Player Matchup

Loki
Loki
Glicc_mst
Loki
Level 62
God Stats
47W - 59L
1,463 SR
Queue Stats
84W - 110L
1,456 Elo+
Solo
Pele
Pele
HaiHai22_SHARP
Pele
Level 86
God Stats
5W - 6L
1,411 SR
Queue Stats
127W - 146L
1,391 Elo+
Party 2
Susano
Susano
Roboppy_649
Susano
Level 82
God Stats
4W - 3L
1,403 SR
Queue Stats
153W - 172L
1,352 Elo+
Party 2
Yemoja
Yemoja
SHOONY55
Yemoja
Level 71
God Stats
33W - 42L
1,389 SR
Queue Stats
573W - 643L
1,359 Elo+
Solo
Medusa
Medusa
TunechiFiend
Medusa
Level 66
God Stats
5W - 3L
1,500 SR
Queue Stats
14W - 18L
1,346 Elo+
Solo
Team Averages
Level 73
1,433 SR
1,381 Elo+

VS

Team Averages
Level 38
1,379 SR
1,347 Elo+
Raijin
Raijin
Ratman665
Raijin
Level 73
God Stats
5W - 8L
1,413 SR
Queue Stats
513W - 595L
1,403 Elo+
Solo
Nemesis
Nemesis
feisty-gale9
Nemesis
Level 3
God Stats
0W - 4L
1,259 SR
Queue Stats
3W - 10L
1,212 Elo+
Party 1
Ymir
Ymir
kingIoki
Ymir
Level 42
God Stats
0W - 2L
1,263 SR
Queue Stats
139W - 192L
1,374 Elo+
Party 1
Atlas
Atlas
octoberbaby2432
Atlas
Level 22
God Stats
40W - 54L
1,450 SR
Queue Stats
42W - 73L
1,370 Elo+
Party 1
Fenrir
Fenrir
strawdarry
Fenrir
Level 48
God Stats
11W - 11L
1,508 SR
Queue Stats
103W - 144L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
6 / 2 / 17
12,224
1,019
13,274
11,334
4,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
4 / 1 / 22
12,385
1,032
15,929
8,777
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
19
6 / 0 / 14
12,143
1,012
8,804
8,803
4,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
SHOONY55
Yemoja
19
4 / 3 / 20
11,624
969
12,624
17,686
6,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
20
17 / 4 / 12
14,364
1,197
26,189
14,660
5,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

230

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ratman665
Raijin
18
1 / 2 / 6
11,627
969
16,284
10,599
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
feisty-gale9
Nemesis
17
1 / 11 / 7
10,475
873
4,727
19,659
6,779
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
17
2 / 9 / 6
11,472
956
13,688
22,427
10,505
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 4 / 4
10,715
893
8,771
10,673
4,134
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
strawdarry
Fenrir
17
4 / 11 / 4
11,458
955
14,003
20,808
7,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
37
37
Kills
10
10
Deaths
37
85
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Loki
6
2
17
7.25
W
4
1
22
15
L
Raijin
Ratman665
Raijin
1
2
6
2
W
Susano
6
0
14
13
W
Yemoja
SHOONY55
Yemoja
4
3
20
4.67
W
Medusa
17
4
12
5.75
L
Nemesis
feisty-gale9
Nemesis
1
11
7
0.41
L
Ymir
2
9
6
0.56
L
2
4
4
1
L
Fenrir
strawdarry
Fenrir
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,820
Damage
57,473
61,260
Taken
84,166
23,531
Mitigated
32,563
9,813
Healing
5,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
13,274
1,130
0
173
11,334
4,081
0
7,229
4,105
0
26,096
W
15,929
4,269
0
698
8,777
3,008
0
3,219
5,558
0
32,073
L
Raijin
Ratman665
Raijin
16,284
1,483
273
1,169
10,599
3,517
0
2,863
7,736
64,964
0
W
Susano
8,804
3,065
0
126
8,803
4,154
0
4,293
4,510
0
29,403
W
Yemoja
SHOONY55
Yemoja
12,624
1,626
3,294
5,103
17,686
6,919
0
12,516
5,170
20,210
0
W
Medusa
26,189
11,190
0
419
14,660
5,369
0
11,486
3,174
0
43,691
L
Nemesis
feisty-gale9
Nemesis
4,727
2,300
0
386
19,659
6,779
0
1,441
18,218
0
8,654
L
Ymir
13,688
1,381
46
1,087
22,427
10,505
0
2,668
19,759
34,896
0
L
8,771
2,235
193
573
10,673
4,134
0
2,596
8,077
14,213
0
L
Fenrir
strawdarry
Fenrir
14,003
4,646
133
1,595
20,808
7,628
0
3,056
17,752
0
19,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,740
Gold Earned
55,747
178
Minions Killed
183
5
Camps Cleared
7
1,154,098
Distance Traveled
1,044,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,224
1,019
25
2
1
245,727
0
W
Pele
12,385
1,032
46
4
3
237,177
0
L
Raijin
11,627
969
109
9
0
197,500
0
W
Susano
12,143
1,012
52
4
0
264,793
0
W
Yemoja
11,624
969
20
2
1
186,448
0
W
Medusa
14,364
1,197
35
3
0
219,953
0
L
Nemesis
10,475
873
4
0
2
185,153
0
L
Ymir
11,472
956
53
4
2
223,496
0
L
Atlas
10,715
893
7
1
0
215,615
0
L
Fenrir
11,458
955
10
1
3
222,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role