Player Matchup

Janus
Janus
ANANGEREDWOLF
Janus
Level 33
God Stats
1W - 1L
1,530 SR
Queue Stats
24W - 18L
1,615 Elo+
Party 2
Xing Tian
Xing Tian
FGIV91
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,397 Elo+
Party 1
Bellona
Bellona
borkinator117
Bellona
Level 91
God Stats
2W - 3L
1,624 SR
Queue Stats
156W - 130L
1,656 Elo+
Party 2
Set
Set
dylfin64
Set
Level 62
God Stats
0W - 1L
1,320 SR
Queue Stats
39W - 31L
1,608 Elo+
Party 2
Danzaburou
Danzaburou
tire94
Danzaburou
Level 18
God Stats
2W - 2L
1,621 SR
Queue Stats
6W - 10L
1,260 Elo+
Party 1
Team Averages
Level 44
1,519 SR
1,507 Elo+

VS

Team Averages
Level 108
1,697 SR
1,549 Elo+
Thanatos
Thanatos
Arandina
Thanatos
Level 106
God Stats
2W - 3L
1,726 SR
Queue Stats
123W - 131L
1,429 Elo+
Solo
Heimdallr
Heimdallr
BigDumb1234
Heimdallr
Level 43
God Stats
9W - 8L
1,546 SR
Queue Stats
28W - 27L
1,489 Elo+
Party 3
Nike
Nike
Bomber633
Nike
Level 131
God Stats
2W - 0L
1,611 SR
Queue Stats
72W - 59L
1,591 Elo+
Party 3
Anubis
Anubis
GoonSmasher
Anubis
Level 115
God Stats
1W - 0L
2,064 SR
Queue Stats
31W - 20L
1,633 Elo+
Party 3
Atlas
Atlas
Lasquigi
Atlas
Level 146
God Stats
1W - 2L
1,539 SR
Queue Stats
66W - 52L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,808
681
7,782
7,810
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
FGIV91
Xing Tian
13
2 / 4 / 4
7,581
758
5,503
10,806
4,794
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
14
3 / 4 / 5
8,281
828
7,088
8,783
5,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 5 / 3
7,225
723
8,248
9,012
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
tire94
Danzaburou
13
1 / 5 / 6
7,242
724
3,586
9,461
2,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arandina
Thanatos
14
3 / 2 / 6
8,377
838
6,041
6,352
3,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
BigDumb1234
Heimdallr
14
2 / 2 / 10
8,072
807
5,024
7,474
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
14
3 / 2 / 8
8,608
861
6,666
8,835
6,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
16
12 / 3 / 6
10,751
1,075
14,264
12,354
7,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Lasquigi
Atlas
15
3 / 0 / 15
9,556
956
8,007
10,209
13,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
8
Kills
23
23
Deaths
9
19
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Thanatos
Arandina
Thanatos
3
2
6
3
W
Heimdallr
BigDumb1234
Heimdallr
2
2
10
3.5
W
Nike
3
2
8
3.5
L
Xing Tian
FGIV91
Xing Tian
2
4
4
1
W
Anubis
12
3
6
5
W
Atlas
Lasquigi
Atlas
3
0
15
10.5
L
Bellona
3
4
5
1.38
L
1
5
3
0.5
L
Danzaburou
tire94
Danzaburou
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,207
Damage
40,002
45,872
Taken
45,224
17,875
Mitigated
34,467
4,597
Healing
13,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,782
449
0
156
7,810
1,952
0
4,257
3,519
23,149
0
W
Thanatos
Arandina
Thanatos
6,041
2,072
0
4,008
6,352
3,246
809
1,864
4,392
0
24,736
W
Heimdallr
BigDumb1234
Heimdallr
5,024
2,005
0
1,170
7,474
4,015
98
2,596
4,654
0
22,470
W
Nike
6,666
445
0
1,086
8,835
6,702
1,276
3,124
5,453
1,872
17,856
L
Xing Tian
FGIV91
Xing Tian
5,503
377
0
0
10,806
4,794
1
3,296
7,347
15,299
0
W
Anubis
14,264
1,152
0
5,433
12,354
7,495
707
3,362
8,743
32,577
0
W
Atlas
Lasquigi
Atlas
8,007
3,143
0
1,609
10,209
13,009
698
2,203
7,795
13,732
0
L
Bellona
7,088
1,019
0
475
8,783
5,729
0
3,946
4,690
283
22,888
L
8,248
2,121
0
1,256
9,012
2,812
18
5,780
3,043
0
29,816
L
Danzaburou
tire94
Danzaburou
3,586
1,029
309
2,401
9,461
2,588
0
6,199
3,092
0
10,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,137
Gold Earned
45,364
211
Minions Killed
212
9
Camps Cleared
5
1,000,345
Distance Traveled
997,232
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,808
681
56
6
1
187,412
0
W
Thanatos
8,377
838
47
5
3
209,304
3
W
Heimdallr
8,072
807
60
6
0
198,436
2
W
Nike
8,608
861
54
5
1
206,625
3
L
Xing Tian
7,581
758
20
2
2
236,490
0
W
Anubis
10,751
1,075
43
4
1
181,530
2
W
Atlas
9,556
956
8
1
0
201,337
0
L
Bellona
8,281
828
47
5
2
221,096
0
L
Set
7,225
723
68
7
3
197,626
0
L
Danzaburou
7,242
724
20
2
1
157,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role