Player Matchup

Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Alex1211564
King Arthur
Level 85
God Stats
108W - 114L
1,527 SR
Queue Stats
405W - 423L
1,490 Elo+
Solo
Medusa
Medusa
HaywardMM
Medusa
Level 128
God Stats
2W - 6L
1,442 SR
Queue Stats
53W - 56L
1,478 Elo+
Solo
Bastet
Bastet
mightytwist
Bastet
Level 126
God Stats
12W - 6L
1,625 SR
Queue Stats
394W - 388L
1,483 Elo+
Solo
Ra
Ra
xPiZzA BoXx
Ra
Level 139
God Stats
33W - 24L
1,615 SR
Queue Stats
372W - 366L
1,487 Elo+
Solo
Team Averages
Level 121
1,542 SR
1,488 Elo+

VS

Team Averages
Level 96
1,582 SR
1,510 Elo+
Khepri
Khepri
ElderKaizen
Khepri
Level 117
God Stats
0W - 2L
1,233 SR
Queue Stats
448W - 446L
1,535 Elo+
Party 1
Bellona
Bellona
HamsterScout
Bellona
Level 109
God Stats
6W - 8L
1,601 SR
Queue Stats
428W - 387L
1,577 Elo+
Party 1
Izanami
Izanami
SteampunkDiablo
Izanami
Level 125
God Stats
8W - 7L
1,535 SR
Queue Stats
153W - 184L
1,475 Elo+
Solo
Loki
Loki
The1stFatty
Loki
Level 64
God Stats
1W - 1L
1,742 SR
Queue Stats
29W - 33L
1,453 Elo+
Party 1
Thor
Thor
c09pollock
Thor
Level 66
God Stats
1W - 1L
1,797 SR
Queue Stats
80W - 70L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 0 / 6
7,011
501
4,677
6,866
5,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Alex1211564
King Arthur
11
0 / 6 / 2
6,950
496
6,905
10,947
5,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
HaywardMM
Medusa
14
1 / 0 / 1
7,607
543
5,649
6,957
1,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bastet
14
9 / 2 / 1
8,818
630
9,804
9,764
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
2 / 3 / 4
7,886
563
6,334
6,772
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 3 / 3
5,911
422
2,461
10,699
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
HamsterScout
Bellona
15
9 / 2 / 1
9,674
691
14,567
14,601
14,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 1 / 0
8,091
578
5,142
8,599
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 4 / 3
6,657
476
3,191
8,257
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 4
7,141
510
1,468
9,600
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
12
Kills
11
11
Deaths
12
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
6
3
W
King Arthur
Alex1211564
King Arthur
0
6
2
0.17
L
Khepri
0
3
3
0.5
L
Bellona
HamsterScout
Bellona
9
2
1
4.75
W
Medusa
HaywardMM
Medusa
1
0
1
1.5
L
1
1
0
1
L
0
4
3
0.38
L
1
2
4
1.5
W
Bastet
9
2
1
4.75
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,369
Damage
26,829
41,306
Taken
51,756
19,803
Mitigated
27,848
9,922
Healing
14,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,677
95
0
1,235
6,866
5,706
0
1,745
5,025
14,787
0
W
King Arthur
Alex1211564
King Arthur
6,905
804
0
1,940
10,947
5,818
0
945
8,990
0
44,912
L
Khepri
2,461
290
0
1,690
10,699
4,823
70
3,748
6,823
21,018
0
L
Bellona
HamsterScout
Bellona
14,567
3,284
0
2,452
14,601
14,209
34
918
13,679
7,753
52,033
W
Medusa
HaywardMM
Medusa
5,649
2,511
0
2,050
6,957
1,806
0
860
6,097
0
66,340
L
5,142
4,015
0
3,786
8,599
2,869
0
1,539
7,032
0
67,269
L
3,191
583
0
2,784
8,257
2,796
0
2,240
5,867
0
40,909
L
1,468
171
0
3,580
9,600
3,151
0
2,116
7,344
0
28,097
W
Bastet
9,804
2,721
0
2,216
9,764
3,848
10
697
8,873
0
52,517
W
6,334
633
185
2,296
6,772
2,625
42
451
6,231
57,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,272
Gold Earned
37,474
423
Minions Killed
414
0
Camps Cleared
0
1,459,164
Distance Traveled
1,437,314
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,011
501
20
1
0
286,909
0
W
King Arthur
6,950
496
86
6
0
280,369
4
L
Khepri
5,911
422
28
2
0
274,989
0
L
Bellona
9,674
691
120
9
0
282,379
4
W
Medusa
7,607
543
118
8
0
273,717
5
L
Izanami
8,091
578
136
10
0
272,365
1
L
Loki
6,657
476
77
6
0
300,209
3
L
Thor
7,141
510
53
4
0
307,372
1
W
Bastet
8,818
630
85
6
0
336,685
2
W
Ra
7,886
563
114
8
0
281,484
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role