Player Matchup

Thanatos
Thanatos
CHORIFRITO
Thanatos
Level 16
God Stats
2W - 0L
1,631 SR
Queue Stats
20W - 22L
1,359 Elo+
Party 2
Ra
Ra
Kobe2716
Ra
Level 29
God Stats
3W - 0L
1,868 SR
Queue Stats
96W - 36L
1,752 Elo+
Party 1
Fafnir
Fafnir
Scientific beef
Fafnir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,578 Elo+
Party 1
Ullr
Ullr
Soopey
Ullr
Level 151
God Stats
6W - 1L
1,759 SR
Queue Stats
72W - 46L
1,696 Elo+
Party 1
Osiris
Osiris
bourod
Osiris
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 172L
1,342 Elo+
Party 2
Team Averages
Level 78
1,652 SR
1,545 Elo+

VS

Team Averages
Level 92
1,572 SR
1,524 Elo+
Zeus
Zeus
ItzMeD3zzerd
Zeus
Level 46
God Stats
64W - 53L
1,592 SR
Queue Stats
126W - 132L
1,515 Elo+
Solo
Anhur
Anhur
RedRangerNelson
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
TardySpace7
Mulan
Level 133
God Stats
4W - 4L
1,555 SR
Queue Stats
142W - 132L
1,557 Elo+
Party 3
Khepri
Khepri
Ward or F6
Khepri
Level 152
God Stats
0W - 2L
1,306 SR
Queue Stats
50W - 54L
1,517 Elo+
Party 3
Hun Batz
Hun Batz
xAddictedtoKush
Hun Batz
Level 121
God Stats
3W - 1L
1,908 SR
Queue Stats
74W - 67L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CHORIFRITO
Thanatos
15
2 / 2 / 7
9,238
513
5,599
11,228
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 4 / 5
9,493
527
7,592
10,021
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 3 / 13
9,099
506
8,613
16,572
19,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ullr
Soopey
Ullr
16
13 / 1 / 2
10,882
605
15,003
13,646
5,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
bourod
Osiris
14
0 / 2 / 1
8,413
467
1,510
8,713
8,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
8,575
476
6,165
10,847
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 6 / 3
6,447
358
3,641
9,197
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 2 / 2
10,258
570
15,943
15,214
12,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Khepri
Ward or F6
Khepri
11
1 / 5 / 4
7,931
441
3,291
10,676
7,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
16
3 / 4 / 2
9,248
514
8,453
13,635
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
20
Kills
12
12
Deaths
21
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CHORIFRITO
Thanatos
2
2
7
2.75
L
1
4
4
0.75
W
3
4
5
1.38
L
0
6
3
0.25
W
2
3
13
2.83
W
Ullr
Soopey
Ullr
13
1
2
14
L
7
2
2
4
L
Khepri
Ward or F6
Khepri
1
5
4
0.6
W
Osiris
bourod
Osiris
0
2
1
0.25
L
Hun Batz
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,317
Damage
37,493
60,180
Taken
59,569
41,600
Mitigated
30,852
21,523
Healing
16,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CHORIFRITO
Thanatos
5,599
648
0
7,754
11,228
4,149
294
1,828
9,263
0
45,606
L
6,165
1,112
0
2,484
10,847
3,452
0
2,839
8,008
60,394
0
W
7,592
1,066
1,583
3,812
10,021
3,991
921
3,002
6,927
72,879
0
L
3,641
2,803
0
1,032
9,197
2,032
2,375
2,663
6,534
0
19,075
W
8,613
2,824
0
3,160
16,572
19,518
18
4,893
11,535
16,525
0
W
Ullr
Soopey
Ullr
15,003
8,356
0
3,641
13,646
5,671
760
2,291
11,083
0
78,561
L
15,943
654
244
5,872
15,214
12,322
1,176
2,485
12,729
6,120
56,195
L
Khepri
Ward or F6
Khepri
3,291
519
1,975
1,253
10,676
7,993
678
2,613
8,063
24,109
0
W
Osiris
bourod
Osiris
1,510
298
203
1,370
8,713
8,271
0
378
7,917
0
40,640
L
Hun Batz
8,453
1,933
0
4,116
13,635
5,053
168
5,605
8,030
0
62,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,125
Gold Earned
42,459
432
Minions Killed
395
0
Camps Cleared
0
1,655,943
Distance Traveled
1,630,239
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,238
513
94
5
0
382,262
3
L
Zeus
8,575
476
108
6
0
316,578
15
W
Ra
9,493
527
135
8
0
332,898
3
L
Anhur
6,447
358
39
2
0
321,440
0
W
Fafnir
9,099
506
11
1
0
327,347
8
W
Ullr
10,882
605
111
6
0
334,498
0
L
Mulan
10,258
570
102
6
0
330,160
1
L
Khepri
7,931
441
28
2
0
285,987
12
W
Osiris
8,413
467
81
5
0
278,938
1
L
Hun Batz
9,248
514
118
7
0
376,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role