Player Matchup

Fenrir
Fenrir
AbusiveMussel0
Fenrir
Level 80
God Stats
2W - 8L
1,254 SR
Queue Stats
376W - 544L
1,356 Elo+
Party 1
Geb
Geb
Jurimpe
Geb
Level 99
God Stats
2W - 7L
1,328 SR
Queue Stats
528W - 730L
1,339 Elo+
Party 1
Bellona
Bellona
Loriz Mestre
Bellona
Level 28
God Stats
2W - 5L
1,369 SR
Queue Stats
67W - 103L
1,252 Elo+
Party 1
Discordia
Discordia
Senpai_Mestre
Discordia
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
516W - 738L
1,332 Elo+
Party 1
Cupid
Cupid
fannezinha
Cupid
Level 69
God Stats
170W - 157L
1,433 SR
Queue Stats
340W - 387L
1,364 Elo+
Party 1
Team Averages
Level 73
1,377 SR
1,329 Elo+

VS

Team Averages
Level 73
1,531 SR
1,453 Elo+
Set
Set
BleusStep
Set
Level 106
God Stats
3W - 3L
1,455 SR
Queue Stats
253W - 231L
1,518 Elo+
Party 2
Persephone
Persephone
Damn6Daniel
Persephone
Level 102
God Stats
5W - 1L
1,560 SR
Queue Stats
248W - 245L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
Druidan
Cthulhu
Level 48
God Stats
4W - 1L
1,711 SR
Queue Stats
62W - 62L
1,458 Elo+
Solo
Anubis
Anubis
JugoWrld999
Anubis
Level 81
God Stats
101W - 90L
1,520 SR
Queue Stats
249W - 219L
1,497 Elo+
Party 2
Sol
Sol
SOLCHAN03
Sol
Level 29
God Stats
14W - 22L
1,407 SR
Queue Stats
34W - 52L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 6
7,406
494
3,969
14,328
8,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
14
4 / 6 / 6
8,130
542
8,147
13,827
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Loriz Mestre
Bellona
1
0 / 0 / 0
4,347
290
0
0
0
Discordia
Senpai_Mestre
Discordia
11
3 / 6 / 4
7,214
481
4,752
8,999
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
12
3 / 3 / 4
7,356
490
8,683
10,145
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
9,199
613
7,500
11,955
5,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
Damn6Daniel
Persephone
15
8 / 2 / 4
9,861
657
10,999
6,855
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Druidan
Cthulhu
11
1 / 3 / 6
7,434
496
6,380
10,584
8,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
5 / 2 / 0
9,257
617
7,559
10,408
5,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 3
7,798
520
4,459
6,587
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
13
Kills
19
19
Deaths
14
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
4
5
5
1.3
W
Persephone
Damn6Daniel
Persephone
8
2
4
5
W
Cthulhu
Druidan
Cthulhu
1
3
6
1.33
W
Anubis
5
2
0
2.5
L
Geb
4
6
6
1.17
L
Bellona
Loriz Mestre
Bellona
0
0
0
0
W
1
2
3
1.25
L
Discordia
Senpai_Mestre
Discordia
3
6
4
0.83
L
Cupid
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,551
Damage
36,897
47,299
Taken
46,389
18,900
Mitigated
24,096
11,853
Healing
15,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,969
984
0
2,787
14,328
8,912
0
8,797
5,369
0
19,150
W
7,500
3,701
0
2,558
11,955
5,388
0
4,654
7,301
0
63,979
W
Persephone
Damn6Daniel
Persephone
10,999
973
0
1,753
6,855
2,540
230
2,338
4,515
56,210
0
W
Cthulhu
Druidan
Cthulhu
6,380
423
57
1,403
10,584
8,823
0
2,002
8,582
25,064
0
W
Anubis
7,559
154
0
6,063
10,408
5,114
2,136
2,497
7,911
64,415
0
L
Geb
8,147
1,678
0
3,621
13,827
4,302
0
7,016
6,716
41,208
0
L
Bellona
Loriz Mestre
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
4,459
1,298
0
3,361
6,587
2,231
2,931
1,571
5,016
39,235
5,334
L
Discordia
Senpai_Mestre
Discordia
4,752
359
0
640
8,999
2,472
172
5,520
3,333
33,479
0
L
Cupid
8,683
4,517
408
4,397
10,145
3,214
0
7,274
2,775
0
44,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,453
Gold Earned
43,549
280
Minions Killed
442
0
Camps Cleared
0
1,162,352
Distance Traveled
1,480,610
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,406
494
38
3
0
315,072
3
W
Set
9,199
613
103
7
0
303,471
3
W
Persephone
9,861
657
108
7
0
314,008
3
W
Cthulhu
7,434
496
30
2
0
311,269
2
W
Anubis
9,257
617
120
8
0
255,889
3
L
Geb
8,130
542
76
5
0
280,180
3
L
Bellona
4,347
290
0
0
0
0
0
W
Sol
7,798
520
81
5
0
295,973
2
L
Discordia
7,214
481
71
5
0
274,656
0
L
Cupid
7,356
490
95
6
0
292,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role