Player Matchup

Jing Wei
Jing Wei
BubbleFruit
Jing Wei
Level 149
God Stats
1W - 0L
1,172 SR
Queue Stats
142W - 93L
1,665 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Galant22
Morgan Le Fay
Level 79
God Stats
3W - 1L
1,588 SR
Queue Stats
84W - 71L
1,610 Elo+
Party 1
Bacchus
Bacchus
KingRichie1998
Bacchus
Level 27
God Stats
3W - 2L
1,616 SR
Queue Stats
16W - 10L
1,616 Elo+
Party 1
Ullr
Ullr
Tweak25D
Ullr
Level 108
God Stats
5W - 2L
1,694 SR
Queue Stats
230W - 156L
1,625 Elo+
Party 1
Team Averages
Level 91
1,518 SR
1,629 Elo+

VS

Team Averages
Level 104
1,559 SR
1,339 Elo+
Discordia
Discordia
OrangeLavaBlast
Discordia
Level 88
God Stats
0W - 1L
1,561 SR
Queue Stats
0W - 2L
1,309 Elo+
Party 2
Hel
Hel
PuppetMeister21
Hel
Level 106
God Stats
0W - 1L
1,560 SR
Queue Stats
2W - 7L
1,322 Elo+
Party 2
Loki
Loki
Zombill420
Loki
Level 97
God Stats
0W - 1L
1,627 SR
Queue Stats
1W - 2L
1,377 Elo+
Party 2
Bacchus
Bacchus
spiggety
Bacchus
Level 123
God Stats
0W - 1L
1,488 SR
Queue Stats
2W - 4L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BubbleFruit
Jing Wei
16
7 / 1 / 6
10,620
965
7,887
5,766
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Galant22
Morgan Le Fay
14
5 / 1 / 8
9,610
874
7,467
5,467
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 0 / 13
10,003
909
5,525
9,483
9,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
17
6 / 0 / 7
10,998
1,000
11,176
3,843
2,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OrangeLavaBlast
Discordia
12
0 / 3 / 0
7,347
668
3,643
5,526
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 0
7,872
716
1,319
10,697
4,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 8 / 0
9,082
826
6,019
10,322
4,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
spiggety
Bacchus
13
0 / 3 / 2
7,935
721
2,068
12,295
13,495
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
19
Kills
2
2
Deaths
19
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BubbleFruit
Jing Wei
7
1
6
10
W
Morgan Le Fay
Galant22
Morgan Le Fay
5
1
8
9
W
1
0
13
7.5
L
Discordia
OrangeLavaBlast
Discordia
0
3
0
0
L
0
5
0
0
W
Ullr
6
0
7
9.5
L
2
8
0
0.25
L
Bacchus
spiggety
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,055
Damage
13,049
24,559
Taken
38,840
16,975
Mitigated
24,891
4,754
Healing
5,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BubbleFruit
Jing Wei
7,887
6,902
0
311
5,766
2,550
2,227
2,498
3,109
0
45,398
W
Morgan Le Fay
Galant22
Morgan Le Fay
7,467
434
43
695
5,467
2,355
1,006
2,116
3,194
23,775
0
W
5,525
341
342
1,900
9,483
9,940
455
1,786
7,455
16,159
0
L
Discordia
OrangeLavaBlast
Discordia
3,643
53
267
327
5,526
1,826
0
1,899
3,446
16,240
0
L
1,319
61
1,107
2,608
10,697
4,636
45
4,204
6,349
24,551
0
W
Ullr
11,176
3,737
0
1,463
3,843
2,130
2,957
1,191
2,556
0
46,812
L
6,019
1,285
190
1,120
10,322
4,934
0
4,426
5,750
0
34,295
L
Bacchus
spiggety
Bacchus
2,068
235
0
0
12,295
13,495
0
2,845
9,120
13,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,231
Gold Earned
32,236
215
Minions Killed
162
16
Camps Cleared
8
942,078
Distance Traveled
665,389
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,620
965
80
7
7
220,990
0
W
Morgan Le Fay
9,610
874
26
2
1
225,368
1
W
Bacchus
10,003
909
23
2
3
264,439
0
L
Discordia
7,347
668
40
4
3
147,493
0
L
Hel
7,872
716
54
5
2
161,905
0
W
Ullr
10,998
1,000
86
8
5
231,281
2
L
Loki
9,082
826
51
5
3
175,896
0
L
Bacchus
7,935
721
17
2
0
180,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role