6,654
475
4,598
3,665
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
1 / 0 / 0
8,143
582
3,869
6,094
1,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Fedebann
Neith
12
5 / 0 / 4
7,520
537
10,988
6,975
2,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 4
7,000
500
4,621
8,224
2,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 1 / 2
8,248
589
5,875
8,477
5,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
fabrigus2015
Mercury
12
3 / 1 / 1
7,121
509
2,738
9,102
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
14
14
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
0
0
1
L
Athena
1
2
0
0.5
W
Neith
Fedebann
Neith
5
0
4
7
L
0
4
0
0
L
Cthulhu
aleffefifa
Cthulhu
1
2
0
0.5
L
Artemis
bleix023
Artemis
0
5
0
0
W
3
0
4
5
W
2
1
2
3
W
Mercury
fabrigus2015
Mercury
3
1
1
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,354
Damage
28,091
40,407
Taken
38,872
15,379
Mitigated
14,695
8,579
Healing
16,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,869
229
69
3,157
6,094
1,944
0
2,604
3,490
63,346
0
L
Athena
2,119
586
0
2,984
10,782
4,853
0
1,097
9,645
15,991
0
W
Neith
Fedebann
Neith
10,988
4,951
0
2,564
6,975
2,269
715
1,393
5,546
0
54,149
L
5,779
2,692
0
1,220
10,352
3,665
0
1,679
8,532
0
32,331
L
Cthulhu
aleffefifa
Cthulhu
3,918
338
0
1,707
6,450
3,174
0
343
5,883
20,591
0
L
Artemis
bleix023
Artemis
3,940
2,826
0
2,028
9,158
2,466
0
0
9,158
0
40,608
W
4,621
2,077
2,360
3,164
8,224
2,896
294
2,093
6,131
0
9,959
W
5,875
307
0
1,495
8,477
5,182
0
3,066
4,912
4,637
42,744
W
Mercury
fabrigus2015
Mercury
2,738
1,638
0
3,754
9,102
2,404
0
911
8,158
0
43,142
L
4,598
380
0
640
3,665
1,221
0
1,150
2,515
43,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,867
Gold Earned
38,032
300
Minions Killed
440
0
Camps Cleared
0
1,234,560
Distance Traveled
1,438,767
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,143
582
135
10
0
299,962
1
L
Athena
5,333
381
21
2
0
242,754
3
W
Neith
7,520
537
97
7
0
238,927
0
L
Kali
5,642
403
62
4
0
258,239
0
L
Cthulhu
5,835
417
49
4
0
250,878
0
L
Artemis
6,403
457
78
6
0
223,072
0
W
Horus
7,000
500
13
1
0
296,296
8
W
Mulan
8,248
589
110
8
0
268,327
1
W
Mercury
7,121
509
85
6
0
335,255
5
L
Merlin
6,654
475
90
6
0
259,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role