Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DEC Lahm02
Neith
Level 36
God Stats
37W - 28L
1,581 SR
Queue Stats
40W - 33L
1,529 Elo+
Party 3
Poseidon
Poseidon
Lozagamers_YT
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,397 Elo+
Party 2
Tiamat
Tiamat
Ygg Dayto
Tiamat
Level 107
God Stats
5W - 9L
1,381 SR
Queue Stats
514W - 516L
1,470 Elo+
Party 3
Fafnir
Fafnir
mamotoneitor
Fafnir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 123L
1,215 Elo+
Party 2
Team Averages
Level 63
1,492 SR
1,422 Elo+

VS

Team Averages
Level 104
1,677 SR
1,522 Elo+
Ao Kuang
Ao Kuang
IHaveYouMuted_-
Ao Kuang
Level 157
God Stats
7W - 1L
1,852 SR
Queue Stats
235W - 144L
1,631 Elo+
Party 1
Ymir
Ymir
TuPapitoLindo69
Ymir
Level 26
God Stats
12W - 4L
1,748 SR
Queue Stats
92W - 54L
1,629 Elo+
Party 1
Baron Samedi
Baron Samedi
X_KiritoBlack_X
Baron Samedi
Level 102
God Stats
7W - 1L
1,842 SR
Queue Stats
161W - 131L
1,548 Elo+
Party 1
King Arthur
King Arthur
josueTheJoker1
King Arthur
Level 126
God Stats
20W - 25L
1,446 SR
Queue Stats
267W - 287L
1,407 Elo+
Party 1
Cu Chulainn
Cu Chulainn
valdemar_volodya
Cu Chulainn
Level 107
God Stats
11W - 9L
1,495 SR
Queue Stats
325W - 353L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 2 / 2
5,963
596
5,125
7,393
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
8
1 / 4 / 0
5,074
507
4,047
5,840
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Lozagamers_YT
Poseidon
9
1 / 1 / 1
5,416
542
2,858
4,238
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Ygg Dayto
Tiamat
8
1 / 4 / 1
5,227
523
4,684
6,567
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
8
1 / 4 / 1
5,276
528
1,756
8,602
5,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
10 / 0 / 2
6,943
694
7,543
7,988
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 1 / 3
5,855
586
4,465
7,816
3,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
X_KiritoBlack_X
Baron Samedi
11
0 / 0 / 3
6,163
616
1,516
4,531
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
josueTheJoker1
King Arthur
11
3 / 3 / 1
6,377
638
5,622
9,534
4,001
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
valdemar_volodya
Cu Chulainn
3
0 / 2 / 0
3,776
378
367
2,112
820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
15
15
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
2
2
1.5
L
Neith
1
4
0
0.25
W
Ao Kuang
10
0
2
11
L
Poseidon
Lozagamers_YT
Poseidon
1
1
1
1.5
W
2
1
3
3.5
W
Baron Samedi
X_KiritoBlack_X
Baron Samedi
0
0
3
1.5
L
Tiamat
Ygg Dayto
Tiamat
1
4
1
0.38
W
King Arthur
josueTheJoker1
King Arthur
3
3
1
1.17
L
Fafnir
1
4
1
0.38
W
Cu Chulainn
valdemar_volodya
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,470
Damage
19,513
32,640
Taken
31,981
14,025
Mitigated
12,181
8,164
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,125
2,053
0
2,526
7,393
2,236
0
2,930
4,463
0
29,111
L
Neith
4,047
2,132
0
1,383
5,840
1,665
0
3,819
1,973
0
29,868
W
Ao Kuang
7,543
2,350
0
5,251
7,988
2,304
0
1,683
6,205
36,887
0
L
Poseidon
Lozagamers_YT
Poseidon
2,858
454
0
1,134
4,238
1,128
0
1,515
2,661
32,041
0
W
4,465
1,130
272
1,882
7,816
3,482
0
1,203
6,613
23,008
0
W
Baron Samedi
X_KiritoBlack_X
Baron Samedi
1,516
134
114
1,795
4,531
1,574
0
1,794
2,737
34,706
0
L
Tiamat
Ygg Dayto
Tiamat
4,684
581
0
1,298
6,567
3,391
0
711
5,856
21,526
0
W
King Arthur
josueTheJoker1
King Arthur
5,622
743
0
3,120
9,534
4,001
650
3,289
5,799
0
31,954
L
Fafnir
1,756
429
0
1,823
8,602
5,605
84
4,399
4,163
7,663
0
W
Cu Chulainn
valdemar_volodya
Cu Chulainn
367
217
0
0
2,112
820
0
783
1,329
0
2,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,956
Gold Earned
29,114
243
Minions Killed
244
0
Camps Cleared
0
911,140
Distance Traveled
836,078
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,963
596
64
6
0
211,838
2
L
Neith
5,074
507
46
5
0
155,310
1
W
Ao Kuang
6,943
694
59
6
0
224,483
1
L
Poseidon
5,416
542
62
6
0
182,487
4
W
Ymir
5,855
586
37
4
0
182,886
0
W
Baron Samedi
6,163
616
77
8
0
195,902
3
L
Tiamat
5,227
523
54
5
0
182,062
2
W
King Arthur
6,377
638
63
6
0
176,112
0
L
Fafnir
5,276
528
17
2
0
179,443
3
W
Cu Chulainn
3,776
378
8
1
0
56,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role