Player Matchup

Zhong Kui
Zhong Kui
Art99995
Zhong Kui
Level 110
God Stats
5W - 4L
1,531 SR
Queue Stats
236W - 341L
1,478 Elo+
Party 1
Bastet
Bastet
IkarinI
Bastet
Level 128
God Stats
24W - 7L
1,749 SR
Queue Stats
538W - 542L
1,558 Elo+
Party 1
Ganesha
Ganesha
KTDoppelganger
Ganesha
Level 102
God Stats
3W - 2L
1,530 SR
Queue Stats
457W - 451L
1,551 Elo+
Party 1
Cupid
Cupid
android777god
Cupid
Level 152
God Stats
33W - 31L
1,488 SR
Queue Stats
1,367W - 1,620L
1,513 Elo+
Party 1
Mercury
Mercury
lucas_bz_007
Mercury
Level 120
God Stats
16W - 19L
1,486 SR
Queue Stats
521W - 505L
1,557 Elo+
Party 1
Team Averages
Level 122
1,557 SR
1,531 Elo+

VS

Team Averages
Level 78
1,631 SR
1,603 Elo+
Loki
Loki
CBRCBRCBR
Loki
Level 81
God Stats
4W - 4L
1,707 SR
Queue Stats
128W - 74L
1,661 Elo+
Party 2
Bacchus
Bacchus
MTCrew
Bacchus
Level 143
God Stats
3W - 3L
1,697 SR
Queue Stats
195W - 185L
1,545 Elo+
Solo
Hercules
Hercules
Oscorp107
Hercules
Level 45
God Stats
1W - 1L
1,711 SR
Queue Stats
83W - 47L
1,649 Elo+
Party 2
Scylla
Scylla
ZionSpectre
Scylla
Level 13
God Stats
1W - 1L
1,527 SR
Queue Stats
7W - 7L
1,598 Elo+
Party 2
Hachiman
Hachiman
creiger
Hachiman
Level 107
God Stats
2W - 4L
1,514 SR
Queue Stats
354W - 318L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Art99995
Zhong Kui
16
2 / 2 / 5
10,490
500
9,243
10,481
7,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
IkarinI
Bastet
20
5 / 0 / 3
13,639
649
15,128
16,166
14,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
0 / 1 / 11
10,834
516
7,039
14,370
14,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
0 / 2 / 5
11,665
555
6,418
14,097
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
lucas_bz_007
Mercury
20
7 / 2 / 1
12,445
593
13,331
16,320
7,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
1 / 4 / 3
8,902
424
4,277
11,865
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
MTCrew
Bacchus
11
0 / 3 / 5
8,046
383
9,072
19,192
20,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
Oscorp107
Hercules
14
1 / 2 / 3
8,166
389
4,445
15,900
12,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
14
2 / 3 / 3
9,086
433
8,756
9,434
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
creiger
Hachiman
17
3 / 2 / 3
10,469
499
13,899
13,642
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
14
Kills
7
7
Deaths
14
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Art99995
Zhong Kui
2
2
5
2.25
L
Loki
1
4
3
0.63
W
Bastet
IkarinI
Bastet
5
0
3
6.5
W
0
1
11
5.5
L
Bacchus
MTCrew
Bacchus
0
3
5
0.83
L
Hercules
Oscorp107
Hercules
1
2
3
1.25
L
Scylla
2
3
3
1.17
W
0
2
5
1.25
L
Hachiman
creiger
Hachiman
3
2
3
2.25
W
Mercury
lucas_bz_007
Mercury
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,159
Damage
40,449
71,434
Taken
70,033
49,611
Mitigated
44,688
29,321
Healing
17,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Art99995
Zhong Kui
9,243
1,078
0
4,598
10,481
7,789
678
3,590
6,851
53,055
0
L
Loki
4,277
343
0
3,788
11,865
4,155
0
1,262
10,603
0
56,762
W
Bastet
IkarinI
Bastet
15,128
3,142
0
10,117
16,166
14,745
1,008
2,525
13,210
0
102,104
W
7,039
1,130
3,621
3,476
14,370
14,615
177
4,954
9,333
30,410
0
L
Bacchus
MTCrew
Bacchus
9,072
1,679
1,203
3,532
19,192
20,068
0
6,387
12,805
26,483
0
L
Hercules
Oscorp107
Hercules
4,445
694
0
3,740
15,900
12,041
0
4,073
11,827
0
37,287
L
Scylla
8,756
739
0
926
9,434
3,306
0
2,598
6,836
40,118
0
W
6,418
3,993
140
5,981
14,097
5,334
3,583
3,171
10,881
0
99,286
L
Hachiman
creiger
Hachiman
13,899
7,204
0
3,927
13,642
5,118
0
1,962
11,680
0
86,819
W
Mercury
lucas_bz_007
Mercury
13,331
8,638
0
1,388
16,320
7,128
0
3,742
12,578
0
135,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,073
Gold Earned
44,669
674
Minions Killed
467
0
Camps Cleared
0
2,168,126
Distance Traveled
1,995,138
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,490
500
105
5
0
400,973
2
L
Loki
8,902
424
94
4
0
392,535
5
W
Bastet
13,639
649
195
9
0
478,774
3
W
Ganesha
10,834
516
15
1
0
418,460
6
L
Bacchus
8,046
383
27
1
0
421,106
9
L
Hercules
8,166
389
74
4
0
402,565
3
L
Scylla
9,086
433
100
5
0
373,346
3
W
Cupid
11,665
555
205
10
0
378,107
4
L
Hachiman
10,469
499
172
8
0
405,586
7
W
Mercury
12,445
593
154
7
0
491,812
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role