Player Matchup

Nike
Nike
HearteartH1
Nike
Level 157
God Stats
1W - 0L
1,581 SR
Queue Stats
15W - 21L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
SIRV3RG0TA
Cthulhu
Level 119
God Stats
4W - 0L
1,522 SR
Queue Stats
14W - 17L
1,444 Elo+
Party 1
Neith
Neith
WalkedManager98
Neith
Level 106
God Stats
1W - 1L
1,421 SR
Queue Stats
6W - 2L
1,573 Elo+
Party 1
Chronos
Chronos
mifobleis
Chronos
Level 138
God Stats
1W - 0L
1,473 SR
Queue Stats
14W - 11L
1,467 Elo+
Party 1
Team Averages
Level 130
1,499 SR
1,477 Elo+

VS

Team Averages
Level 123
1,373 SR
1,477 Elo+
Nu Wa
Nu Wa
DeeQuad
Nu Wa
Level 68
God Stats
3W - 2L
1,492 SR
Queue Stats
4W - 6L
1,547 Elo+
Solo
Cu Chulainn
Cu Chulainn
JufHawk
Cu Chulainn
Level 142
God Stats
0W - 1L
1,305 SR
Queue Stats
25W - 29L
1,517 Elo+
Solo
Kukulkan
Kukulkan
P3COC1TA31
Kukulkan
Level 160
God Stats
38W - 59L
1,441 SR
Queue Stats
183W - 236L
1,402 Elo+
Solo
Heimdallr
Heimdallr
joeblob
Heimdallr
Level 123
God Stats
0W - 1L
1,251 SR
Queue Stats
9W - 16L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 9
14,439
849
16,933
18,494
21,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
SIRV3RG0TA
Cthulhu
20
10 / 2 / 10
14,885
876
19,861
19,598
24,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 5 / 2
13,280
781
9,044
13,634
4,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
mifobleis
Chronos
20
3 / 3 / 12
14,059
827
15,895
18,750
7,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DeeQuad
Nu Wa
19
4 / 7 / 6
12,920
760
16,989
16,528
5,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
JufHawk
Cu Chulainn
19
2 / 4 / 4
12,752
750
11,538
20,989
16,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
P3COC1TA31
Kukulkan
18
2 / 6 / 3
12,359
727
11,817
16,008
6,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
joeblob
Heimdallr
20
5 / 6 / 4
13,688
805
11,073
16,946
6,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
23
Kills
13
13
Deaths
23
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DeeQuad
Nu Wa
4
7
6
1
W
8
3
9
4.17
L
Cu Chulainn
JufHawk
Cu Chulainn
2
4
4
1
L
Kukulkan
P3COC1TA31
Kukulkan
2
6
3
0.58
W
Cthulhu
SIRV3RG0TA
Cthulhu
10
2
10
7.5
W
2
5
2
0.6
L
Heimdallr
joeblob
Heimdallr
5
6
4
1.17
W
Chronos
mifobleis
Chronos
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,733
Damage
51,417
70,476
Taken
70,471
58,476
Mitigated
34,495
14,685
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DeeQuad
Nu Wa
16,989
3,954
0
0
16,528
5,416
1,101
8,039
7,901
50,253
0
W
16,933
830
0
2,168
18,494
21,087
707
6,907
10,987
11,741
30,844
L
Cu Chulainn
JufHawk
Cu Chulainn
11,538
1,707
0
4,657
20,989
16,877
0
10,191
10,023
5,378
42,056
L
Kukulkan
P3COC1TA31
Kukulkan
11,817
556
725
1,242
16,008
6,002
641
9,804
5,431
66,981
0
W
Cthulhu
SIRV3RG0TA
Cthulhu
19,861
330
391
4,553
19,598
24,731
406
7,179
12,347
60,487
0
W
9,044
2,243
0
2,542
13,634
4,741
3,102
7,289
6,005
0
71,696
L
Heimdallr
joeblob
Heimdallr
11,073
3,714
0
2,089
16,946
6,200
462
10,587
5,655
0
52,975
W
Chronos
mifobleis
Chronos
15,895
5,366
0
5,031
18,750
7,917
4,263
9,162
9,487
68,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,663
Gold Earned
51,719
362
Minions Killed
330
14
Camps Cleared
14
1,423,223
Distance Traveled
1,174,689
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,920
760
51
3
3
257,243
1
W
Nike
14,439
849
49
3
2
374,110
1
L
Cu Chulainn
12,752
750
83
5
3
337,069
0
L
Kukulkan
12,359
727
115
7
3
279,077
4
W
Cthulhu
14,885
876
93
5
2
438,060
1
W
Neith
13,280
781
124
7
8
266,944
1
L
Heimdallr
13,688
805
81
5
5
301,300
0
W
Chronos
14,059
827
96
6
2
344,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role