Player Matchup

Gilgamesh
Gilgamesh
BigBoy914
Gilgamesh
Level 80
God Stats
17W - 12L
1,607 SR
Queue Stats
84W - 84L
1,538 Elo+
Party 2
Kukulkan
Kukulkan
Certainly
Kukulkan
Level 108
God Stats
8W - 11L
1,516 SR
Queue Stats
47W - 56L
1,491 Elo+
Party 2
Ganesha
Ganesha
MrEximia
Ganesha
Level 125
God Stats
4W - 4L
1,467 SR
Queue Stats
6W - 9L
1,438 Elo+
Party 3
Hel
Hel
Samplehand
Hel
Level 118
God Stats
7W - 3L
1,609 SR
Queue Stats
169W - 148L
1,536 Elo+
Party 2
Skadi
Skadi
Themris
Skadi
Level 125
God Stats
3W - 2L
1,596 SR
Queue Stats
9W - 12L
1,471 Elo+
Party 3
Team Averages
Level 111
1,559 SR
1,495 Elo+

VS

Team Averages
Level 134
1,564 SR
1,535 Elo+
Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
 
Ares
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
JOSEJAIDER
Hera
Level 129
God Stats
0W - 1L
1,445 SR
Queue Stats
290W - 290L
1,562 Elo+
Party 1
Bakasura
Bakasura
NBAboss22
Bakasura
Level 149
God Stats
4W - 3L
1,704 SR
Queue Stats
180W - 169L
1,538 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
yestiolab
Ah Muzen Cab
Level 142
God Stats
3W - 2L
1,671 SR
Queue Stats
163W - 157L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBoy914
Gilgamesh
14
3 / 1 / 10
8,600
860
7,687
17,416
10,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Certainly
Kukulkan
14
2 / 1 / 5
7,925
793
6,561
4,511
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
MrEximia
Ganesha
14
0 / 0 / 14
8,337
834
6,061
8,571
9,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 0 / 7
9,721
972
10,511
8,188
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Themris
Skadi
16
8 / 1 / 5
9,797
980
11,506
8,239
3,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 4 / 1
7,331
733
3,448
7,236
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
 
Ares
11
0 / 6 / 2
6,669
667
3,888
15,101
11,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 1
6,644
664
7,151
8,881
2,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
NBAboss22
Bakasura
12
0 / 4 / 1
6,293
629
3,816
10,390
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
yestiolab
Ah Muzen Cab
14
1 / 2 / 0
6,953
695
12,008
7,537
2,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
20
Kills
3
3
Deaths
20
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
4
1
0.38
L
Ares
 
Ares
0
6
2
0.17
W
Gilgamesh
BigBoy914
Gilgamesh
3
1
10
8
W
Kukulkan
Certainly
Kukulkan
2
1
5
4.5
L
1
4
1
0.38
W
Ganesha
MrEximia
Ganesha
0
0
14
7
L
Bakasura
NBAboss22
Bakasura
0
4
1
0.13
W
7
0
7
10.5
W
Skadi
Themris
Skadi
8
1
5
10.5
L
Ah Muzen Cab
yestiolab
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,326
Damage
30,311
46,925
Taken
49,145
28,798
Mitigated
22,337
19,005
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,448
96
0
1,190
7,236
2,335
0
2,543
4,693
21,450
0
L
Ares
 
Ares
3,888
307
0
2,281
15,101
11,316
0
6,815
8,052
11,707
0
W
Gilgamesh
BigBoy914
Gilgamesh
7,687
2,299
256
3,703
17,416
10,449
491
4,815
12,266
0
16,645
W
Kukulkan
Certainly
Kukulkan
6,561
618
0
360
4,511
1,744
763
1,569
2,802
22,069
0
L
7,151
1,526
68
655
8,881
2,855
0
4,074
4,721
19,958
0
W
Ganesha
MrEximia
Ganesha
6,061
299
0
1,494
8,571
9,456
187
3,226
5,345
21,377
0
L
Bakasura
NBAboss22
Bakasura
3,816
2,734
0
1,279
10,390
3,457
0
5,180
5,002
0
10,146
W
10,511
1,043
7,652
5,540
8,188
3,583
1,033
2,264
5,714
37,957
0
W
Skadi
Themris
Skadi
11,506
5,623
0
0
8,239
3,566
3,730
3,005
5,234
0
41,209
L
Ah Muzen Cab
yestiolab
Ah Muzen Cab
12,008
1,634
0
1,060
7,537
2,374
1
4,393
3,086
0
39,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,380
Gold Earned
33,890
287
Minions Killed
199
9
Camps Cleared
6
1,083,164
Distance Traveled
948,922
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,331
733
40
4
2
177,509
2
L
Ares
6,669
667
24
2
1
186,682
5
W
Gilgamesh
8,600
860
27
3
1
233,258
1
W
Kukulkan
7,925
793
57
6
3
199,495
1
L
Hera
6,644
664
39
4
0
186,898
2
W
Ganesha
8,337
834
21
2
1
217,339
5
L
Bakasura
6,293
629
35
4
2
183,045
0
W
Hel
9,721
972
96
10
3
235,522
0
W
Skadi
9,797
980
86
9
1
197,550
1
L
Ah Muzen Cab
6,953
695
61
6
1
214,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role