Player Matchup

Merlin
Merlin
JaxNegão
Merlin
Level 15
God Stats
0W - 1L
1,634 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Athena
Athena
Miguelrib
Athena
Level 44
God Stats
0W - 1L
1,760 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Odin
Odin
byNeeach
Odin
Level 9
God Stats
0W - 2L
1,575 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 23
1,656 SR
1,500 Elo+

VS

Team Averages
Level 111
1,510 SR
1,517 Elo+
Janus
Janus
Matts95
Janus
Level 17
God Stats
1W - 1L
1,593 SR
Queue Stats
1W - 1L
1,271 Elo+
Party 1
Nike
Nike
MattsMaKiinG
Nike
Level 160
God Stats
1W - 0L
1,430 SR
Queue Stats
33W - 19L
1,670 Elo+
Party 1
Achilles
Achilles
maurocosty
Achilles
Level 157
God Stats
1W - 0L
1,505 SR
Queue Stats
43W - 28L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JaxNegão
Merlin
10
0 / 5 / 1
6,550
595
7,628
6,219
2,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Miguelrib
Athena
9
0 / 4 / 1
6,770
615
2,721
16,744
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
10
1 / 2 / 0
6,445
586
4,078
15,579
10,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Matts95
Janus
12
1 / 0 / 8
7,732
703
7,939
2,953
1,175
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 6
8,507
773
11,043
8,407
7,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
maurocosty
Achilles
13
6 / 0 / 4
8,543
777
15,038
12,529
11,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
JaxNegão
Merlin
0
5
1
0.1
W
Janus
Matts95
Janus
1
0
8
5
W
4
1
6
7
L
Athena
Miguelrib
Athena
0
4
1
0.13
L
Odin
1
2
0
0.5
W
Achilles
maurocosty
Achilles
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,427
Damage
34,020
38,542
Taken
23,889
22,484
Mitigated
19,640
11,805
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
JaxNegão
Merlin
7,628
619
0
282
6,219
2,114
0
1,061
4,880
33,865
0
W
Janus
Matts95
Janus
7,939
420
0
1,309
2,953
1,175
925
1,511
1,442
30,260
0
W
11,043
2,115
924
2,617
8,407
7,357
250
3,836
4,571
0
32,026
L
Athena
Miguelrib
Athena
2,721
776
605
6,639
16,744
9,384
0
5,634
10,389
4,771
0
L
Odin
4,078
1,652
0
4,279
15,579
10,986
0
4,108
10,336
0
9,632
W
Achilles
maurocosty
Achilles
15,038
4,144
0
4,754
12,529
11,108
475
5,580
6,949
5,374
26,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,765
Gold Earned
24,782
85
Minions Killed
139
3
Camps Cleared
7
596,206
Distance Traveled
678,506
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,550
595
63
6
1
176,199
3
W
Janus
7,732
703
58
5
2
205,276
0
W
Nike
8,507
773
46
4
1
224,792
5
L
Athena
6,770
615
7
1
1
204,447
1
L
Odin
6,445
586
15
1
1
215,560
0
W
Achilles
8,543
777
35
3
4
248,438
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role