Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GGBOY_Luisinho
Thor
Level 45
God Stats
0W - 2L
1,271 SR
Queue Stats
105W - 162L
1,270 Elo+
Party 2
Apollo
Apollo
aleffefifa
Apollo
Level 11
God Stats
0W - 3L
1,171 SR
Queue Stats
5W - 16L
1,317 Elo+
Party 2
Sun Wukong
Sun Wukong
gabri11gec
Sun Wukong
Level 53
God Stats
1W - 3L
1,371 SR
Queue Stats
115W - 160L
1,289 Elo+
Party 2
Merlin
Merlin
rafacrafter03
Merlin
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 129L
1,291 Elo+
Party 2
Team Averages
Level 63
1,363 SR
1,333 Elo+

VS

Team Averages
Level 55
1,665 SR
1,395 Elo+
Charybdis
Charybdis
AMV_CBV
Charybdis
Level 48
God Stats
5W - 0L
1,927 SR
Queue Stats
55W - 83L
1,353 Elo+
Party 1
Guan Yu
Guan Yu
Henriquelvis1601
Guan Yu
Level 61
God Stats
2W - 0L
1,719 SR
Queue Stats
55W - 88L
1,359 Elo+
Party 1
Chaac
Chaac
Lannery
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 99L
1,445 Elo+
Party 3
Kukulkan
Kukulkan
Navart
Kukulkan
Level 60
God Stats
2W - 1L
1,733 SR
Queue Stats
248W - 237L
1,443 Elo+
Party 3
Susano
Susano
davifpqueiroz30
Susano
Level 79
God Stats
2W - 0L
1,446 SR
Queue Stats
88W - 111L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 2 / 1
5,249
404
2,063
5,520
3,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 7 / 1
6,070
467
4,671
10,120
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
aleffefifa
Apollo
8
0 / 3 / 1
4,963
382
1,512
5,494
1,715
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
gabri11gec
Sun Wukong
12
1 / 2 / 0
6,864
528
5,386
8,257
6,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 1
6,318
486
4,338
4,166
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AMV_CBV
Charybdis
12
4 / 0 / 1
6,792
522
2,952
3,289
846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 1 / 4
7,048
542
3,974
11,533
4,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
Lannery
Chaac
12
0 / 2 / 3
6,890
530
5,934
9,475
5,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Navart
Kukulkan
14
6 / 0 / 2
8,427
648
5,451
7,017
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 0 / 5
7,382
568
3,122
7,144
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
15
17
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
1
0.25
W
Charybdis
AMV_CBV
Charybdis
4
0
1
4.5
L
2
7
1
0.36
W
2
1
4
4
W
Chaac
Lannery
Chaac
0
2
3
0.75
W
Kukulkan
Navart
Kukulkan
6
0
2
7
L
Apollo
aleffefifa
Apollo
0
3
1
0.17
W
3
0
5
5.5
L
Sun Wukong
gabri11gec
Sun Wukong
1
2
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,970
Damage
21,433
33,557
Taken
38,458
15,823
Mitigated
16,860
6,739
Healing
16,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,063
446
154
2,838
5,520
3,621
0
0
5,520
20,363
0
W
Charybdis
AMV_CBV
Charybdis
2,952
1,913
162
1,366
3,289
846
1,494
936
2,225
0
35,807
L
4,671
2,016
0
1,348
10,120
2,634
52
1,414
8,706
0
22,185
W
3,974
579
1,445
4,508
11,533
4,664
0
1,515
9,725
0
29,503
W
Chaac
Lannery
Chaac
5,934
1,267
0
3,927
9,475
5,965
336
355
8,601
0
37,437
W
Kukulkan
Navart
Kukulkan
5,451
519
0
1,878
7,017
2,412
754
3,047
3,970
55,918
0
L
Apollo
aleffefifa
Apollo
1,512
744
235
656
5,494
1,715
0
1,741
3,753
0
12,843
W
3,122
538
0
2,838
7,144
2,973
0
127
6,935
0
42,275
L
Sun Wukong
gabri11gec
Sun Wukong
5,386
1,464
0
902
8,257
6,468
0
242
8,015
0
40,923
L
4,338
244
0
606
4,166
1,385
0
2,054
2,112
40,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,464
Gold Earned
36,539
270
Minions Killed
405
0
Camps Cleared
0
1,143,829
Distance Traveled
1,385,674
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,249
404
33
3
0
181,031
0
W
Charybdis
6,792
522
82
6
0
254,293
4
L
Thor
6,070
467
37
3
0
228,611
1
W
Guan Yu
7,048
542
39
3
0
288,898
4
W
Chaac
6,890
530
79
6
0
272,202
2
W
Kukulkan
8,427
648
127
10
0
262,673
6
L
Apollo
4,963
382
28
2
0
228,966
0
W
Susano
7,382
568
78
6
0
307,608
3
L
Sun Wukong
6,864
528
96
7
0
248,514
0
L
Merlin
6,318
486
76
6
0
256,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role