Player Matchup

Merlin
Merlin
Daniel1496
Merlin
Level 85
God Stats
5W - 5L
1,853 SR
Queue Stats
6W - 5L
1,720 Elo+
Party 1
Sobek
Sobek
LOGiiC-ATravis31
Sobek
Level 120
God Stats
3W - 3L
1,462 SR
Queue Stats
124W - 94L
1,509 Elo+
Solo
Hou Yi
Hou Yi
LympD
Hou Yi
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 93
1,605 SR
1,576 Elo+

VS

Team Averages
Level 54
1,434 SR
1,395 Elo+
Chiron
Chiron
AsesinoSEALS
Chiron
Level 68
God Stats
6W - 5L
1,391 SR
Queue Stats
276W - 303L
1,399 Elo+
Party 2
Achilles
Achilles
Pippster2
Achilles
Level 56
God Stats
48W - 48L
1,486 SR
Queue Stats
149W - 185L
1,389 Elo+
Party 2
Poseidon
Poseidon
ZNUKEMANZ
Poseidon
Level 39
God Stats
5W - 4L
1,426 SR
Queue Stats
149W - 169L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Daniel1496
Merlin
12
2 / 8 / 2
9,116
608
8,582
12,807
3,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 2
8,745
583
3,228
18,312
14,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
LympD
Hou Yi
12
2 / 7 / 1
9,037
602
5,388
11,208
3,177
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
7 / 0 / 10
11,316
754
14,463
9,698
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Pippster2
Achilles
14
8 / 2 / 8
10,664
711
15,963
14,749
11,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
ZNUKEMANZ
Poseidon
15
4 / 2 / 11
10,372
691
7,703
7,646
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
19
19
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chiron
7
0
10
12
L
Merlin
Daniel1496
Merlin
2
8
2
0.38
L
0
4
2
0.25
L
Hou Yi
LympD
Hou Yi
2
7
1
0.36
W
Achilles
Pippster2
Achilles
8
2
8
6
W
Poseidon
ZNUKEMANZ
Poseidon
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,198
Damage
38,129
42,327
Taken
32,093
21,606
Mitigated
19,160
5,825
Healing
14,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
14,463
4,768
822
5,687
9,698
4,587
1,252
3,750
5,948
0
63,193
L
Merlin
Daniel1496
Merlin
8,582
246
643
1,300
12,807
3,457
0
2,967
9,169
37,688
0
L
3,228
90
0
2,175
18,312
14,972
0
3,676
13,487
9,530
0
L
Hou Yi
LympD
Hou Yi
5,388
1,184
566
1,141
11,208
3,177
66
1,126
9,621
0
21,895
W
Achilles
Pippster2
Achilles
15,963
3,075
511
3,873
14,749
11,931
172
5,678
9,071
0
25,789
W
Poseidon
ZNUKEMANZ
Poseidon
7,703
453
992
2,155
7,646
2,642
784
3,177
4,469
40,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,898
Gold Earned
32,352
121
Minions Killed
193
0
Camps Cleared
12
738,261
Distance Traveled
886,591
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,316
754
95
6
4
294,665
5
L
Merlin
9,116
608
66
4
0
239,515
0
L
Sobek
8,745
583
14
1
0
283,328
11
L
Hou Yi
9,037
602
41
3
0
215,418
3
W
Achilles
10,664
711
23
2
2
298,306
1
W
Poseidon
10,372
691
75
5
6
293,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role