Player Matchup

Fenrir
Fenrir
ImDaGoon
Fenrir
Level 142
God Stats
3W - 2L
1,444 SR
Queue Stats
47W - 20L
1,693 Elo+
Party 2
Olorun
Olorun
NotBanned9408
Olorun
Level 25
God Stats
3W - 1L
1,688 SR
Queue Stats
45W - 9L
1,761 Elo+
Party 2
Nemesis
Nemesis
SeedzK11
Nemesis
Level 28
God Stats
7W - 0L
1,672 SR
Queue Stats
42W - 5L
1,848 Elo+
Party 2
Team Averages
Level 65
1,601 SR
1,767 Elo+

VS

Team Averages
Level 56
1,532 SR
1,314 Elo+
Bacchus
Bacchus
BBGUNLUNA2318
Bacchus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,345 Elo+
Party 1
Cliodhna
Cliodhna
ViralGaming
Cliodhna
Level 29
God Stats
4W - 3L
1,595 SR
Queue Stats
16W - 31L
1,281 Elo+
Party 1
Nemesis
Nemesis
xBEASTx6AMERx69
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ImDaGoon
Fenrir
15
6 / 3 / 22
11,643
776
14,073
21,492
8,889
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 3 / 16
11,986
799
22,335
11,211
4,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
SeedzK11
Nemesis
16
18 / 0 / 13
12,934
862
25,765
16,245
10,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
3 / 9 / 2
10,663
711
9,976
34,656
38,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cliodhna
ViralGaming
Cliodhna
12
2 / 13 / 2
9,695
646
9,354
18,179
5,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 10 / 4
9,762
651
8,921
22,460
11,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
32
Kills
6
6
Deaths
32
51
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
3
9
2
0.44
W
Fenrir
ImDaGoon
Fenrir
6
3
22
5.67
W
8
3
16
5.33
W
Nemesis
SeedzK11
Nemesis
18
0
13
24.5
L
Cliodhna
ViralGaming
Cliodhna
2
13
2
0.23
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,173
Damage
28,251
48,948
Taken
75,295
24,160
Mitigated
55,169
18,592
Healing
6,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
9,976
1,415
0
5,282
34,656
38,352
0
13,324
20,632
20,155
0
W
Fenrir
ImDaGoon
Fenrir
14,073
2,273
616
5,773
21,492
8,889
60
5,401
12,899
125
32,159
W
22,335
11,495
990
5,287
11,211
4,877
1,383
2,480
8,731
62,040
5,975
W
Nemesis
SeedzK11
Nemesis
25,765
11,704
993
4,933
16,245
10,394
526
3,151
11,849
7,228
39,106
L
Cliodhna
ViralGaming
Cliodhna
9,354
1,002
0
427
18,179
5,022
0
3,180
14,552
0
35,570
L
8,921
3,280
0
1,257
22,460
11,795
0
7,289
14,894
0
22,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,563
Gold Earned
30,120
171
Minions Killed
78
14
Camps Cleared
0
765,728
Distance Traveled
668,799
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,663
711
17
1
0
231,187
0
W
Fenrir
11,643
776
32
2
4
244,323
7
W
Olorun
11,986
799
94
6
7
242,374
2
W
Nemesis
12,934
862
45
3
3
279,031
1
L
Cliodhna
9,695
646
37
2
0
212,228
0
L
Nemesis
9,762
651
24
2
0
225,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role