Player Matchup

Freya
Freya
BreathingMoon
Freya
Level 106
God Stats
1W - 7L
1,309 SR
Queue Stats
278W - 272L
1,582 Elo+
Solo
Odin
Odin
Funfxjr
Odin
Level 121
God Stats
23W - 16L
1,642 SR
Queue Stats
902W - 860L
1,513 Elo+
Party 1
Arachne
Arachne
JJFROST34
Arachne
Level 137
God Stats
30W - 23L
1,648 SR
Queue Stats
1,285W - 1,253L
1,552 Elo+
Party 1
Izanami
Izanami
JuniperPhoenix
Izanami
Level 86
God Stats
36W - 19L
1,631 SR
Queue Stats
65W - 44L
1,587 Elo+
Solo
Sylvanus
Sylvanus
Yunako-
Sylvanus
Level 141
God Stats
96W - 95L
1,580 SR
Queue Stats
129W - 118L
1,577 Elo+
Solo
Team Averages
Level 118
1,562 SR
1,562 Elo+

VS

Team Averages
Level 124
1,530 SR
1,537 Elo+
Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
A Pair of Pears
Camazotz
Level 115
God Stats
11W - 6L
1,652 SR
Queue Stats
244W - 228L
1,586 Elo+
Solo
Thoth
Thoth
GreedyPanda-san
Thoth
Level 88
God Stats
5W - 5L
1,496 SR
Queue Stats
255W - 244L
1,509 Elo+
Solo
Tyr
Tyr
dentedsquare
Tyr
Level 144
God Stats
1W - 1L
1,501 SR
Queue Stats
242W - 216L
1,589 Elo+
Solo
Thor
Thor
xxpeanut124
Thor
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 151L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,156
520
1,721
5,862
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
Funfxjr
Odin
8
0 / 1 / 1
4,525
566
1,463
4,540
1,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
JJFROST34
Arachne
3
1 / 0 / 0
3,659
457
556
1,454
289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 3 / 1
4,595
574
3,003
5,292
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Yunako-
Sylvanus
6
1 / 1 / 1
3,967
496
1,886
4,201
1,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
2 / 1 / 0
4,714
589
2,719
3,629
872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
10
1 / 1 / 1
5,289
661
3,697
4,267
1,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
7 / 0 / 0
5,745
718
4,761
3,665
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 3
4,557
570
1,936
4,831
1,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 0 / 3
4,371
546
1,756
2,606
643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
10
10
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
0
2
W
Camazotz
1
1
1
1.5
L
0
5
0
0
L
Odin
Funfxjr
Odin
0
1
1
0.5
W
7
0
0
7
L
Arachne
JJFROST34
Arachne
1
0
0
1
L
1
3
1
0.5
L
Sylvanus
Yunako-
Sylvanus
1
1
1
1.5
W
0
1
3
1.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,629
Damage
14,869
21,349
Taken
18,998
7,159
Mitigated
5,784
5,098
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,719
1,006
0
1,004
3,629
872
26
654
2,975
0
22,933
W
Camazotz
3,697
907
0
2,962
4,267
1,606
0
0
4,267
0
30,651
L
1,721
689
0
1,462
5,862
1,844
0
3,267
2,558
16,317
3,399
L
Odin
Funfxjr
Odin
1,463
523
0
832
4,540
1,922
0
0
4,190
0
18,045
W
4,761
79
0
1,211
3,665
1,060
572
1,691
1,974
27,019
0
L
Arachne
JJFROST34
Arachne
556
447
0
92
1,454
289
0
123
1,331
0
5,351
L
3,003
2,088
0
960
5,292
1,286
336
17
5,275
0
21,141
L
Sylvanus
Yunako-
Sylvanus
1,886
615
270
1,482
4,201
1,818
198
1,354
2,847
8,376
2,805
W
1,936
305
797
1,339
4,831
1,603
0
689
4,142
0
12,636
W
1,756
634
0
1,426
2,606
643
0
303
2,303
0
14,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,902
Gold Earned
24,676
168
Minions Killed
219
0
Camps Cleared
0
617,917
Distance Traveled
746,892
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,714
589
57
7
0
137,013
0
W
Camazotz
5,289
661
56
7
0
141,963
2
L
Freya
4,156
520
40
5
0
138,652
3
L
Odin
4,525
566
47
6
0
143,585
0
W
Thoth
5,745
718
50
6
0
163,179
2
L
Arachne
3,659
457
15
2
0
57,250
0
L
Izanami
4,595
574
40
5
0
143,441
3
L
Sylvanus
3,967
496
26
3
0
134,989
5
W
Tyr
4,557
570
17
2
0
167,006
2
W
Thor
4,371
546
39
5
0
137,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role