Player Matchup

Ah Puch
Ah Puch
D-lyfe
Ah Puch
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 76L
1,418 Elo+
Solo
Ne Zha
Ne Zha
DiRyse
Ne Zha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 169L
1,440 Elo+
Party 2
Merlin
Merlin
HP McThicc
Merlin
Level 89
God Stats
4W - 2L
1,499 SR
Queue Stats
136W - 136L
1,411 Elo+
Party 2
Kuzenbo
Kuzenbo
Mythical Bus
Kuzenbo
Level 28
God Stats
1W - 1L
1,251 SR
Queue Stats
54W - 57L
1,456 Elo+
Party 2
Xbalanque
Xbalanque
RobbieDisco
Xbalanque
Level 61
God Stats
1W - 0L
1,331 SR
Queue Stats
17W - 24L
1,333 Elo+
Party 2
Team Averages
Level 76
1,416 SR
1,412 Elo+

VS

Team Averages
Level 79
1,448 SR
1,478 Elo+
Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LightShinane
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,644 Elo+
Solo
Hera
Hera
Melndyvia
Hera
Level 29
God Stats
1W - 2L
1,509 SR
Queue Stats
41W - 47L
1,420 Elo+
Party 1
Charybdis
Charybdis
Swuppah
Charybdis
Level 66
God Stats
0W - 2L
1,486 SR
Queue Stats
8W - 14L
1,379 Elo+
Solo
Chaac
Chaac
aboulwfa12
Chaac
Level 67
God Stats
1W - 6L
1,243 SR
Queue Stats
117W - 141L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
D-lyfe
Ah Puch
19
4 / 7 / 15
12,080
863
10,368
12,946
5,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
DiRyse
Ne Zha
18
6 / 6 / 11
11,698
836
15,140
15,689
7,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
HP McThicc
Merlin
19
5 / 5 / 12
11,501
822
10,289
11,768
5,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Mythical Bus
Kuzenbo
19
4 / 5 / 14
11,451
818
6,953
16,434
26,152
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xbalanque
RobbieDisco
Xbalanque
15
9 / 6 / 5
9,824
702
7,562
12,451
5,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
12 / 6 / 5
11,783
842
15,275
12,967
4,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 3 / 7
11,626
830
14,329
9,863
3,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
15
0 / 9 / 11
8,762
626
9,067
12,081
4,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Swuppah
Charybdis
15
4 / 8 / 13
9,660
690
11,010
13,453
4,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
11
2 / 2 / 7
8,112
579
4,540
7,878
8,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
71
28
Kills
28
29
Deaths
28
57
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
12
6
5
2.42
W
Ah Puch
D-lyfe
Ah Puch
4
7
15
1.64
W
Ne Zha
DiRyse
Ne Zha
6
6
11
1.92
W
Merlin
HP McThicc
Merlin
5
5
12
2.2
L
10
3
7
4.5
L
Hera
0
9
11
0.61
W
Kuzenbo
Mythical Bus
Kuzenbo
4
5
14
2.2
W
Xbalanque
RobbieDisco
Xbalanque
9
6
5
1.92
L
Charybdis
Swuppah
Charybdis
4
8
13
1.31
L
Chaac
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,312
Damage
54,221
69,288
Taken
56,242
49,547
Mitigated
25,857
18,996
Healing
14,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
15,275
413
616
2,737
12,967
4,785
0
7,322
5,645
28,552
0
W
Ah Puch
D-lyfe
Ah Puch
10,368
535
385
2,321
12,946
5,502
457
9,133
3,710
26,627
0
W
Ne Zha
DiRyse
Ne Zha
15,140
1,847
770
4,508
15,689
7,278
1,097
8,260
7,389
0
33,478
W
Merlin
HP McThicc
Merlin
10,289
432
843
2,530
11,768
5,188
992
5,329
6,150
33,208
0
L
14,329
566
2,248
2,418
9,863
3,703
0
4,590
5,273
46,667
0
L
Hera
9,067
1,991
1,117
877
12,081
4,145
0
4,834
7,247
17,178
0
W
Kuzenbo
Mythical Bus
Kuzenbo
6,953
2,225
2,615
2,801
16,434
26,152
193
7,718
8,657
18,950
0
W
Xbalanque
RobbieDisco
Xbalanque
7,562
1,039
493
1,730
12,451
5,427
2,202
8,231
3,831
0
15,703
L
Charybdis
Swuppah
Charybdis
11,010
4,839
377
1,083
13,453
4,659
0
8,370
5,083
0
17,261
L
Chaac
4,540
371
292
2,250
7,878
8,565
0
2,494
5,384
0
7,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,554
Gold Earned
49,943
147
Minions Killed
166
0
Camps Cleared
0
1,207,125
Distance Traveled
1,004,648
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,783
842
27
2
0
258,765
0
W
Ah Puch
12,080
863
24
2
0
235,543
0
W
Ne Zha
11,698
836
24
2
0
255,707
0
W
Merlin
11,501
822
50
4
0
233,218
0
L
Janus
11,626
830
88
6
0
245,511
0
L
Hera
8,762
626
12
1
0
226,809
0
W
Kuzenbo
11,451
818
30
2
0
254,848
1
W
Xbalanque
9,824
702
19
1
0
227,809
0
L
Charybdis
9,660
690
35
3
0
173,637
0
L
Chaac
8,112
579
4
0
0
99,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role