Player Matchup

Chronos
Chronos
Delphoxhexx
Chronos
Level 103
God Stats
1W - 1L
1,386 SR
Queue Stats
1W - 5L
1,073 Elo+
Party 3
Kuzenbo
Kuzenbo
Dragobomb35
Kuzenbo
Level 29
God Stats
13W - 9L
1,598 SR
Queue Stats
45W - 35L
1,474 Elo+
Solo
Thanatos
Thanatos
Marchagnon
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,654 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ReggieRiczu23
Morgan Le Fay
Level 96
God Stats
1W - 0L
1,382 SR
Queue Stats
1W - 4L
1,094 Elo+
Party 3
Artio
Artio
Rhustyph
Artio
Level 66
God Stats
2W - 0L
1,590 SR
Queue Stats
17W - 14L
1,509 Elo+
Party 2
Team Averages
Level 65
1,491 SR
1,361 Elo+

VS

Team Averages
Level 78
1,470 SR
1,366 Elo+
Raijin
Raijin
F1R3_X_ZOMBIE
Raijin
Level 87
God Stats
0W - 1L
1,477 SR
Queue Stats
97W - 84L
1,340 Elo+
Solo
Kuzenbo
Kuzenbo
Jiggities
Kuzenbo
Level 27
God Stats
0W - 1L
1,130 SR
Queue Stats
0W - 3L
1,165 Elo+
Party 1
Zeus
Zeus
Xion3446
Zeus
Level 86
God Stats
0W - 1L
1,325 SR
Queue Stats
4W - 6L
1,404 Elo+
Party 1
Thor
Thor
xRott
Thor
Level 145
God Stats
2W - 1L
1,754 SR
Queue Stats
3W - 3L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
xVerixz
Guan Yu
Level 44
God Stats
0W - 1L
1,662 SR
Queue Stats
3W - 4L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Delphoxhexx
Chronos
17
0 / 4 / 18
11,017
689
6,729
13,454
4,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Dragobomb35
Kuzenbo
17
3 / 2 / 19
12,363
773
12,592
21,134
24,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Marchagnon
Thanatos
20
35 / 3 / 5
18,836
1,177
44,247
23,724
9,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
ReggieRiczu23
Morgan Le Fay
16
3 / 5 / 17
11,332
708
14,090
15,568
5,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Rhustyph
Artio
18
3 / 2 / 21
13,253
828
9,425
24,938
20,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 4
11,124
695
10,833
15,872
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Jiggities
Kuzenbo
16
2 / 7 / 7
10,319
645
8,254
22,197
18,341
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Zeus
17
4 / 12 / 6
12,342
771
20,064
19,734
5,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
xRott
Thor
17
1 / 11 / 6
10,374
648
8,852
17,394
5,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Guan Yu
xVerixz
Guan Yu
19
6 / 6 / 5
11,876
742
18,603
23,559
28,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
43
44
Kills
15
16
Deaths
44
80
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chronos
Delphoxhexx
Chronos
0
4
18
2.25
W
Kuzenbo
Dragobomb35
Kuzenbo
3
2
19
6.25
L
2
8
4
0.5
L
Kuzenbo
Jiggities
Kuzenbo
2
7
7
0.79
W
Thanatos
Marchagnon
Thanatos
35
3
5
12.5
W
Morgan Le Fay
ReggieRiczu23
Morgan Le Fay
3
5
17
2.3
W
Artio
Rhustyph
Artio
3
2
21
6.75
L
Zeus
4
12
6
0.58
L
Thor
xRott
Thor
1
11
6
0.36
L
Guan Yu
xVerixz
Guan Yu
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,083
Damage
66,606
98,818
Taken
98,756
63,931
Mitigated
61,172
52,708
Healing
11,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Delphoxhexx
Chronos
6,729
1,346
924
2,665
13,454
4,128
497
3,361
8,682
39,780
0
W
Kuzenbo
Dragobomb35
Kuzenbo
12,592
3,571
104
1,413
21,134
24,398
1,091
8,233
12,392
33,060
0
L
10,833
1,236
0
790
15,872
3,512
0
3,741
12,131
42,629
0
L
Kuzenbo
Jiggities
Kuzenbo
8,254
3,268
653
1,787
22,197
18,341
342
10,424
11,773
21,081
0
W
Thanatos
Marchagnon
Thanatos
44,247
17,984
0
25,033
23,724
9,843
2,736
9,002
12,037
0
73,011
W
Morgan Le Fay
ReggieRiczu23
Morgan Le Fay
14,090
1,513
836
3,071
15,568
5,535
92
7,507
7,191
35,832
0
W
Artio
Rhustyph
Artio
9,425
982
4,278
14,384
24,938
20,027
2,517
11,380
13,053
33,086
0
L
Zeus
20,064
3,262
0
865
19,734
5,129
1
8,458
11,276
35,118
0
L
Thor
xRott
Thor
8,852
1,127
0
500
17,394
5,268
0
9,128
8,266
0
27,247
L
Guan Yu
xVerixz
Guan Yu
18,603
3,406
2,076
4,768
23,559
28,922
0
11,583
11,976
1,080
46,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,801
Gold Earned
56,035
292
Minions Killed
259
8
Camps Cleared
7
1,435,132
Distance Traveled
1,183,799
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,017
689
74
5
4
280,292
0
W
Kuzenbo
12,363
773
41
3
0
321,492
1
L
Raijin
11,124
695
82
5
4
241,145
1
L
Kuzenbo
10,319
645
22
1
0
270,639
0
W
Thanatos
18,836
1,177
79
5
3
339,520
0
W
Morgan Le Fay
11,332
708
44
3
1
235,956
0
W
Artio
13,253
828
54
3
0
257,872
0
L
Zeus
12,342
771
37
2
0
214,133
0
L
Thor
10,374
648
47
3
1
191,636
0
L
Guan Yu
11,876
742
71
4
2
266,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role