Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Odin
Odin
DevilnotCry91
Odin
Level 129
God Stats
6W - 4L
1,620 SR
Queue Stats
318W - 356L
1,471 Elo+
Party 4
Ra
Ra
Sky FurixiZ
Ra
Level 125
God Stats
9W - 5L
1,633 SR
Queue Stats
186W - 197L
1,521 Elo+
Solo
Izanami
Izanami
Tonuok
Izanami
Level 81
God Stats
2W - 1L
1,421 SR
Queue Stats
62W - 58L
1,493 Elo+
Party 1
Athena
Athena
adamvazquez2002
Athena
Level 104
God Stats
6W - 4L
1,480 SR
Queue Stats
98W - 108L
1,462 Elo+
Party 1
Team Averages
Level 113
1,531 SR
1,489 Elo+

VS

Team Averages
Level 100
1,534 SR
1,424 Elo+
Khepri
Khepri
BaneOne1
Khepri
Level 66
God Stats
0W - 1L
1,449 SR
Queue Stats
17W - 22L
1,436 Elo+
Solo
Kali
Kali
Just_Badger
Kali
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 150L
1,428 Elo+
Party 3
Sun Wukong
Sun Wukong
Just_Daviiee
Sun Wukong
Level 85
God Stats
2W - 5L
1,637 SR
Queue Stats
48W - 66L
1,450 Elo+
Party 3
Merlin
Merlin
Psychokiller6387
Merlin
Level 121
God Stats
1W - 8L
1,593 SR
Queue Stats
4W - 12L
1,283 Elo+
Party 2
Nu Wa
Nu Wa
S_W_A_T11
Nu Wa
Level 154
God Stats
0W - 1L
1,489 SR
Queue Stats
43W - 47L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
6 / 0 / 8
10,121
1,012
11,898
5,694
2,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 0 / 15
9,723
972
7,865
12,814
8,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 0 / 11
10,662
1,066
13,288
3,658
1,517
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Izanami
Tonuok
Izanami
16
4 / 0 / 13
9,663
966
15,693
8,315
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 0 / 16
9,125
913
4,447
10,992
9,459
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Team 1 Tickets

302

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BaneOne1
Khepri
15
0 / 4 / 0
9,390
939
2,139
15,129
18,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

15
0 / 4 / 0
8,262
826
3,459
7,860
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sun Wukong
Just_Daviiee
Sun Wukong
14
0 / 4 / 0
8,309
831
7,397
17,825
12,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 3 / 0
8,456
846
13,062
8,238
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
S_W_A_T11
Nu Wa
14
0 / 2 / 0
8,393
839
11,163
7,586
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
0
17
Kills
0
0
Deaths
17
63
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
0
8
10
L
Khepri
BaneOne1
Khepri
0
4
0
0
W
0
0
15
7.5
L
0
4
0
0
L
Sun Wukong
Just_Daviiee
Sun Wukong
0
4
0
0
L
0
3
0
0
L
Nu Wa
S_W_A_T11
Nu Wa
0
2
0
0
W
6
0
11
11.5
W
Izanami
Tonuok
Izanami
4
0
13
10.5
W
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,191
Damage
37,220
41,473
Taken
56,638
24,489
Mitigated
39,016
11,174
Healing
4,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,898
1,457
0
2,386
5,694
2,159
0
3,254
2,173
30,781
0
L
Khepri
BaneOne1
Khepri
2,139
190
84
1,564
15,129
18,464
0
7,704
7,425
7,836
0
W
7,865
1,118
0
2,100
12,814
8,316
0
6,362
5,638
3,083
17,113
L
3,459
1,594
0
316
7,860
3,081
0
4,856
3,004
0
11,012
L
Sun Wukong
Just_Daviiee
Sun Wukong
7,397
1,076
0
2,013
17,825
12,173
0
7,546
10,279
0
27,706
L
13,062
652
0
329
8,238
2,954
0
5,916
2,322
45,382
0
L
Nu Wa
S_W_A_T11
Nu Wa
11,163
2,274
0
363
7,586
2,344
0
4,726
2,860
28,676
0
W
13,288
975
1,776
696
3,658
1,517
0
2,709
873
36,967
0
W
Izanami
Tonuok
Izanami
15,693
11,622
0
2,487
8,315
3,038
0
6,117
1,894
0
49,231
W
4,447
961
625
1,104
10,992
9,459
0
6,728
3,744
9,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,294
Gold Earned
42,810
224
Minions Killed
195
6
Camps Cleared
10
992,098
Distance Traveled
848,828
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,121
1,012
46
5
0
201,023
2
L
Khepri
9,390
939
7
1
0
174,838
0
W
Odin
9,723
972
23
2
1
207,508
0
L
Kali
8,262
826
7
1
7
140,393
1
L
Sun Wukong
8,309
831
56
6
0
195,075
0
L
Merlin
8,456
846
75
8
2
175,628
0
L
Nu Wa
8,393
839
50
5
1
162,894
0
W
Ra
10,662
1,066
69
7
3
211,514
0
W
Izanami
9,663
966
73
7
1
180,207
0
W
Athena
9,125
913
13
1
1
191,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role