Player Matchup

Tsukuyomi
Tsukuyomi
JaysunHU
Tsukuyomi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,351 Elo+
Party 2
Discordia
Discordia
KID CRUSHER51
Discordia
Level 67
God Stats
3W - 1L
1,662 SR
Queue Stats
30W - 23L
1,465 Elo+
Party 2
Chang'e
Chang'e
SickTiqhT
Chang'e
Level 88
God Stats
3W - 1L
1,516 SR
Queue Stats
71W - 62L
1,515 Elo+
Party 2
Erlang Shen
Erlang Shen
halodude772
Erlang Shen
Level 124
God Stats
0W - 1L
1,604 SR
Queue Stats
35W - 22L
1,526 Elo+
Party 2
Fenrir
Fenrir
zealousmisfit
Fenrir
Level 89
God Stats
0W - 1L
1,584 SR
Queue Stats
12W - 12L
1,471 Elo+
Party 2
Team Averages
Level 83
1,573 SR
1,466 Elo+

VS

Team Averages
Level 102
1,649 SR
1,557 Elo+
Ullr
Ullr
 
Ullr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Orion61
Zeus
Level 126
God Stats
17W - 2L
1,760 SR
Queue Stats
297W - 255L
1,576 Elo+
Party 1
Nox
Nox
The Mahdster
Nox
Level 103
God Stats
2W - 0L
1,820 SR
Queue Stats
40W - 31L
1,557 Elo+
Solo
Sylvanus
Sylvanus
Xytheris
Sylvanus
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 36L
1,584 Elo+
Party 1
Ymir
Ymir
alfa95
Ymir
Level 99
God Stats
10W - 3L
1,663 SR
Queue Stats
232W - 168L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JaysunHU
Tsukuyomi
15
4 / 7 / 2
8,475
942
8,079
10,906
8,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
KID CRUSHER51
Discordia
13
1 / 7 / 6
7,307
812
12,957
9,256
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
SickTiqhT
Chang'e
12
2 / 7 / 6
7,211
801
7,055
9,671
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
halodude772
Erlang Shen
14
0 / 6 / 6
7,429
825
5,452
12,867
10,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 7 / 1
7,406
823
6,072
14,662
10,282
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 3 / 24
8,216
913
7,400
9,499
4,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
Orion61
Zeus
17
19 / 1 / 15
10,580
1,176
22,018
6,561
3,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 2 / 19
8,840
982
8,184
7,946
4,305
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Xytheris
Sylvanus
15
3 / 3 / 27
9,011
1,001
6,242
15,732
17,961
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
alfa95
Ymir
14
3 / 2 / 29
8,916
991
9,659
16,093
20,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
148
10
Kills
34
34
Deaths
11
21
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
3
24
4.67
L
Tsukuyomi
JaysunHU
Tsukuyomi
4
7
2
0.71
L
Discordia
KID CRUSHER51
Discordia
1
7
6
0.57
W
Zeus
Orion61
Zeus
19
1
15
26.5
L
Chang'e
SickTiqhT
Chang'e
2
7
6
0.71
W
7
2
19
8.25
W
Sylvanus
Xytheris
Sylvanus
3
3
27
5.5
W
Ymir
alfa95
Ymir
3
2
29
8.75
L
Erlang Shen
halodude772
Erlang Shen
0
6
6
0.5
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,615
Damage
53,503
57,362
Taken
55,831
36,210
Mitigated
50,453
11,985
Healing
21,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,400
2,640
1,581
2,035
9,499
4,662
1,938
2,757
6,568
0
17,103
L
Tsukuyomi
JaysunHU
Tsukuyomi
8,079
1,356
351
673
10,906
8,561
0
9,972
934
0
17,700
L
Discordia
KID CRUSHER51
Discordia
12,957
565
1,266
1,617
9,256
3,233
0
7,624
1,632
22,877
0
W
Zeus
Orion61
Zeus
22,018
1,891
1,425
384
6,561
3,503
1,161
1,641
4,642
42,891
0
L
Chang'e
SickTiqhT
Chang'e
7,055
1,253
2,068
1,421
9,671
3,580
0
8,177
1,494
12,965
0
W
8,184
1,265
1,579
585
7,946
4,305
1,770
2,940
4,635
17,235
0
W
Sylvanus
Xytheris
Sylvanus
6,242
2,029
6,330
4,387
15,732
17,961
890
6,505
8,691
8,597
0
W
Ymir
alfa95
Ymir
9,659
2,179
2,256
1,275
16,093
20,022
261
4,836
9,729
16,641
0
L
Erlang Shen
halodude772
Erlang Shen
5,452
2,536
0
2,613
12,867
10,554
0
8,195
4,672
0
11,119
L
6,072
1,139
329
1,647
14,662
10,282
0
12,135
2,527
0
7,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,828
Gold Earned
45,563
78
Minions Killed
82
0
Camps Cleared
0
853,694
Distance Traveled
867,958
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,216
913
18
2
0
162,546
2
L
Tsukuyomi
8,475
942
12
1
0
182,753
0
L
Discordia
7,307
812
28
3
0
166,421
0
W
Zeus
10,580
1,176
40
4
0
167,464
3
L
Chang'e
7,211
801
20
2
0
167,337
1
W
Nox
8,840
982
12
1
0
174,378
0
W
Sylvanus
9,011
1,001
3
0
0
167,626
0
W
Ymir
8,916
991
9
1
0
195,944
0
L
Erlang Shen
7,429
825
12
1
0
155,965
4
L
Fenrir
7,406
823
6
1
0
181,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role