Player Matchup

Tiamat
Tiamat
BigWeedGaming
Tiamat
Level 121
God Stats
0W - 1L
1,337 SR
Queue Stats
8W - 4L
1,739 Elo+
Party 1
King Arthur
King Arthur
NickoMode
King Arthur
Level 151
God Stats
0W - 1L
1,396 SR
Queue Stats
8W - 9L
1,549 Elo+
Party 1
Artio
Artio
Ruby216
Artio
Level 127
God Stats
0W - 1L
1,239 SR
Queue Stats
5W - 7L
1,493 Elo+
Party 1
Izanami
Izanami
springb3an
Izanami
Level 18
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 104
1,378 SR
1,570 Elo+

VS

Team Averages
Level 76
1,484 SR
1,384 Elo+
Hercules
Hercules
ALCAPWNAG3
Hercules
Level 85
God Stats
2W - 0L
1,530 SR
Queue Stats
14W - 12L
1,384 Elo+
Party 2
Neith
Neith
Brum12
Neith
Level 76
God Stats
4W - 6L
1,575 SR
Queue Stats
14W - 12L
1,384 Elo+
Party 2
Ymir
Ymir
Kiddlecup
Ymir
Level 27
God Stats
2W - 2L
1,298 SR
Queue Stats
14W - 12L
1,384 Elo+
Party 2
Anubis
Anubis
thetoddfather05
Anubis
Level 115
God Stats
2W - 2L
1,531 SR
Queue Stats
14W - 12L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
9,979
832
11,454
8,632
6,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
NickoMode
King Arthur
15
2 / 6 / 3
8,981
748
7,551
15,375
9,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
Ruby216
Artio
14
1 / 5 / 6
9,029
752
9,462
14,949
16,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Izanami
springb3an
Izanami
15
2 / 5 / 4
9,469
789
8,759
9,963
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALCAPWNAG3
Hercules
16
4 / 2 / 10
10,289
857
9,078
15,251
11,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Brum12
Neith
17
9 / 3 / 6
10,917
910
13,764
12,054
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
2 / 3 / 11
10,192
849
6,096
15,288
16,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 1 / 10
10,433
869
13,048
10,451
6,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
9
Kills
20
20
Deaths
9
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hercules
ALCAPWNAG3
Hercules
4
2
10
4.5
L
4
4
3
1.38
W
Neith
Brum12
Neith
9
3
6
4
W
Ymir
2
3
11
2.5
L
King Arthur
NickoMode
King Arthur
2
6
3
0.58
L
Artio
Ruby216
Artio
1
5
6
0.8
L
Izanami
springb3an
Izanami
2
5
4
0.8
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,226
Damage
41,986
48,919
Taken
53,044
34,992
Mitigated
38,787
9,289
Healing
22,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ALCAPWNAG3
Hercules
9,078
1,606
374
5,971
15,251
11,576
839
5,288
9,750
3,815
23,219
L
11,454
546
79
1,290
8,632
6,097
0
4,981
3,524
38,207
0
W
Neith
Brum12
Neith
13,764
8,039
0
4,574
12,054
4,913
4,651
5,778
6,197
0
44,131
W
Ymir
6,096
1,731
1,324
2,799
15,288
16,029
215
5,961
9,013
14,004
0
L
King Arthur
NickoMode
King Arthur
7,551
734
84
2,198
15,375
9,184
0
6,808
8,269
3,373
29,217
L
Artio
Ruby216
Artio
9,462
774
1,236
3,288
14,949
16,478
156
7,441
7,286
19,940
0
L
Izanami
springb3an
Izanami
8,759
4,855
0
1,114
9,963
3,233
611
1,711
8,077
0
35,625
W
13,048
1,027
807
6,155
10,451
6,269
1,616
5,068
5,219
47,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,458
Gold Earned
41,831
207
Minions Killed
193
8
Camps Cleared
11
863,516
Distance Traveled
897,393
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,289
857
30
3
3
253,022
0
L
Tiamat
9,979
832
69
6
4
223,636
2
W
Neith
10,917
910
63
5
4
211,591
0
W
Ymir
10,192
849
19
2
0
210,380
3
L
King Arthur
8,981
748
56
5
2
219,319
1
L
Artio
9,029
752
20
2
2
222,433
2
L
Izanami
9,469
789
62
5
0
198,128
1
W
Anubis
10,433
869
81
7
4
222,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role