Player Matchup

Osiris
Osiris
BloodWulf666
Osiris
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 64L
1,330 Elo+
Party 1
Ares
Ares
InspectorCheese
Ares
Level 13
God Stats
2W - 1L
1,421 SR
Queue Stats
6W - 8L
1,297 Elo+
Party 1
Nu Wa
Nu Wa
Silver_Mist__
Nu Wa
Level 115
God Stats
114W - 59L
1,731 SR
Queue Stats
367W - 286L
1,559 Elo+
Party 3
Danzaburou
Danzaburou
TekDore
Danzaburou
Level 34
God Stats
2W - 3L
1,625 SR
Queue Stats
108W - 39L
1,674 Elo+
Party 3
Thanatos
Thanatos
llIKillerlll
Thanatos
Level 135
God Stats
6W - 4L
1,792 SR
Queue Stats
147W - 70L
1,652 Elo+
Party 3
Team Averages
Level 71
1,614 SR
1,503 Elo+

VS

Team Averages
Level 106
1,517 SR
1,573 Elo+
Neith
Neith
Pathfinder1313b
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,665 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Triassic_Wolff52
Morgan Le Fay
Level 146
God Stats
5W - 6L
1,571 SR
Queue Stats
124W - 118L
1,626 Elo+
Party 2
Sobek
Sobek
bbeastin711
Sobek
Level 160
God Stats
9W - 6L
1,654 SR
Queue Stats
257W - 221L
1,657 Elo+
Party 2
Chaac
Chaac
eNIL8e
Chaac
Level 49
God Stats
8W - 8L
1,443 SR
Queue Stats
144W - 170L
1,339 Elo+
Solo
Thanatos
Thanatos
rlphy3b
Thanatos
Level 160
God Stats
4W - 9L
1,415 SR
Queue Stats
317W - 288L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 0 / 1
6,945
496
3,093
5,828
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 8 / 1
5,477
391
3,043
10,286
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 2
6,502
464
7,360
5,120
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TekDore
Danzaburou
14
5 / 3 / 1
8,504
607
7,953
10,436
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
llIKillerlll
Thanatos
12
5 / 4 / 0
7,376
527
6,848
10,750
4,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 4
7,801
557
5,200
8,593
1,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Triassic_Wolff52
Morgan Le Fay
12
3 / 0 / 7
6,934
495
5,548
4,742
1,768
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 0 / 13
7,681
549
5,472
11,111
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
eNIL8e
Chaac
10
2 / 3 / 4
6,313
451
3,874
10,017
5,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
rlphy3b
Thanatos
12
5 / 2 / 7
7,638
546
5,907
8,275
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
10
Kills
18
18
Deaths
10
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
0
1
0.5
L
0
8
1
0.06
W
4
5
4
1.2
L
0
3
2
0.33
L
Danzaburou
TekDore
Danzaburou
5
3
1
1.83
W
Morgan Le Fay
Triassic_Wolff52
Morgan Le Fay
3
0
7
6.5
W
4
0
13
10.5
W
Chaac
eNIL8e
Chaac
2
3
4
1.33
L
Thanatos
llIKillerlll
Thanatos
5
4
0
1.25
W
Thanatos
rlphy3b
Thanatos
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,297
Damage
26,001
42,420
Taken
42,738
18,583
Mitigated
21,165
16,037
Healing
23,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
3,093
1,304
0
2,666
5,828
3,950
738
593
5,235
0
26,316
L
3,043
390
0
1,043
10,286
5,108
279
3,387
6,899
11,997
0
W
5,200
1,570
0
1,808
8,593
1,434
0
393
8,186
0
54,201
L
7,360
1,943
0
242
5,120
1,562
477
2,239
2,881
39,752
0
L
Danzaburou
TekDore
Danzaburou
7,953
2,789
0
4,611
10,436
3,670
147
1,801
8,635
0
65,037
W
Morgan Le Fay
Triassic_Wolff52
Morgan Le Fay
5,548
1,232
0
2,654
4,742
1,768
656
2,086
2,548
42,897
0
W
5,472
872
600
4,806
11,111
10,223
241
4,883
5,842
19,265
0
W
Chaac
eNIL8e
Chaac
3,874
556
0
4,217
10,017
5,479
0
1,066
8,847
0
24,251
L
Thanatos
llIKillerlll
Thanatos
6,848
1,767
0
7,475
10,750
4,293
0
3,063
7,687
0
46,401
W
Thanatos
rlphy3b
Thanatos
5,907
1,348
0
9,558
8,275
2,261
159
1,267
6,912
0
39,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,804
Gold Earned
36,367
357
Minions Killed
337
0
Camps Cleared
0
1,342,419
Distance Traveled
1,308,987
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,945
496
70
5
0
315,795
2
L
Ares
5,477
391
15
1
0
260,228
0
W
Neith
7,801
557
114
8
0
229,957
3
L
Nu Wa
6,502
464
84
6
0
240,253
4
L
Danzaburou
8,504
607
116
8
0
250,219
4
W
Morgan Le Fay
6,934
495
79
6
0
264,430
2
W
Sobek
7,681
549
32
2
0
259,399
5
W
Chaac
6,313
451
46
3
0
264,688
2
L
Thanatos
7,376
527
72
5
0
275,924
3
W
Thanatos
7,638
546
66
5
0
290,513
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role